Player Matchup

Cthulhu
Cthulhu
BerserkGutsu
Cthulhu
Level 49
God Stats
1W - 2L
1,310 SR
Queue Stats
4W - 12L
1,027 Elo+
Party 2
Maman Brigitte
Maman Brigitte
DOBAN
Maman Brigitte
Level 85
God Stats
2W - 6L
1,179 SR
Queue Stats
6W - 13L
1,307 Elo+
Party 2
Bellona
Bellona
Dopedrillbreak
Bellona
Level 82
God Stats
1W - 5L
1,236 SR
Queue Stats
3W - 11L
1,248 Elo+
Party 2
Janus
Janus
death4trump
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,229 Elo+
Party 2
Gilgamesh
Gilgamesh
dihks
Gilgamesh
Level 6
God Stats
0W - 3L
1,216 SR
Queue Stats
3W - 11L
1,198 Elo+
Party 2
Team Averages
Level 64
1,288 SR
1,202 Elo+

VS

Team Averages
Level 68
1,568 SR
1,480 Elo+
Ratatoskr
Ratatoskr
Broxbomber14
Ratatoskr
Level 28
God Stats
11W - 8L
1,615 SR
Queue Stats
50W - 47L
1,511 Elo+
Party 1
Artemis
Artemis
StrangeZephyr44
Artemis
Level 36
God Stats
2W - 2L
1,492 SR
Queue Stats
47W - 52L
1,477 Elo+
Solo
Ix Chel
Ix Chel
UnbuiltGoose
Ix Chel
Level 108
God Stats
14W - 12L
1,494 SR
Queue Stats
189W - 171L
1,486 Elo+
Party 1
Shiva
Shiva
VioletDraco
Shiva
Level 100
God Stats
42W - 22L
1,608 SR
Queue Stats
85W - 72L
1,484 Elo+
Party 1
Fafnir
Fafnir
xXbanecowboyXx
Fafnir
Level 66
God Stats
4W - 1L
1,632 SR
Queue Stats
62W - 55L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BerserkGutsu
Cthulhu
11
0 / 6 / 6
7,566
473
6,598
17,726
12,701
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
DOBAN
Maman Brigitte
15
6 / 5 / 1
9,322
583
8,394
17,252
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 4 / 2
7,757
485
9,289
15,658
15,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
2 / 5 / 3
8,078
505
12,044
10,698
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
dihks
Gilgamesh
11
0 / 8 / 1
6,747
422
6,267
20,154
16,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Broxbomber14
Ratatoskr
14
7 / 4 / 7
8,916
557
10,846
14,624
5,903
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

14
1 / 4 / 5
7,921
495
6,280
8,286
3,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ix Chel
UnbuiltGoose
Ix Chel
16
8 / 3 / 4
10,253
641
12,992
10,573
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
8 / 1 / 3
10,519
657
21,396
18,765
20,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
4 / 0 / 8
8,909
557
7,795
12,849
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
28
28
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BerserkGutsu
Cthulhu
0
6
6
0.5
W
Ratatoskr
Broxbomber14
Ratatoskr
7
4
7
2.63
L
Maman Brigitte
DOBAN
Maman Brigitte
6
5
1
1.3
L
4
4
2
1.25
W
1
4
5
0.88
W
Ix Chel
UnbuiltGoose
Ix Chel
8
3
4
3.33
W
8
1
3
9.5
L
2
5
3
0.7
L
Gilgamesh
dihks
Gilgamesh
0
8
1
0.06
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
59,309
81,488
Taken
65,097
55,324
Mitigated
50,701
16,818
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BerserkGutsu
Cthulhu
6,598
883
1,825
3,540
17,726
12,701
0
6,531
11,055
27,838
0
W
Ratatoskr
Broxbomber14
Ratatoskr
10,846
3,680
0
5,348
14,624
5,903
0
5,727
8,707
0
43,436
L
Maman Brigitte
DOBAN
Maman Brigitte
8,394
688
0
5,537
17,252
7,027
0
3,204
13,893
67,268
0
L
9,289
2,548
0
3,657
15,658
15,553
0
5,389
10,269
0
50,847
W
6,280
2,504
0
2,066
8,286
3,268
2,025
2,246
6,032
0
50,602
W
Ix Chel
UnbuiltGoose
Ix Chel
12,992
1,033
624
1,774
10,573
4,708
591
6,744
3,512
85,757
0
W
21,396
5,086
0
6,299
18,765
20,262
479
4,748
13,975
0
79,706
L
12,044
1,233
0
822
10,698
4,019
40
5,480
5,218
55,704
0
L
Gilgamesh
dihks
Gilgamesh
6,267
2,048
0
1,437
20,154
16,024
0
183
18,912
0
36,112
W
7,795
2,351
0
3,243
12,849
16,560
294
6,800
5,835
26,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
46,518
359
Minions Killed
436
0
Camps Cleared
0
1,602,978
Distance Traveled
1,529,307
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,566
473
35
2
0
312,281
2
W
Ratatoskr
8,916
557
67
4
0
358,427
0
L
Maman Brigitte
9,322
583
100
6
0
365,754
0
L
Bellona
7,757
485
81
5
0
309,039
4
W
Artemis
7,921
495
70
4
0
287,367
0
W
Ix Chel
10,253
641
152
10
0
320,725
0
W
Shiva
10,519
657
101
6
0
266,525
0
L
Janus
8,078
505
102
6
0
332,901
0
L
Gilgamesh
6,747
422
41
3
0
283,003
0
W
Fafnir
8,909
557
46
3
0
296,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role