Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
RunOfPlay
Hercules
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
87W - 97L
1,386 Elo+
Solo
Ix Chel
Ix Chel
T GODLIKE A
Ix Chel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 136L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Tremblewood
Jing Wei
Level 69
God Stats
2W - 4L
1,344 SR
Queue Stats
61W - 73L
1,399 Elo+
Party 2
Arachne
Arachne
xSUVyouUPx
Arachne
Level 116
God Stats
6W - 1L
1,907 SR
Queue Stats
97W - 106L
1,456 Elo+
Party 2
Team Averages
Level 92
1,550 SR
1,448 Elo+

VS

Team Averages
Level 87
1,426 SR
1,458 Elo+
Yemoja
Yemoja
Raaapty
Yemoja
Level 96
God Stats
14W - 12L
1,562 SR
Queue Stats
577W - 569L
1,464 Elo+
Party 1
Ymir
Ymir
Sageragemage
Ymir
Level 45
God Stats
1W - 6L
1,103 SR
Queue Stats
121W - 135L
1,418 Elo+
Solo
Izanami
Izanami
Sixshooter465
Izanami
Level 69
God Stats
32W - 33L
1,490 SR
Queue Stats
100W - 134L
1,419 Elo+
Solo
Thanatos
Thanatos
SquareStar11495
Thanatos
Level 119
God Stats
10W - 7L
1,592 SR
Queue Stats
210W - 210L
1,450 Elo+
Solo
Vulcan
Vulcan
iTz-_Flowkila-SG
Vulcan
Level 108
God Stats
25W - 29L
1,383 SR
Queue Stats
538W - 468L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 1 / 1
5,981
498
3,656
8,144
5,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
RunOfPlay
Hercules
11
1 / 3 / 0
6,160
513
2,783
9,720
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
T GODLIKE A
Ix Chel
12
1 / 2 / 0
6,527
544
3,231
7,920
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Tremblewood
Jing Wei
9
2 / 2 / 0
5,758
480
5,569
7,317
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xSUVyouUPx
Arachne
10
0 / 3 / 2
5,609
467
5,192
9,421
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Raaapty
Yemoja
11
0 / 0 / 4
6,577
548
3,629
5,834
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 3
7,069
589
4,370
6,585
5,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
11
0 / 2 / 1
6,383
532
4,385
8,573
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
13
8 / 0 / 0
7,732
644
5,891
10,170
4,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 5
7,387
616
8,322
5,191
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Yemoja
Raaapty
Yemoja
0
0
4
2
L
Hercules
RunOfPlay
Hercules
1
3
0
0.33
W
3
1
3
4.5
W
Izanami
0
2
1
0.25
W
Thanatos
8
0
0
8
L
Ix Chel
T GODLIKE A
Ix Chel
1
2
0
0.5
L
Jing Wei
Tremblewood
Jing Wei
2
2
0
1
W
0
1
5
2.5
L
Arachne
xSUVyouUPx
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
26,597
42,522
Taken
36,353
18,856
Mitigated
19,417
10,143
Healing
17,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,656
103
1,209
2,041
8,144
5,469
0
2,747
5,397
23,666
0
W
Yemoja
Raaapty
Yemoja
3,629
657
2,489
1,535
5,834
3,889
100
1,700
4,134
16,020
0
L
Hercules
RunOfPlay
Hercules
2,783
741
0
1,364
9,720
5,803
0
3,931
5,719
0
30,219
W
4,370
838
0
1,623
6,585
5,997
0
0
6,585
41,971
0
W
Izanami
4,385
2,895
0
1,673
8,573
3,389
318
1,671
6,902
0
56,015
W
Thanatos
5,891
1,271
0
8,576
10,170
4,061
0
1,133
9,037
0
58,180
L
Ix Chel
T GODLIKE A
Ix Chel
3,231
635
43
1,824
7,920
2,471
0
4,193
3,410
50,130
0
L
Jing Wei
Tremblewood
Jing Wei
5,569
4,312
0
1,591
7,317
2,038
31
795
6,522
0
32,515
W
8,322
2,342
0
1,250
5,191
2,081
177
2,383
2,808
56,644
0
L
Arachne
xSUVyouUPx
Arachne
5,192
4,388
0
2,071
9,421
3,075
0
4,144
5,153
0
39,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
35,148
298
Minions Killed
384
0
Camps Cleared
0
1,232,374
Distance Traveled
1,211,058
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,981
498
20
2
0
223,916
0
W
Yemoja
6,577
548
22
2
0
223,832
2
L
Hercules
6,160
513
56
5
0
232,652
0
W
Ymir
7,069
589
64
5
0
233,984
6
W
Izanami
6,383
532
98
8
0
228,957
0
W
Thanatos
7,732
644
88
7
0
285,243
4
L
Ix Chel
6,527
544
101
8
0
237,268
2
L
Jing Wei
5,758
480
68
6
0
236,254
0
W
Vulcan
7,387
616
112
9
0
239,042
2
L
Arachne
5,609
467
53
4
0
302,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role