Player Matchup

Cerberus
Cerberus
GunZerkerZero
Cerberus
Level 50
God Stats
4W - 4L
1,548 SR
Queue Stats
221W - 209L
1,524 Elo+
Solo
Nike
Nike
KTS_PINPIN
Nike
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,619 Elo+
Party 1
Skadi
Skadi
MajesticStar13
Skadi
Level 62
God Stats
3W - 3L
1,530 SR
Queue Stats
207W - 218L
1,553 Elo+
Solo
Xbalanque
Xbalanque
Mickmcco
Xbalanque
Level 89
God Stats
4W - 4L
1,631 SR
Queue Stats
329W - 310L
1,505 Elo+
Solo
Ix Chel
Ix Chel
NooZhirr
Ix Chel
Level 103
God Stats
1W - 1L
1,325 SR
Queue Stats
219W - 189L
1,555 Elo+
Party 1
Team Averages
Level 65
1,507 SR
1,551 Elo+

VS

Team Averages
Level 81
1,554 SR
1,526 Elo+
Nu Wa
Nu Wa
Allomeras
Nu Wa
Level 59
God Stats
4W - 0L
1,901 SR
Queue Stats
266W - 207L
1,539 Elo+
Solo
Tiamat
Tiamat
LoveXILove
Tiamat
Level 48
God Stats
8W - 7L
1,527 SR
Queue Stats
219W - 218L
1,579 Elo+
Solo
Merlin
Merlin
PcUniverse237
Merlin
Level 100
God Stats
8W - 5L
1,546 SR
Queue Stats
182W - 202L
1,467 Elo+
Party 2
Ra
Ra
Wags99
Ra
Level 69
God Stats
7W - 1L
1,648 SR
Queue Stats
157W - 150L
1,530 Elo+
Party 2
The Morrigan
The Morrigan
Xxoceanbreezexx
The Morrigan
Level 127
God Stats
2W - 4L
1,150 SR
Queue Stats
144W - 138L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GunZerkerZero
Cerberus
14
1 / 6 / 3
8,603
615
6,173
20,852
25,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 1
8,227
588
6,052
21,842
11,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 6 / 4
9,230
659
10,196
16,537
7,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Mickmcco
Xbalanque
16
5 / 7 / 4
9,725
695
13,353
21,621
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
NooZhirr
Ix Chel
16
3 / 5 / 5
9,434
674
10,527
13,638
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allomeras
Nu Wa
19
10 / 1 / 15
11,867
848
23,932
9,904
4,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
LoveXILove
Tiamat
17
2 / 4 / 26
11,109
794
16,470
17,796
30,902
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 15
10,203
729
12,317
9,232
7,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
19
7 / 1 / 16
11,724
837
14,959
12,399
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Xxoceanbreezexx
The Morrigan
19
8 / 1 / 17
11,494
821
20,771
9,931
5,649
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
118
11
Kills
29
29
Deaths
11
17
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Allomeras
Nu Wa
10
1
15
17.5
L
Cerberus
GunZerkerZero
Cerberus
1
6
3
0.42
L
0
5
1
0.1
W
Tiamat
LoveXILove
Tiamat
2
4
26
3.75
L
2
6
4
0.67
L
Xbalanque
Mickmcco
Xbalanque
5
7
4
1
L
Ix Chel
NooZhirr
Ix Chel
3
5
5
1.1
W
2
4
15
2.38
W
Ra
7
1
16
15
W
The Morrigan
Xxoceanbreezexx
The Morrigan
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,301
Damage
88,449
94,490
Taken
59,262
59,942
Mitigated
54,413
27,076
Healing
27,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Allomeras
Nu Wa
23,932
4,922
1,244
1,526
9,904
4,022
3,196
3,557
6,347
39,214
0
L
Cerberus
GunZerkerZero
Cerberus
6,173
186
1,527
5,285
20,852
25,554
0
17,483
2,731
20,521
0
L
6,052
259
643
1,500
21,842
11,238
0
19,907
1,682
2,034
15,500
W
Tiamat
LoveXILove
Tiamat
16,470
928
752
3,249
17,796
30,902
466
4,200
13,596
26,319
0
L
10,196
3,173
1,315
792
16,537
7,725
0
14,731
1,705
0
33,287
L
Xbalanque
Mickmcco
Xbalanque
13,353
4,673
1,728
5,278
21,621
8,566
0
18,716
2,702
0
46,161
L
Ix Chel
NooZhirr
Ix Chel
10,527
769
6,492
2,516
13,638
6,859
0
11,567
2,034
31,966
0
W
12,317
501
2,182
1,525
9,232
7,640
842
3,312
5,920
25,618
0
W
Ra
14,959
1,959
5,330
5,746
12,399
6,200
1,583
3,913
8,486
36,717
0
W
The Morrigan
Xxoceanbreezexx
The Morrigan
20,771
3,179
3,146
2,306
9,931
5,649
820
2,639
7,292
30,385
9,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
56,397
203
Minions Killed
165
0
Camps Cleared
0
1,182,998
Distance Traveled
1,364,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,867
848
25
2
0
287,469
0
L
Cerberus
8,603
615
44
3
0
240,968
0
L
Nike
8,227
588
21
2
0
259,242
0
W
Tiamat
11,109
794
10
1
0
258,899
0
L
Skadi
9,230
659
45
3
0
233,959
0
L
Xbalanque
9,725
695
62
4
0
223,122
0
L
Ix Chel
9,434
674
31
2
0
225,707
0
W
Merlin
10,203
729
40
3
0
264,151
0
W
Ra
11,724
837
61
4
0
283,269
0
W
The Morrigan
11,494
821
29
2
0
271,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role