Player Matchup

Sylvanus
Sylvanus
Morningstar_0310
Sylvanus
Level 121
God Stats
3W - 3L
1,702 SR
Queue Stats
265W - 262L
1,464 Elo+
Solo
Thanatos
Thanatos
Silent_man007
Thanatos
Level 140
God Stats
194W - 154L
1,591 SR
Queue Stats
525W - 484L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
Standupguy0
Cernunnos
Level 156
God Stats
13W - 11L
1,563 SR
Queue Stats
423W - 430L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
The_Num1
Ix Chel
Level 156
God Stats
15W - 13L
1,552 SR
Queue Stats
183W - 162L
1,542 Elo+
Party 1
Achilles
Achilles
Trapp Tony
Achilles
Level 120
God Stats
9W - 5L
1,955 SR
Queue Stats
75W - 79L
1,482 Elo+
Solo
Team Averages
Level 139
1,672 SR
1,510 Elo+

VS

Team Averages
Level 93
1,549 SR
1,530 Elo+
Maui
Maui
Coach Willow
Maui
Level 105
God Stats
11W - 11L
1,566 SR
Queue Stats
583W - 549L
1,616 Elo+
Solo
Thanatos
Thanatos
Edinho090
Thanatos
Level 66
God Stats
93W - 89L
1,563 SR
Queue Stats
124W - 121L
1,508 Elo+
Party 2
Medusa
Medusa
Junior_Mints13
Medusa
Level 126
God Stats
19W - 13L
1,641 SR
Queue Stats
404W - 363L
1,540 Elo+
Solo
Eset
Eset
OwaOwaBunny
Eset
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,477 Elo+
Solo
Chaac
Chaac
PerZYZen
Chaac
Level 52
God Stats
4W - 6L
1,474 SR
Queue Stats
152W - 149L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,623
511
5,322
8,017
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Silent_man007
Thanatos
10
7 / 2 / 0
6,393
581
5,435
8,216
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Standupguy0
Cernunnos
11
1 / 1 / 1
6,634
603
3,079
5,170
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
The_Num1
Ix Chel
10
2 / 1 / 4
6,003
546
4,556
2,920
884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
Trapp Tony
Achilles
12
3 / 0 / 1
6,772
616
7,923
10,878
10,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,301
482
2,656
7,264
4,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Edinho090
Thanatos
9
2 / 4 / 1
5,675
516
4,054
10,717
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
5,597
509
3,993
6,408
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 1
5,913
538
2,802
6,148
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
PerZYZen
Chaac
9
0 / 3 / 0
5,304
482
4,849
8,461
5,968
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Thanatos
Edinho090
Thanatos
2
4
1
0.63
L
1
1
1
1.5
W
0
1
4
2
L
1
4
1
0.38
L
Chaac
PerZYZen
Chaac
0
3
0
0
W
Thanatos
Silent_man007
Thanatos
7
2
0
3.5
W
Cernunnos
Standupguy0
Cernunnos
1
1
1
1.5
W
Ix Chel
The_Num1
Ix Chel
2
1
4
4
W
Achilles
Trapp Tony
Achilles
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
18,354
35,201
Taken
38,998
21,164
Mitigated
18,220
17,106
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,656
731
1,005
694
7,264
4,457
0
3,138
4,020
15,272
0
L
Thanatos
Edinho090
Thanatos
4,054
1,342
0
6,303
10,717
3,751
0
1,252
9,345
0
35,653
L
3,993
1,484
0
1,634
6,408
1,967
0
2,062
4,346
0
41,194
W
5,322
2,085
749
2,472
8,017
5,210
62
2,488
5,529
24,068
9,182
L
2,802
242
0
432
6,148
2,077
0
2,948
2,994
32,950
0
L
Chaac
PerZYZen
Chaac
4,849
1,589
0
2,280
8,461
5,968
0
1,277
7,184
0
32,290
W
Thanatos
Silent_man007
Thanatos
5,435
931
0
5,574
8,216
2,898
0
1,605
6,611
0
42,682
W
Cernunnos
Standupguy0
Cernunnos
3,079
1,723
0
2,303
5,170
2,149
514
498
4,672
0
52,561
W
Ix Chel
The_Num1
Ix Chel
4,556
136
1,149
1,022
2,920
884
0
867
2,053
31,531
0
W
Achilles
Trapp Tony
Achilles
7,923
1,615
0
3,837
10,878
10,023
0
0
10,878
8,230
36,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
27,790
333
Minions Killed
272
0
Camps Cleared
0
1,096,900
Distance Traveled
1,088,610
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,301
482
28
3
0
219,148
1
L
Thanatos
5,675
516
52
5
0
237,196
0
L
Medusa
5,597
509
71
6
0
211,060
3
W
Sylvanus
5,623
511
41
4
0
203,082
0
L
Eset
5,913
538
69
6
0
226,604
0
L
Chaac
5,304
482
52
5
0
194,602
0
W
Thanatos
6,393
581
63
6
0
278,012
0
W
Cernunnos
6,634
603
88
8
0
193,211
0
W
Ix Chel
6,003
546
71
6
0
223,155
1
W
Achilles
6,772
616
70
6
0
199,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role