Player Matchup

Lancelot
Lancelot
Alexthemastiff
Lancelot
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
ConkerDrangleic
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,581 Elo+
Party 2
Achilles
Achilles
Econn2001
Achilles
Level 60
God Stats
1W - 0L
1,794 SR
Queue Stats
177W - 156L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
MetallKopf13
Cthulhu
Level 108
God Stats
1W - 2L
1,165 SR
Queue Stats
144W - 132L
1,498 Elo+
Party 1
Raijin
Raijin
Zanxar
Raijin
Level 97
God Stats
2W - 1L
1,841 SR
Queue Stats
126W - 86L
1,508 Elo+
Party 2
Team Averages
Level 70
1,560 SR
1,526 Elo+

VS

Team Averages
Level 101
1,517 SR
1,471 Elo+
Surtr
Surtr
EZ125
Surtr
Level 65
God Stats
5W - 4L
1,739 SR
Queue Stats
225W - 239L
1,443 Elo+
Party 4
Cupid
Cupid
MonstersRebirth
Cupid
Level 122
God Stats
0W - 2L
1,289 SR
Queue Stats
199W - 207L
1,532 Elo+
Party 3
Geb
Geb
Theboolinator_
Geb
Level 109
God Stats
19W - 11L
1,566 SR
Queue Stats
271W - 278L
1,442 Elo+
Party 4
Fafnir
Fafnir
TwistedDust
Fafnir
Level 158
God Stats
1W - 1L
1,491 SR
Queue Stats
84W - 80L
1,531 Elo+
Party 3
Hou Yi
Hou Yi
werbermanjensen1
Hou Yi
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 87L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
4 / 3 / 7
7,586
759
5,615
9,896
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ConkerDrangleic
Baron Samedi
18
9 / 1 / 12
10,371
1,037
10,896
5,614
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Econn2001
Achilles
14
6 / 2 / 10
8,296
830
7,673
12,143
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MetallKopf13
Cthulhu
14
1 / 0 / 17
8,254
825
6,496
8,793
9,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Zanxar
Raijin
14
2 / 2 / 11
7,852
785
14,191
8,751
3,958
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EZ125
Surtr
12
2 / 6 / 4
7,291
729
9,307
12,632
12,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 4
7,328
733
9,294
10,526
5,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 4
6,146
615
3,299
13,895
12,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
14
1 / 3 / 5
7,980
798
6,262
11,767
17,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 4
7,698
770
11,372
9,485
4,311
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
22
Kills
7
8
Deaths
25
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
3
7
2.5
W
Baron Samedi
ConkerDrangleic
Baron Samedi
9
1
12
15
L
Surtr
EZ125
Surtr
2
6
4
0.67
W
Achilles
Econn2001
Achilles
6
2
10
5.5
W
Cthulhu
MetallKopf13
Cthulhu
1
0
17
9.5
L
1
5
4
0.6
L
0
7
4
0.29
L
Fafnir
1
3
5
1.17
W
Raijin
Zanxar
Raijin
2
2
11
3.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
39,534
45,197
Taken
58,305
34,004
Mitigated
51,294
19,303
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
5,615
528
0
1,044
9,896
4,910
327
2,235
7,661
0
9,586
W
Baron Samedi
ConkerDrangleic
Baron Samedi
10,896
560
3,758
1,900
5,614
3,521
379
855
4,759
28,615
0
L
Surtr
EZ125
Surtr
9,307
2,718
831
1,202
12,632
12,380
51
7,179
5,279
472
13,446
W
Achilles
Econn2001
Achilles
7,673
1,849
830
3,418
12,143
12,411
0
2,867
9,276
0
11,816
W
Cthulhu
MetallKopf13
Cthulhu
6,496
433
3,134
2,204
8,793
9,204
62
2,269
6,524
17,674
820
L
9,294
4,424
1,369
2,234
10,526
5,171
198
8,027
2,406
0
22,157
L
3,299
25
278
722
13,895
12,217
480
4,094
9,597
5,133
0
L
Fafnir
6,262
2,342
816
2,499
11,767
17,215
238
5,220
6,410
13,418
0
W
Raijin
Zanxar
Raijin
14,191
932
942
2,073
8,751
3,958
384
1,741
7,010
23,756
0
L
11,372
4,333
368
1,037
9,485
4,311
0
6,243
3,101
0
19,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
36,443
113
Minions Killed
79
0
Camps Cleared
0
982,745
Distance Traveled
864,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,586
759
14
1
0
224,702
0
W
Baron Samedi
10,371
1,037
48
5
0
197,320
0
L
Surtr
7,291
729
3
0
0
160,266
0
W
Achilles
8,296
830
6
1
0
184,797
0
W
Cthulhu
8,254
825
25
3
0
203,071
0
L
Cupid
7,328
733
35
4
0
175,727
0
L
Geb
6,146
615
5
1
0
189,119
0
L
Fafnir
7,980
798
10
1
0
176,829
0
W
Raijin
7,852
785
20
2
0
172,855
0
L
Hou Yi
7,698
770
26
3
0
162,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role