Player Matchup

Sun Wukong
Sun Wukong
AkumaaHD-
Sun Wukong
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 66L
1,549 Elo+
Party 2
Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 82
God Stats
148W - 169L
1,362 SR
Queue Stats
149W - 172L
1,293 Elo+
Solo
Heimdallr
Heimdallr
JusBetterThanU-
Heimdallr
Level 117
God Stats
9W - 9L
1,377 SR
Queue Stats
126W - 118L
1,410 Elo+
Party 2
Khepri
Khepri
RoyalAce_Joker
Khepri
Level 29
God Stats
1W - 1L
1,269 SR
Queue Stats
37W - 29L
1,551 Elo+
Party 2
Merlin
Merlin
Thy_Sorrow
Merlin
Level 29
God Stats
4W - 5L
1,479 SR
Queue Stats
37W - 29L
1,551 Elo+
Party 2
Team Averages
Level 62
1,398 SR
1,471 Elo+

VS

Team Averages
Level 102
1,487 SR
1,439 Elo+
Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Erickyyy6
Kali
Level 69
God Stats
2W - 4L
1,341 SR
Queue Stats
270W - 279L
1,400 Elo+
Solo
Sol
Sol
OldManWest410
Sol
Level 136
God Stats
5W - 7L
1,477 SR
Queue Stats
478W - 475L
1,455 Elo+
Solo
Charon
Charon
StingingRays06
Charon
Level 57
God Stats
6W - 7L
1,470 SR
Queue Stats
193W - 208L
1,403 Elo+
Party 1
Zeus
Zeus
xDANGER ZONEx1
Zeus
Level 132
God Stats
8W - 3L
1,649 SR
Queue Stats
318W - 286L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkumaaHD-
Sun Wukong
7
0 / 0 / 0
3,753
626
1,538
3,345
1,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Anarqh
Xbalanque
6
0 / 0 / 0
3,266
544
1,455
1,926
589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
JusBetterThanU-
Heimdallr
6
1 / 0 / 1
3,889
648
4,195
1,740
619
Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 2
4,036
673
1,136
3,645
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Thy_Sorrow
Merlin
7
1 / 0 / 0
3,931
655
906
1,833
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 0
4,149
692
2,037
4,244
1,136
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kali
7
0 / 0 / 0
3,741
624
1,295
4,469
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,518
586
1,696
4,514
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
3,862
644
1,398
5,447
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,670
445
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Sun Wukong
AkumaaHD-
Sun Wukong
0
0
0
0
W
Xbalanque
Anarqh
Xbalanque
0
0
0
0
L
Kali
0
0
0
0
W
Heimdallr
JusBetterThanU-
Heimdallr
1
0
1
1.5
L
0
1
0
0
W
0
0
2
1
L
0
1
0
0
W
Merlin
Thy_Sorrow
Merlin
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,230
Damage
6,426
12,489
Taken
18,674
5,956
Mitigated
7,203
3,838
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,037
137
0
3,171
4,244
1,136
90
0
3,992
24,829
0
W
Sun Wukong
AkumaaHD-
Sun Wukong
1,538
179
0
927
3,345
1,888
0
1,704
1,641
0
18,684
W
Xbalanque
Anarqh
Xbalanque
1,455
396
61
322
1,926
589
105
333
1,593
0
12,122
L
Kali
1,295
467
0
1,102
4,469
1,540
0
141
4,328
0
20,471
W
Heimdallr
JusBetterThanU-
Heimdallr
4,195
1,948
0
1,106
1,740
619
0
1,035
705
0
25,817
L
1,696
904
196
2,118
4,514
1,168
0
632
3,871
19,272
0
W
1,136
119
0
774
3,645
2,524
0
2,059
1,586
7,088
0
L
1,398
231
0
2,651
5,447
3,359
0
1,269
4,178
10,917
0
W
Merlin
Thy_Sorrow
Merlin
906
0
0
648
1,833
336
0
0
1,833
22,078
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,875
Gold Earned
17,940
140
Minions Killed
115
0
Camps Cleared
0
632,645
Distance Traveled
525,595
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,149
692
35
6
0
126,794
0
W
Sun Wukong
3,753
626
36
6
0
125,559
0
W
Xbalanque
3,266
544
23
4
0
128,373
0
L
Kali
3,741
624
36
6
0
148,740
0
W
Heimdallr
3,889
648
38
6
0
126,016
1
L
Sol
3,518
586
34
6
0
140,350
1
W
Khepri
4,036
673
10
2
0
126,274
0
L
Charon
3,862
644
10
2
0
109,711
1
W
Merlin
3,931
655
33
6
0
126,423
0
L
Zeus
2,670
445
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role