Player Matchup

Scylla
Scylla
Gunner300WM
Scylla
Level 155
God Stats
953W - 122L
2,195 SR
Queue Stats
2,560W - 354L
1,991 Elo+
Party 1
Hachiman
Hachiman
IceMan_MZ
Hachiman
Level 122
God Stats
10W - 16L
1,486 SR
Queue Stats
189W - 190L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
NotADummy
Kumbhakarna
Level 154
God Stats
73W - 0L
2,233 SR
Queue Stats
756W - 25L
2,492 Elo+
Party 1
Achilles
Achilles
StarmanJr
Achilles
Level 97
God Stats
41W - 1L
2,015 SR
Queue Stats
467W - 12L
2,410 Elo+
Party 1
Thor
Thor
SwegsterDragon
Thor
Level 129
God Stats
7W - 0L
1,955 SR
Queue Stats
123W - 126L
1,453 Elo+
Solo
Team Averages
Level 131
1,977 SR
1,967 Elo+

VS

Team Averages
Level 124
1,474 SR
1,485 Elo+
Loki
Loki
BazookaJoke
Loki
Level 67
God Stats
1W - 3L
1,403 SR
Queue Stats
42W - 35L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
Jshadows2009
Kuzenbo
Level 118
God Stats
49W - 68L
1,386 SR
Queue Stats
909W - 894L
1,446 Elo+
Solo
Artemis
Artemis
Knight Dantz
Artemis
Level 128
God Stats
17W - 34L
1,397 SR
Queue Stats
171W - 191L
1,416 Elo+
Solo
Poseidon
Poseidon
Xamodon
Poseidon
Level 149
God Stats
1W - 2L
1,624 SR
Queue Stats
131W - 124L
1,528 Elo+
Party 2
Charon
Charon
nycoolatin
Charon
Level 159
God Stats
37W - 32L
1,562 SR
Queue Stats
171W - 178L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
20 / 0 / 15
13,204
1,320
33,014
6,491
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
IceMan_MZ
Hachiman
17
1 / 0 / 24
10,842
1,084
12,681
9,354
4,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Kumbhakarna
NotADummy
Kumbhakarna
18
3 / 1 / 33
12,052
1,205
6,307
15,188
18,303
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Achilles
StarmanJr
Achilles
18
10 / 0 / 20
11,624
1,162
12,207
9,652
14,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
7 / 1 / 19
11,327
1,133
12,388
10,560
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

307

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 1
8,652
865
3,672
17,893
4,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Jshadows2009
Kuzenbo
15
0 / 7 / 2
9,314
931
8,899
21,144
23,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Knight Dantz
Artemis
14
2 / 8 / 0
9,824
982
7,590
14,275
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
Xamodon
Poseidon
14
0 / 14 / 2
9,066
907
13,056
20,153
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
nycoolatin
Charon
14
0 / 2 / 2
9,051
905
9,954
7,796
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
9
41
Kills
2
2
Deaths
41
111
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Scylla
20
0
15
27.5
W
Hachiman
IceMan_MZ
Hachiman
1
0
24
13
L
Kuzenbo
Jshadows2009
Kuzenbo
0
7
2
0.14
L
Artemis
Knight Dantz
Artemis
2
8
0
0.25
W
Kumbhakarna
NotADummy
Kumbhakarna
3
1
33
19.5
W
Achilles
StarmanJr
Achilles
10
0
20
20
W
7
1
19
16.5
L
Poseidon
Xamodon
Poseidon
0
14
2
0.07
L
Charon
nycoolatin
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,597
Damage
43,171
51,245
Taken
81,261
45,749
Mitigated
42,379
6,754
Healing
1,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,672
667
0
66
17,893
4,752
0
11,939
5,652
0
7,396
W
Scylla
33,014
3,492
0
862
6,491
3,252
0
3,918
2,573
47,689
0
W
Hachiman
IceMan_MZ
Hachiman
12,681
6,567
505
2,242
9,354
4,517
0
6,626
2,728
0
54,321
L
Kuzenbo
Jshadows2009
Kuzenbo
8,899
1,608
0
940
21,144
23,592
0
4,860
15,901
28,159
0
L
Artemis
Knight Dantz
Artemis
7,590
2,750
0
0
14,275
4,161
0
9,437
4,705
0
33,610
W
Kumbhakarna
NotADummy
Kumbhakarna
6,307
846
20
792
15,188
18,303
0
7,595
7,593
8,663
0
W
Achilles
StarmanJr
Achilles
12,207
1,251
0
1,647
9,652
14,433
0
6,298
3,354
131
17,378
W
12,388
3,695
0
686
10,560
5,244
0
7,472
3,088
0
31,852
L
Poseidon
Xamodon
Poseidon
13,056
1,650
0
0
20,153
6,011
0
10,535
9,386
32,557
0
L
Charon
nycoolatin
Charon
9,954
1,065
0
505
7,796
3,863
0
2,681
5,076
22,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,049
Gold Earned
45,907
194
Minions Killed
169
8
Camps Cleared
5
1,009,310
Distance Traveled
723,740
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,652
865
7
1
2
136,762
1
W
Scylla
13,204
1,320
29
3
2
208,301
0
W
Hachiman
10,842
1,084
109
11
2
179,737
0
L
Kuzenbo
9,314
931
35
4
1
175,068
0
L
Artemis
9,824
982
57
6
1
116,349
0
W
Kumbhakarna
12,052
1,205
1
0
0
187,568
0
W
Achilles
11,624
1,162
10
1
1
230,182
0
W
Thor
11,327
1,133
45
5
3
203,522
0
L
Poseidon
9,066
907
47
5
1
158,673
0
L
Charon
9,051
905
23
2
0
136,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role