Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BareBaller
Bacchus
Level 57
God Stats
1W - 2L
1,430 SR
Queue Stats
22W - 15L
1,492 Elo+
Party 2
Bakasura
Bakasura
GodofToasty
Bakasura
Level 128
God Stats
29W - 30L
1,533 SR
Queue Stats
318W - 269L
1,497 Elo+
Solo
Ah Puch
Ah Puch
SaintAegis
Ah Puch
Level 156
God Stats
1W - 0L
1,433 SR
Queue Stats
94W - 81L
1,476 Elo+
Party 1
Hachiman
Hachiman
XxRich14779xX
Hachiman
Level 68
God Stats
3W - 1L
1,581 SR
Queue Stats
42W - 35L
1,472 Elo+
Party 2
Team Averages
Level 113
1,495 SR
1,487 Elo+

VS

Team Averages
Level 125
1,503 SR
1,516 Elo+
Sol
Sol
Eddie127
Sol
Level 154
God Stats
2W - 5L
1,593 SR
Queue Stats
36W - 30L
1,578 Elo+
Party 3
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 136
God Stats
220W - 189L
1,481 SR
Queue Stats
267W - 255L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
PapaDox_Bear
Kuzenbo
Level 116
God Stats
4W - 7L
1,426 SR
Queue Stats
29W - 31L
1,471 Elo+
Solo
Mercury
Mercury
TopBranch74
Mercury
Level 102
God Stats
1W - 2L
1,538 SR
Queue Stats
17W - 24L
1,401 Elo+
Solo
Poseidon
Poseidon
stefanofail
Poseidon
Level 118
God Stats
0W - 1L
1,479 SR
Queue Stats
17W - 7L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 2 / 8
11,317
514
14,103
10,899
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
BareBaller
Bacchus
17
1 / 2 / 10
10,475
476
5,618
16,813
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
GodofToasty
Bakasura
20
9 / 1 / 4
13,195
600
12,823
20,309
11,313
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SaintAegis
Ah Puch
18
2 / 2 / 2
11,892
541
7,218
14,190
8,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XxRich14779xX
Hachiman
16
1 / 0 / 2
9,608
437
4,218
10,204
3,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 0
12,445
566
16,905
10,954
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
MAD011010
Guan Yu
16
1 / 4 / 1
10,683
486
9,344
17,186
14,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
PapaDox_Bear
Kuzenbo
10
0 / 1 / 1
8,538
388
2,717
6,075
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
TopBranch74
Mercury
14
0 / 5 / 3
9,167
417
5,215
17,014
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
stefanofail
Poseidon
16
1 / 6 / 0
10,381
472
5,379
14,911
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
7
7
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
8
4
W
Bacchus
BareBaller
Bacchus
1
2
10
3
L
5
1
0
5
W
Bakasura
GodofToasty
Bakasura
9
1
4
11
L
Guan Yu
MAD011010
Guan Yu
1
4
1
0.38
L
Kuzenbo
PapaDox_Bear
Kuzenbo
0
1
1
0.5
W
Ah Puch
SaintAegis
Ah Puch
2
2
2
1.5
L
Mercury
TopBranch74
Mercury
0
5
3
0.3
W
Hachiman
XxRich14779xX
Hachiman
1
0
2
2
L
Poseidon
stefanofail
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
39,560
72,415
Taken
66,140
47,682
Mitigated
36,424
22,466
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,103
467
0
2,486
10,899
4,895
571
5,752
5,147
87,801
0
W
Bacchus
BareBaller
Bacchus
5,618
126
300
2,914
16,813
19,455
683
8,890
7,923
32,530
0
L
16,905
5,384
0
2,447
10,954
4,976
508
2,369
8,083
102,323
11,819
W
Bakasura
GodofToasty
Bakasura
12,823
8,122
0
6,481
20,309
11,313
2,288
2,585
17,724
0
129,742
L
Guan Yu
MAD011010
Guan Yu
9,344
1,537
0
3,372
17,186
14,931
1,145
9,149
7,252
0
82,372
L
Kuzenbo
PapaDox_Bear
Kuzenbo
2,717
1,359
0
1,641
6,075
5,346
274
2,466
3,495
15,978
0
W
Ah Puch
SaintAegis
Ah Puch
7,218
1,092
0
7,956
14,190
8,076
610
1,786
12,404
96,075
0
L
Mercury
TopBranch74
Mercury
5,215
2,522
0
576
17,014
6,089
0
6,708
9,141
0
54,140
W
Hachiman
XxRich14779xX
Hachiman
4,218
2,505
0
2,329
10,204
3,943
2,359
5,186
5,018
0
61,249
L
Poseidon
stefanofail
Poseidon
5,379
325
0
2,106
14,911
5,082
1,278
5,417
7,928
82,571
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,487
Gold Earned
51,214
640
Minions Killed
549
0
Camps Cleared
0
2,208,148
Distance Traveled
1,938,793
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,317
514
134
6
0
430,638
6
W
Bacchus
10,475
476
33
2
0
458,335
0
L
Sol
12,445
566
192
9
0
409,197
2
W
Bakasura
13,195
600
198
9
0
507,664
4
L
Guan Yu
10,683
486
130
6
0
381,945
14
L
Kuzenbo
8,538
388
23
1
0
231,804
0
W
Ah Puch
11,892
541
163
7
0
388,920
11
L
Mercury
9,167
417
75
3
0
496,513
0
W
Hachiman
9,608
437
112
5
0
422,591
0
L
Poseidon
10,381
472
129
6
0
419,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role