Player Matchup

Loki
Loki
ArcaneCitadel9
Loki
Level 66
God Stats
9W - 4L
1,589 SR
Queue Stats
50W - 57L
1,390 Elo+
Solo
Neith
Neith
DoggiePlays
Neith
Level 29
God Stats
3W - 3L
1,581 SR
Queue Stats
10W - 10L
1,515 Elo+
Party 1
Nox
Nox
ItzKoalaTea
Nox
Level 104
God Stats
1W - 0L
1,840 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
Magalakay
Xing Tian
Level 63
God Stats
18W - 23L
1,410 SR
Queue Stats
87W - 87L
1,386 Elo+
Solo
Osiris
Osiris
Sky Squadron
Osiris
Level 97
God Stats
4W - 4L
1,754 SR
Queue Stats
96W - 101L
1,324 Elo+
Solo
Team Averages
Level 72
1,635 SR
1,415 Elo+

VS

Team Averages
Level 91
1,386 SR
1,481 Elo+
Cthulhu
Cthulhu
Familyxdxd2
Cthulhu
Level 55
God Stats
3W - 7L
1,071 SR
Queue Stats
97W - 87L
1,503 Elo+
Solo
Olorun
Olorun
SDG Golden
Olorun
Level 67
God Stats
10W - 3L
1,740 SR
Queue Stats
249W - 246L
1,408 Elo+
Solo
He Bo
He Bo
ScoobyTheGrey
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,231 Elo+
Party 2
Arachne
Arachne
SilentSniper1788
Arachne
Level 124
God Stats
11W - 16L
1,290 SR
Queue Stats
60W - 57L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
omni-knight_
Sun Wukong
Level 85
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,259
590
5,823
10,969
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 2 / 6
9,084
649
13,481
10,386
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 0 / 0
8,894
635
5,523
3,909
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Magalakay
Xing Tian
12
1 / 0 / 10
8,181
584
4,801
12,587
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
13
1 / 0 / 3
7,865
562
8,042
11,669
12,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Familyxdxd2
Cthulhu
8
0 / 6 / 1
5,446
389
6,708
14,743
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
SDG Golden
Olorun
8
0 / 4 / 0
5,904
422
5,214
7,187
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 0
7,472
534
4,801
6,975
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 1
7,572
541
5,661
12,065
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
omni-knight_
Sun Wukong
11
0 / 3 / 1
6,285
449
7,203
14,657
12,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
20
Kills
4
4
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
9
2
6
6
L
Cthulhu
Familyxdxd2
Cthulhu
0
6
1
0.08
W
6
0
0
6
W
Xing Tian
Magalakay
Xing Tian
1
0
10
6
L
Olorun
SDG Golden
Olorun
0
4
0
0
L
2
3
0
0.67
L
2
4
1
0.63
W
Osiris
1
0
3
2.5
L
Sun Wukong
omni-knight_
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,670
Damage
29,587
49,520
Taken
55,627
34,528
Mitigated
28,785
16,298
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,823
1,479
0
4,803
10,969
4,374
326
1,549
9,420
0
64,295
W
13,481
6,843
0
3,273
10,386
4,752
1,192
5,415
4,971
0
76,243
L
Cthulhu
Familyxdxd2
Cthulhu
6,708
238
54
273
14,743
6,465
0
2,976
11,725
23,586
0
W
5,523
278
0
246
3,909
1,692
380
1,614
2,295
59,969
0
W
Xing Tian
Magalakay
Xing Tian
4,801
635
0
3,631
12,587
11,604
120
7,245
5,342
24,414
0
L
Olorun
SDG Golden
Olorun
5,214
2,943
180
1,722
7,187
2,582
0
1,649
5,538
34,745
1,475
L
4,801
613
0
250
6,975
2,298
97
2,783
4,084
51,406
0
L
5,661
3,487
0
2,690
12,065
4,637
0
2,039
9,916
0
57,191
W
Osiris
8,042
2,849
0
4,345
11,669
12,106
68
836
10,833
0
49,538
L
Sun Wukong
omni-knight_
Sun Wukong
7,203
1,558
0
1,138
14,657
12,803
0
617
14,040
0
35,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
32,679
434
Minions Killed
318
0
Camps Cleared
0
1,438,574
Distance Traveled
1,338,445
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,259
590
98
7
0
329,472
0
W
Neith
9,084
649
121
9
0
276,179
0
L
Cthulhu
5,446
389
34
2
0
247,087
0
W
Nox
8,894
635
127
9
0
282,072
1
W
Xing Tian
8,181
584
27
2
0
288,292
5
L
Olorun
5,904
422
69
5
0
167,303
0
L
He Bo
7,472
534
89
6
0
282,919
0
L
Arachne
7,572
541
80
6
0
337,799
0
W
Osiris
7,865
562
61
4
0
262,559
3
L
Sun Wukong
6,285
449
46
3
0
303,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role