Player Matchup

Thor
Thor
 
Thor
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dlizard72
Achilles
Level 164
God Stats
129W - 138L
1,613 SR
Queue Stats
882W - 813L
1,578 Elo+
Party 1
Serqet
Serqet
DontGoWithTheFlo
Serqet
Level 89
God Stats
1W - 2L
1,690 SR
Queue Stats
63W - 54L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Elayketrician
Ah Muzen Cab
Level 144
God Stats
0W - 2L
1,325 SR
Queue Stats
20W - 18L
1,456 Elo+
Solo
Anubis
Anubis
Jugcola7
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,584 Elo+
Solo
Team Averages
Level 138
1,525 SR
1,526 Elo+

VS

Team Averages
Level 159
1,570 SR
1,534 Elo+
Ne Zha
Ne Zha
DaBaddestInMiami
Ne Zha
Level 158
God Stats
5W - 3L
1,583 SR
Queue Stats
224W - 208L
1,552 Elo+
Party 2
Poseidon
Poseidon
IiGiveZer0Foxl
Poseidon
Level 147
God Stats
8W - 6L
1,554 SR
Queue Stats
622W - 505L
1,525 Elo+
Solo
Medusa
Medusa
ItsJiaboo
Medusa
Level 175
God Stats
1W - 2L
1,646 SR
Queue Stats
82W - 85L
1,503 Elo+
Party 2
Maui
Maui
ThePotatoKing124
Maui
Level 159
God Stats
11W - 19L
1,510 SR
Queue Stats
539W - 481L
1,562 Elo+
Solo
Ix Chel
Ix Chel
YourSweetJaxii
Ix Chel
Level 157
God Stats
8W - 4L
1,557 SR
Queue Stats
160W - 145L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 2 / 0
5,243
350
835
4,365
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Dlizard72
Achilles
14
9 / 3 / 2
8,885
592
16,101
20,942
16,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 2
6,838
456
5,044
12,826
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Elayketrician
Ah Muzen Cab
13
3 / 4 / 2
7,960
531
6,556
12,621
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Jugcola7
Anubis
14
1 / 2 / 0
7,987
532
4,772
7,853
3,648
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
7,770
518
6,825
12,111
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
16
3 / 1 / 4
9,482
632
5,690
7,070
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
ItsJiaboo
Medusa
13
2 / 4 / 2
7,881
525
8,554
10,520
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 8
7,426
495
3,924
10,274
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 7 / 3
8,647
576
7,893
13,030
8,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
15
Kills
13
14
Deaths
15
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
4
2
4
3
L
Achilles
Dlizard72
Achilles
9
3
2
3.33
L
2
3
2
1
L
Ah Muzen Cab
Elayketrician
Ah Muzen Cab
3
4
2
1
W
Poseidon
3
1
4
5
W
Medusa
ItsJiaboo
Medusa
2
4
2
0.75
L
Anubis
Jugcola7
Anubis
1
2
0
0.5
W
0
1
8
4
W
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,308
Damage
32,886
58,607
Taken
53,005
34,649
Mitigated
29,594
13,120
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
835
81
0
1,255
4,365
1,300
0
434
3,915
0
15,193
W
6,825
2,344
0
1,451
12,111
4,810
339
1,333
10,481
0
46,788
L
Achilles
Dlizard72
Achilles
16,101
3,500
0
5,642
20,942
16,842
0
7,835
12,919
0
52,555
L
5,044
1,497
0
1,082
12,826
7,174
178
2,654
10,088
0
38,958
L
Ah Muzen Cab
Elayketrician
Ah Muzen Cab
6,556
2,262
0
1,039
12,621
5,685
558
3,908
8,639
0
65,613
W
Poseidon
5,690
794
0
694
7,070
2,776
324
1,926
4,976
90,798
0
W
Medusa
ItsJiaboo
Medusa
8,554
3,285
0
1,479
10,520
4,455
1,050
116
10,124
0
58,685
L
Anubis
Jugcola7
Anubis
4,772
46
0
4,102
7,853
3,648
0
2,244
5,539
58,456
0
W
3,924
1,344
0
1,595
10,274
8,558
0
1,397
8,757
19,583
0
W
7,893
1,033
450
1,862
13,030
8,995
87
0
12,762
50,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
41,206
372
Minions Killed
443
0
Camps Cleared
0
1,260,220
Distance Traveled
1,495,384
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,243
350
29
2
0
113,363
0
W
Ne Zha
7,770
518
55
4
0
315,634
2
L
Achilles
8,885
592
51
3
0
291,574
2
L
Serqet
6,838
456
59
4
0
299,387
0
L
Ah Muzen Cab
7,960
531
113
8
0
277,549
0
W
Poseidon
9,482
632
166
11
0
315,753
4
W
Medusa
7,881
525
114
8
0
259,724
0
L
Anubis
7,987
532
120
8
0
278,347
5
W
Maui
7,426
495
26
2
0
333,600
6
W
Ix Chel
8,647
576
82
5
0
270,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role