Player Matchup

The Morrigan
The Morrigan
ChefBoyarblack
The Morrigan
Level 82
God Stats
9W - 7L
1,528 SR
Queue Stats
375W - 391L
1,490 Elo+
Party 2
Ra
Ra
ItsF0rest
Ra
Level 118
God Stats
6W - 9L
1,473 SR
Queue Stats
139W - 142L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Legend3202
Sun Wukong
Level 103
God Stats
18W - 9L
1,577 SR
Queue Stats
155W - 201L
1,481 Elo+
Party 2
Tyr
Tyr
huffdoom
Tyr
Level 126
God Stats
6W - 16L
1,457 SR
Queue Stats
328W - 338L
1,496 Elo+
Party 2
Anhur
Anhur
lengthylink
Anhur
Level 159
God Stats
46W - 36L
1,590 SR
Queue Stats
283W - 262L
1,493 Elo+
Solo
Team Averages
Level 118
1,525 SR
1,492 Elo+

VS

Team Averages
Level 151
1,577 SR
1,571 Elo+
Medusa
Medusa
Delightss
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 103L
1,601 Elo+
Party 1
Ra
Ra
REY D MAGNUS
Ra
Level 200
God Stats
19W - 5L
1,848 SR
Queue Stats
618W - 601L
1,509 Elo+
Solo
Nemesis
Nemesis
Revibal
Nemesis
Level 168
God Stats
167W - 161L
1,576 SR
Queue Stats
383W - 339L
1,552 Elo+
Party 1
Ymir
Ymir
TheDOMinator985
Ymir
Level 155
God Stats
23W - 24L
1,517 SR
Queue Stats
544W - 467L
1,616 Elo+
Solo
Hercules
Hercules
rgunn26
Hercules
Level 127
God Stats
1W - 1L
1,444 SR
Queue Stats
191W - 157L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChefBoyarblack
The Morrigan
11
3 / 3 / 5
6,741
519
7,627
6,449
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 4
7,582
583
9,695
7,071
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Legend3202
Sun Wukong
12
1 / 2 / 1
6,956
535
7,153
11,286
9,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,905
300
0
0
0
13
3 / 1 / 1
7,540
580
3,591
8,819
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Delightss
Medusa
12
1 / 2 / 1
6,778
521
2,426
8,444
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 6 / 1
7,080
545
5,692
10,819
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Revibal
Nemesis
14
3 / 0 / 0
7,778
598
5,018
10,201
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 2
7,238
557
1,604
8,643
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
rgunn26
Hercules
12
0 / 2 / 2
7,306
562
5,435
10,764
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
8
8
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ChefBoyarblack
The Morrigan
3
3
5
1.83
W
Medusa
Delightss
Medusa
1
2
1
0.75
L
4
2
4
3
L
Sun Wukong
Legend3202
Sun Wukong
1
2
1
0.75
W
3
6
1
0.58
W
Nemesis
Revibal
Nemesis
3
0
0
3
W
1
1
2
2
L
0
0
0
0
L
3
1
1
3.5
W
Hercules
rgunn26
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
20,175
33,625
Taken
48,871
17,942
Mitigated
25,473
8,590
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ChefBoyarblack
The Morrigan
7,627
1,454
60
1,854
6,449
2,499
0
2,382
3,960
38,195
821
W
Medusa
Delightss
Medusa
2,426
849
0
4,232
8,444
2,724
559
1,513
6,931
0
51,032
L
9,695
977
271
1,602
7,071
2,843
0
3,737
3,334
57,132
0
L
Sun Wukong
Legend3202
Sun Wukong
7,153
1,249
0
1,012
11,286
9,771
0
0
10,629
0
50,441
W
5,692
419
518
3,264
10,819
4,594
240
6,812
4,007
51,108
0
W
Nemesis
Revibal
Nemesis
5,018
2,717
0
1,110
10,201
4,208
1,384
1,577
8,624
0
69,306
W
1,604
165
205
2,272
8,643
6,261
525
5,327
3,130
16,333
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,591
1,663
0
3,791
8,819
2,829
0
1,039
7,708
0
55,780
W
Hercules
rgunn26
Hercules
5,435
1,769
0
4,408
10,764
7,686
422
1,086
9,678
0
52,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
36,180
335
Minions Killed
367
0
Camps Cleared
0
1,020,206
Distance Traveled
1,274,025
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,741
519
54
4
0
254,032
0
W
Medusa
6,778
521
63
5
0
247,601
0
L
Ra
7,582
583
106
8
0
276,583
3
L
Sun Wukong
6,956
535
84
6
0
240,594
0
W
Ra
7,080
545
86
7
0
250,546
0
W
Nemesis
7,778
598
91
7
0
276,259
0
W
Ymir
7,238
557
29
2
0
243,985
4
L
Tyr
3,905
300
0
0
0
0
0
L
Anhur
7,540
580
91
7
0
248,997
4
W
Hercules
7,306
562
98
8
0
255,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role