Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GoddessRummy
Ix Chel
Level 129
God Stats
1W - 1L
1,513 SR
Queue Stats
66W - 66L
1,431 Elo+
Party 3
Hun Batz
Hun Batz
Philertetes
Hun Batz
Level 66
God Stats
1W - 1L
1,744 SR
Queue Stats
19W - 26L
1,392 Elo+
Party 3
Hou Yi
Hou Yi
Retromonkey306
Hou Yi
Level 127
God Stats
1W - 2L
1,525 SR
Queue Stats
284W - 270L
1,518 Elo+
Solo
Cliodhna
Cliodhna
V_Goku_Black_V
Cliodhna
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 133L
1,479 Elo+
Solo
Team Averages
Level 94
1,556 SR
1,464 Elo+

VS

Team Averages
Level 95
1,530 SR
1,466 Elo+
Ares
Ares
Gruvawzkii23
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
MrGulible
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,499 Elo+
Solo
Danzaburou
Danzaburou
OTAABA
Danzaburou
Level 68
God Stats
10W - 8L
1,513 SR
Queue Stats
422W - 409L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
Th3MuffinMan815
Sylvanus
Level 128
God Stats
3W - 4L
1,416 SR
Queue Stats
499W - 477L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
maye1in7
Kumbhakarna
Level 109
God Stats
2W - 0L
1,720 SR
Queue Stats
9W - 13L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 2 / 7
7,803
780
5,454
12,698
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
GoddessRummy
Ix Chel
14
1 / 3 / 4
7,469
747
13,996
8,576
4,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hun Batz
Philertetes
Hun Batz
13
1 / 5 / 5
7,516
752
15,193
10,289
6,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 3 / 2
7,887
789
18,504
9,408
5,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
13
1 / 5 / 6
7,459
746
9,407
10,879
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
8,675
868
9,703
12,169
12,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
MrGulible
Amaterasu
13
2 / 2 / 11
7,780
778
5,338
16,928
12,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
OTAABA
Danzaburou
14
4 / 3 / 10
9,004
900
16,163
15,139
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
17
6 / 1 / 10
9,607
961
11,300
11,448
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
maye1in7
Kumbhakarna
13
1 / 2 / 12
7,695
770
3,611
17,992
11,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
8
Kills
18
18
Deaths
8
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
7
2.25
L
Ix Chel
GoddessRummy
Ix Chel
1
3
4
1
W
5
0
12
11
W
Amaterasu
MrGulible
Amaterasu
2
2
11
3.75
W
Danzaburou
OTAABA
Danzaburou
4
3
10
3
L
Hun Batz
Philertetes
Hun Batz
1
5
5
0.7
L
4
3
2
1.67
W
Sylvanus
6
1
10
11
L
Cliodhna
1
5
6
0.8
W
Kumbhakarna
maye1in7
Kumbhakarna
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,554
Damage
46,115
51,850
Taken
73,676
36,954
Mitigated
52,602
12,557
Healing
40,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,454
148
705
3,009
12,698
15,400
0
6,398
6,300
6,456
0
L
Ix Chel
GoddessRummy
Ix Chel
13,996
1,651
2,492
1,639
8,576
4,916
0
3,204
5,372
25,758
0
W
9,703
295
1,559
1,265
12,169
12,378
268
4,261
7,908
13,270
0
W
Amaterasu
MrGulible
Amaterasu
5,338
1,631
1,166
5,570
16,928
12,137
501
5,812
11,116
0
9,666
W
Danzaburou
OTAABA
Danzaburou
16,163
5,798
2,687
5,099
15,139
7,692
1,185
2,504
12,635
0
35,814
L
Hun Batz
Philertetes
Hun Batz
15,193
1,433
0
438
10,289
6,284
0
4,948
5,341
0
21,194
L
18,504
10,645
509
1,291
9,408
5,247
0
4,235
5,173
0
34,937
W
Sylvanus
11,300
3,485
9,411
4,788
11,448
8,888
444
2,471
8,977
26,460
4,120
L
Cliodhna
9,407
409
1,084
1,390
10,879
5,107
0
5,174
5,705
0
16,248
W
Kumbhakarna
maye1in7
Kumbhakarna
3,611
523
3,741
5,267
17,992
11,507
150
4,402
13,590
5,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
42,761
103
Minions Killed
116
0
Camps Cleared
0
946,708
Distance Traveled
1,013,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,803
780
1
0
0
162,579
0
L
Ix Chel
7,469
747
32
3
0
190,070
0
W
Ares
8,675
868
4
0
0
221,678
0
W
Amaterasu
7,780
778
8
1
0
229,620
0
W
Danzaburou
9,004
900
44
4
0
176,110
0
L
Hun Batz
7,516
752
15
2
0
207,694
0
L
Hou Yi
7,887
789
39
4
0
184,067
0
W
Sylvanus
9,607
961
56
6
0
179,342
0
L
Cliodhna
7,459
746
16
2
0
202,298
0
W
Kumbhakarna
7,695
770
4
0
0
207,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role