Player Matchup

Gilgamesh
Gilgamesh
BADPETE
Gilgamesh
Level 149
God Stats
11W - 6L
1,766 SR
Queue Stats
528W - 529L
1,622 Elo+
Party 2
Hou Yi
Hou Yi
DanielCrunsh
Hou Yi
Level 97
God Stats
4W - 0L
1,897 SR
Queue Stats
209W - 193L
1,472 Elo+
Solo
Fafnir
Fafnir
LagartijaGamer
Fafnir
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 121L
1,505 Elo+
Solo
Raijin
Raijin
jinngo
Raijin
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 40L
1,654 Elo+
Party 2
Arachne
Arachne
partycollins
Arachne
Level 109
God Stats
6W - 2L
1,805 SR
Queue Stats
281W - 273L
1,538 Elo+
Solo
Team Averages
Level 119
1,694 SR
1,558 Elo+

VS

Team Averages
Level 57
1,506 SR
1,559 Elo+
Nox
Nox
Gargauthh
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
Hunkerton
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,479 Elo+
Party 1
Apollo
Apollo
Lemon1322
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 1
Ullr
Ullr
VermillionAether
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
ixFishy
Danzaburou
Level 87
God Stats
10W - 7L
1,530 SR
Queue Stats
590W - 570L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BADPETE
Gilgamesh
18
6 / 4 / 18
11,133
856
17,444
17,107
18,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
18
5 / 1 / 16
11,079
852
10,154
8,365
3,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 2 / 20
11,180
860
7,697
14,068
16,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
jinngo
Raijin
19
12 / 6 / 12
12,437
957
18,566
12,027
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
partycollins
Arachne
17
2 / 2 / 16
10,043
773
7,131
12,652
12,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
10,106
777
10,755
11,835
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Hunkerton
Ah Puch
14
0 / 8 / 8
8,541
657
10,489
13,433
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Lemon1322
Apollo
15
3 / 8 / 6
9,307
716
6,585
15,510
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 8
9,101
700
5,756
9,709
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
ixFishy
Danzaburou
16
4 / 5 / 6
10,189
784
11,596
12,923
6,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
30
Kills
14
15
Deaths
30
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BADPETE
Gilgamesh
6
4
18
3.75
W
Hou Yi
5
1
16
13
L
6
6
6
1.5
L
Ah Puch
Hunkerton
Ah Puch
0
8
8
0.5
W
5
2
20
7.5
L
Apollo
Lemon1322
Apollo
3
8
6
0.75
L
1
3
8
1.67
L
Danzaburou
ixFishy
Danzaburou
4
5
6
1.4
W
Raijin
jinngo
Raijin
12
6
12
3
W
Arachne
partycollins
Arachne
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,992
Damage
45,181
64,219
Taken
63,410
57,823
Mitigated
31,424
21,881
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BADPETE
Gilgamesh
17,444
2,925
2,992
2,420
17,107
18,324
435
5,823
11,284
0
28,012
W
Hou Yi
10,154
2,614
991
414
8,365
3,888
2,344
3,289
5,076
0
28,486
L
10,755
900
1,020
1,374
11,835
6,021
0
6,702
4,904
18,998
0
L
Ah Puch
Hunkerton
Ah Puch
10,489
466
0
673
13,433
6,275
0
5,477
7,561
28,141
0
W
7,697
2,239
3,626
5,022
14,068
16,746
473
4,030
10,038
17,370
0
L
Apollo
Lemon1322
Apollo
6,585
2,288
0
1,218
15,510
7,755
0
6,419
8,622
0
12,251
L
5,756
2,643
0
375
9,709
4,809
0
2,758
6,705
0
14,884
L
Danzaburou
ixFishy
Danzaburou
11,596
3,468
633
3,063
12,923
6,564
0
4,907
7,760
0
33,408
W
Raijin
jinngo
Raijin
18,566
1,221
1,344
1,287
12,027
5,985
1,562
3,140
8,887
41,751
0
W
Arachne
partycollins
Arachne
7,131
4,125
1,238
2,547
12,652
12,880
2,084
4,962
7,690
0
14,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,872
Gold Earned
47,244
177
Minions Killed
171
0
Camps Cleared
0
1,304,456
Distance Traveled
1,063,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,133
856
27
2
0
267,333
0
W
Hou Yi
11,079
852
42
3
0
259,959
0
L
Nox
10,106
777
23
2
0
199,865
0
L
Ah Puch
8,541
657
41
3
0
213,763
0
W
Fafnir
11,180
860
31
2
0
276,109
0
L
Apollo
9,307
716
17
1
0
212,256
0
L
Ullr
9,101
700
24
2
0
233,712
0
L
Danzaburou
10,189
784
66
5
0
203,435
0
W
Raijin
12,437
957
55
4
0
208,690
0
W
Arachne
10,043
773
22
2
0
292,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role