Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ArcanjoWeismann
Kukulkan
Level 69
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Yemoja
Yemoja
Destemidah
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 2
Freya
Freya
HeadShotBrasil
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,536 Elo+
Party 2
Xing Tian
Xing Tian
eloctavo
Xing Tian
Level 87
God Stats
6W - 6L
1,496 SR
Queue Stats
135W - 130L
1,514 Elo+
Solo
Team Averages
Level 67
1,516 SR
1,393 Elo+

VS

Team Averages
Level 121
1,436 SR
1,560 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
BebeDorgado
Chiron
Level 182
God Stats
1W - 1L
1,184 SR
Queue Stats
235W - 190L
1,616 Elo+
Party 1
Rama
Rama
DOURADAO
Rama
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 215L
1,491 Elo+
Solo
Ymir
Ymir
Skattfox
Ymir
Level 37
God Stats
1W - 0L
1,493 SR
Queue Stats
8W - 5L
1,439 Elo+
Party 3
Charon
Charon
Tiafo
Charon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 12 / 2
6,248
625
7,941
17,214
6,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
15
2 / 4 / 0
8,214
821
7,917
7,685
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Destemidah
Yemoja
15
0 / 1 / 5
7,797
780
6,553
10,392
6,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 6 / 1
7,019
702
5,661
11,143
5,006
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
eloctavo
Xing Tian
15
2 / 3 / 3
8,567
857
8,042
13,757
12,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 1 / 14
8,793
879
8,447
9,742
7,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
16
7 / 1 / 12
9,971
997
21,513
10,087
5,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
15
9 / 1 / 8
9,062
906
10,041
6,816
3,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
13
0 / 1 / 10
7,810
781
2,641
10,965
13,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
Tiafo
Charon
16
7 / 1 / 14
9,645
965
13,063
9,930
11,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
5
Kills
26
26
Deaths
5
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
12
2
0.08
W
Aphrodite
 
Aphrodite
3
1
14
10
L
Kukulkan
2
4
0
0.5
W
Chiron
7
1
12
13
W
Rama
9
1
8
13
L
Yemoja
Destemidah
Yemoja
0
1
5
2.5
L
1
6
1
0.25
W
Ymir
0
1
10
5
W
Charon
Tiafo
Charon
7
1
14
14
L
Xing Tian
eloctavo
Xing Tian
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
55,705
60,191
Taken
47,540
34,806
Mitigated
42,752
12,911
Healing
26,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,941
3,984
177
1,173
17,214
6,380
0
6,390
10,824
0
13,258
W
Aphrodite
 
Aphrodite
8,447
1,234
6,193
6,272
9,742
7,751
792
6,457
3,285
23,758
0
L
Kukulkan
7,917
563
1,026
618
7,685
3,487
0
3,935
3,750
24,894
0
W
Chiron
21,513
9,166
3,270
3,222
10,087
5,964
1,121
5,578
4,509
0
36,636
W
Rama
10,041
8,132
874
2,563
6,816
3,970
1,537
3,464
3,352
0
17,784
L
Yemoja
Destemidah
Yemoja
6,553
994
2,860
1,302
10,392
6,945
0
3,514
6,878
13,460
0
L
5,661
1,313
413
958
11,143
5,006
0
5,197
5,946
12,964
0
W
Ymir
2,641
398
0
1,000
10,965
13,650
72
8,209
2,756
5,319
0
W
Charon
Tiafo
Charon
13,063
2,191
987
1,986
9,930
11,417
1,003
4,465
5,465
23,272
0
L
Xing Tian
eloctavo
Xing Tian
8,042
221
1,907
2,477
13,757
12,988
0
5,115
8,642
12,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
45,281
85
Minions Killed
119
0
Camps Cleared
0
923,513
Distance Traveled
983,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,248
625
10
1
0
181,149
0
W
Aphrodite
8,793
879
32
3
0
213,697
0
L
Kukulkan
8,214
821
34
3
0
164,387
0
W
Chiron
9,971
997
51
5
0
197,796
0
W
Rama
9,062
906
20
2
0
187,472
0
L
Yemoja
7,797
780
12
1
0
205,396
0
L
Freya
7,019
702
24
2
0
161,874
0
W
Ymir
7,810
781
4
0
0
188,675
0
W
Charon
9,645
965
12
1
0
195,480
0
L
Xing Tian
8,567
857
5
1
0
210,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role