Player Matchup

Maman Brigitte
Maman Brigitte
AsapSoulja
Maman Brigitte
Level 58
God Stats
21W - 23L
1,425 SR
Queue Stats
172W - 173L
1,473 Elo+
Party 1
Pele
Pele
Br0oklynS0ulja
Pele
Level 87
God Stats
4W - 3L
1,187 SR
Queue Stats
134W - 152L
1,449 Elo+
Party 1
King Arthur
King Arthur
Goad10
King Arthur
Level 89
God Stats
10W - 8L
1,475 SR
Queue Stats
98W - 115L
1,397 Elo+
Solo
Team Averages
Level 78
1,362 SR
1,440 Elo+

VS

Team Averages
Level 73
1,598 SR
1,508 Elo+
Rama
Rama
GreeneGuy
Rama
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 16L
1,466 Elo+
Party 2
Bacchus
Bacchus
LaihtoxX
Bacchus
Level 68
God Stats
11W - 4L
1,671 SR
Queue Stats
61W - 34L
1,638 Elo+
Solo
Sol
Sol
Rajesh7
Sol
Level 24
God Stats
6W - 11L
1,401 SR
Queue Stats
8W - 15L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AsapSoulja
Maman Brigitte
13
4 / 4 / 7
10,550
812
11,282
12,450
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 7
10,261
789
10,941
15,301
7,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Goad10
King Arthur
12
3 / 5 / 7
9,849
758
5,885
13,598
14,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
4 / 7 / 7
11,205
862
15,928
14,142
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LaihtoxX
Bacchus
14
7 / 2 / 6
10,965
843
8,358
11,486
15,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
13
2 / 3 / 6
9,724
748
10,318
9,020
3,344
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
12
Kills
13
13
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AsapSoulja
Maman Brigitte
4
4
7
1.88
L
5
4
7
2.13
L
King Arthur
Goad10
King Arthur
3
5
7
1.3
W
Rama
4
7
7
1.07
W
Bacchus
LaihtoxX
Bacchus
7
2
6
5
W
Sol
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
34,604
41,349
Taken
34,648
29,246
Mitigated
24,676
8,123
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AsapSoulja
Maman Brigitte
11,282
606
0
2,353
12,450
7,513
0
5,508
6,942
32,840
0
L
10,941
2,027
39
5,249
15,301
7,072
0
6,639
8,662
0
43,999
L
King Arthur
Goad10
King Arthur
5,885
594
0
482
13,598
14,661
0
7,194
6,404
1,612
23,913
W
Rama
15,928
13,358
0
2,272
14,142
5,752
1,150
5,383
8,759
0
48,838
W
Bacchus
LaihtoxX
Bacchus
8,358
1,012
0
829
11,486
15,580
154
3,399
8,087
17,442
0
W
Sol
10,318
3,872
0
2,500
9,020
3,344
0
3,763
5,257
41,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
31,894
131
Minions Killed
123
0
Camps Cleared
0
690,984
Distance Traveled
688,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
10,550
812
43
3
0
234,868
0
L
Pele
10,261
789
61
5
0
247,839
0
L
King Arthur
9,849
758
27
2
0
208,277
0
W
Rama
11,205
862
65
5
0
200,275
0
W
Bacchus
10,965
843
13
1
0
269,372
0
W
Sol
9,724
748
45
3
0
219,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role