Player Matchup

Janus
Janus
CentralAct
Janus
Level 14
God Stats
6W - 2L
1,685 SR
Queue Stats
17W - 12L
1,558 Elo+
Party 3
Sylvanus
Sylvanus
ChanksStank
Sylvanus
Level 59
God Stats
2W - 8L
1,270 SR
Queue Stats
105W - 79L
1,524 Elo+
Party 3
Charybdis
Charybdis
Charwybdis
Charybdis
Level 126
God Stats
244W - 226L
1,602 SR
Queue Stats
706W - 682L
1,499 Elo+
Party 1
Loki
Loki
TeeRizzly
Loki
Level 29
God Stats
2W - 1L
1,649 SR
Queue Stats
66W - 55L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
glass_chicken147
Sun Wukong
Level 121
God Stats
27W - 14L
1,575 SR
Queue Stats
224W - 204L
1,503 Elo+
Party 1
Team Averages
Level 70
1,556 SR
1,521 Elo+

VS

Team Averages
Level 73
1,531 SR
1,472 Elo+
Geb
Geb
ALEXANDER311239
Geb
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 114L
1,473 Elo+
Party 2
Chernobog
Chernobog
Afrozen123
Chernobog
Level 47
God Stats
5W - 1L
1,845 SR
Queue Stats
106W - 89L
1,515 Elo+
Solo
Poseidon
Poseidon
Zombieman0921
Poseidon
Level 49
God Stats
38W - 45L
1,495 SR
Queue Stats
121W - 163L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
txcdino
Erlang Shen
Level 127
God Stats
1W - 2L
1,333 SR
Queue Stats
369W - 339L
1,511 Elo+
Party 2
Arachne
Arachne
yuckyjewueld
Arachne
Level 103
God Stats
2W - 3L
1,483 SR
Queue Stats
418W - 413L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 2 / 5
11,001
579
12,256
10,347
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ChanksStank
Sylvanus
15
2 / 4 / 10
10,076
530
12,135
19,457
21,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Charwybdis
Charybdis
17
14 / 3 / 2
11,467
604
19,444
17,127
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
17
6 / 0 / 9
10,516
553
12,165
12,025
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
glass_chicken147
Sun Wukong
18
3 / 0 / 10
12,041
634
14,244
21,109
22,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,260
435
10,660
22,157
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Afrozen123
Chernobog
16
1 / 5 / 3
10,210
537
7,062
14,222
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Zombieman0921
Poseidon
16
6 / 7 / 2
10,487
552
13,927
15,112
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
txcdino
Erlang Shen
17
1 / 4 / 2
10,624
559
13,233
21,905
25,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
yuckyjewueld
Arachne
13
0 / 6 / 5
8,611
453
8,510
20,204
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
28
Kills
9
9
Deaths
28
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Chernobog
Afrozen123
Chernobog
1
5
3
0.5
W
Janus
3
2
5
2.75
W
Sylvanus
ChanksStank
Sylvanus
2
4
10
1.75
W
Charybdis
Charwybdis
Charybdis
14
3
2
5
W
Loki
6
0
9
10.5
L
Poseidon
Zombieman0921
Poseidon
6
7
2
1
W
Sun Wukong
glass_chicken147
Sun Wukong
3
0
10
8
L
Erlang Shen
txcdino
Erlang Shen
1
4
2
0.5
L
Arachne
yuckyjewueld
Arachne
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,244
Damage
53,392
80,065
Taken
93,600
61,093
Mitigated
66,208
30,611
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,660
1,222
300
4,311
22,157
22,284
0
8,158
13,691
28,153
0
L
Chernobog
Afrozen123
Chernobog
7,062
3,824
0
3,907
14,222
5,471
552
7,384
6,592
0
95,947
W
Janus
12,256
1,721
0
1,250
10,347
4,349
1,570
3,110
7,237
107,771
0
W
Sylvanus
ChanksStank
Sylvanus
12,135
2,902
3,916
4,828
19,457
21,564
436
8,322
11,135
35,216
0
W
Charybdis
Charwybdis
Charybdis
19,444
9,284
0
5,678
17,127
8,053
1,501
8,363
8,764
0
81,155
W
Loki
12,165
4,350
0
6,120
12,025
5,125
0
2,864
9,161
0
85,812
L
Poseidon
Zombieman0921
Poseidon
13,927
2,071
0
1,484
15,112
5,403
0
3,023
12,069
75,996
0
W
Sun Wukong
glass_chicken147
Sun Wukong
14,244
4,281
0
8,819
21,109
22,002
548
1,977
19,132
0
108,040
L
Erlang Shen
txcdino
Erlang Shen
13,233
7,468
0
8,335
21,905
25,784
0
660
21,245
0
96,045
L
Arachne
yuckyjewueld
Arachne
8,510
6,362
0
3,559
20,204
7,266
0
4,526
15,612
0
67,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
48,192
667
Minions Killed
578
0
Camps Cleared
0
1,818,999
Distance Traveled
1,913,644
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,260
435
18
1
0
397,439
0
L
Chernobog
10,210
537
179
9
0
370,185
5
W
Janus
11,001
579
190
10
0
385,340
3
W
Sylvanus
10,076
530
38
2
0
346,742
6
W
Charybdis
11,467
604
130
7
0
352,036
0
W
Loki
10,516
553
120
6
0
383,012
1
L
Poseidon
10,487
552
124
7
0
361,970
1
W
Sun Wukong
12,041
634
189
10
0
351,869
0
L
Erlang Shen
10,624
559
161
8
0
352,511
0
L
Arachne
8,611
453
96
5
0
431,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role