Player Matchup

Heimdallr
Heimdallr
DustyGray
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,474 Elo+
Solo
Thanatos
Thanatos
MangekyouxX
Thanatos
Level 151
God Stats
120W - 142L
1,441 SR
Queue Stats
519W - 561L
1,434 Elo+
Solo
Cerberus
Cerberus
REYJHON
Cerberus
Level 34
God Stats
0W - 1L
1,723 SR
Queue Stats
26W - 41L
1,197 Elo+
Solo
Merlin
Merlin
XBlackHabitsX
Merlin
Level 68
God Stats
91W - 113L
1,449 SR
Queue Stats
314W - 364L
1,406 Elo+
Solo
Arachne
Arachne
theganjagoddess
Arachne
Level 68
God Stats
5W - 4L
1,395 SR
Queue Stats
98W - 128L
1,367 Elo+
Solo
Team Averages
Level 76
1,501 SR
1,375 Elo+

VS

Team Averages
Level 98
1,396 SR
1,368 Elo+
Jing Wei
Jing Wei
Crandif
Jing Wei
Level 17
God Stats
5W - 12L
1,214 SR
Queue Stats
55W - 73L
1,308 Elo+
Party 1
Cerberus
Cerberus
MAGEOFKOOLAID
Cerberus
Level 86
God Stats
9W - 10L
1,405 SR
Queue Stats
234W - 227L
1,389 Elo+
Party 1
Hades
Hades
PrinceBootz
Hades
Level 115
God Stats
2W - 0L
1,473 SR
Queue Stats
97W - 109L
1,332 Elo+
Solo
Vulcan
Vulcan
The_Jester30
Vulcan
Level 103
God Stats
68W - 79L
1,440 SR
Queue Stats
367W - 388L
1,408 Elo+
Solo
Shiva
Shiva
U8MySandwich
Shiva
Level 170
God Stats
11W - 6L
1,446 SR
Queue Stats
133W - 99L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DustyGray
Heimdallr
15
1 / 5 / 3
10,273
934
11,904
17,888
6,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MangekyouxX
Thanatos
15
0 / 5 / 1
9,305
846
3,376
8,307
3,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
REYJHON
Cerberus
15
1 / 5 / 2
10,657
969
7,351
27,105
28,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 1
10,187
926
7,627
8,501
3,125
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 9 / 2
9,920
902
9,298
20,565
10,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Team 1 Tickets

78

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crandif
Jing Wei
17
3 / 2 / 12
11,085
1,008
11,212
9,903
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MAGEOFKOOLAID
Cerberus
17
1 / 1 / 14
11,916
1,083
8,602
11,999
14,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
7 / 1 / 10
11,843
1,077
14,312
11,359
8,287
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
18
7 / 0 / 14
11,965
1,088
27,750
5,229
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 14
12,311
1,119
12,598
7,202
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
4
Kills
25
25
Deaths
4
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Crandif
Jing Wei
3
2
12
4.5
L
Heimdallr
DustyGray
Heimdallr
1
5
3
0.5
W
Cerberus
MAGEOFKOOLAID
Cerberus
1
1
14
8
L
Thanatos
MangekyouxX
Thanatos
0
5
1
0.1
W
7
1
10
12
L
Cerberus
REYJHON
Cerberus
1
5
2
0.4
W
Vulcan
7
0
14
14
W
7
0
14
14
L
1
1
1
1.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
74,474
82,366
Taken
45,692
52,308
Mitigated
34,069
7,434
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Crandif
Jing Wei
11,212
9,538
0
1,342
9,903
4,595
0
4,050
5,853
0
20,030
L
Heimdallr
DustyGray
Heimdallr
11,904
6,349
0
709
17,888
6,855
0
14,473
3,413
0
24,012
W
Cerberus
MAGEOFKOOLAID
Cerberus
8,602
840
0
2,930
11,999
14,515
0
4,175
7,824
22,503
345
L
Thanatos
MangekyouxX
Thanatos
3,376
1,074
0
1,162
8,307
3,352
0
4,559
3,748
0
11,660
W
14,312
2,342
438
2,082
11,359
8,287
0
2,900
8,459
31,991
0
L
Cerberus
REYJHON
Cerberus
7,351
1,014
0
3,957
27,105
28,011
0
14,444
12,653
35,226
0
W
Vulcan
27,750
14,653
203
341
5,229
2,513
0
1,803
3,426
61,101
0
W
12,598
3,158
0
1,869
7,202
4,159
0
2,050
5,152
0
37,950
L
7,627
1,239
0
38
8,501
3,125
0
5,216
3,285
26,240
0
L
9,298
4,111
173
1,395
20,565
10,965
0
11,617
8,948
0
26,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
59,120
188
Minions Killed
260
2
Camps Cleared
13
731,594
Distance Traveled
1,200,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,085
1,008
24
2
1
235,755
0
L
Heimdallr
10,273
934
26
2
0
171,873
0
W
Cerberus
11,916
1,083
40
4
5
204,859
0
L
Thanatos
9,305
846
12
1
0
102,731
0
W
Hades
11,843
1,077
31
3
6
250,592
0
L
Cerberus
10,657
969
73
7
1
197,474
0
W
Vulcan
11,965
1,088
99
9
1
275,122
0
W
Shiva
12,311
1,119
66
6
0
233,732
0
L
Merlin
10,187
926
45
4
0
123,322
0
L
Arachne
9,920
902
32
3
1
136,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role