Player Matchup

Loki
Loki
Ocpik
Loki
Level 156
God Stats
16W - 5L
1,901 SR
Queue Stats
233W - 197L
1,572 Elo+
Party 2
Chernobog
Chernobog
OutrunDuck28585
Chernobog
Level 122
God Stats
10W - 4L
1,617 SR
Queue Stats
371W - 374L
1,493 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RagnarokSt
Morgan Le Fay
Level 142
God Stats
7W - 6L
1,463 SR
Queue Stats
61W - 32L
1,662 Elo+
Party 2
Chaac
Chaac
RubenRL
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
763W - 649L
1,581 Elo+
Solo
Bacchus
Bacchus
Supernerd2187
Bacchus
Level 103
God Stats
9W - 4L
1,733 SR
Queue Stats
204W - 227L
1,505 Elo+
Party 3
Team Averages
Level 134
1,643 SR
1,563 Elo+

VS

Team Averages
Level 106
1,549 SR
1,529 Elo+
Izanami
Izanami
ChefBoyarblack
Izanami
Level 82
God Stats
3W - 8L
1,543 SR
Queue Stats
375W - 391L
1,499 Elo+
Party 1
Vulcan
Vulcan
ItsF0rest
Vulcan
Level 118
God Stats
12W - 12L
1,577 SR
Queue Stats
139W - 142L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Legend3202
Cthulhu
Level 103
God Stats
1W - 1L
1,672 SR
Queue Stats
155W - 201L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
WLiGhTnInGz
Ah Puch
Level 101
God Stats
3W - 4L
1,384 SR
Queue Stats
110W - 73L
1,642 Elo+
Solo
Pele
Pele
huffdoom
Pele
Level 126
God Stats
12W - 12L
1,571 SR
Queue Stats
328W - 338L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ocpik
Loki
13
7 / 0 / 1
7,706
701
7,680
8,868
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
OutrunDuck28585
Chernobog
11
3 / 3 / 1
6,715
610
5,988
7,522
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
RagnarokSt
Morgan Le Fay
12
1 / 1 / 3
6,899
627
2,748
4,662
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
RubenRL
Chaac
11
0 / 1 / 1
6,965
633
7,313
9,956
5,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
10
2 / 0 / 4
6,101
555
4,164
5,521
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,792
527
4,418
8,256
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
ItsF0rest
Vulcan
12
0 / 1 / 0
6,396
581
2,018
4,147
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Legend3202
Cthulhu
9
1 / 0 / 2
5,952
541
3,128
5,441
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
WLiGhTnInGz
Ah Puch
11
1 / 2 / 0
6,636
603
7,546
15,327
8,522
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
9
2 / 6 / 1
5,710
519
5,431
10,796
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Vulcan
ItsF0rest
Vulcan
0
1
0
0
L
Cthulhu
Legend3202
Cthulhu
1
0
2
2
W
Loki
Ocpik
Loki
7
0
1
7.5
W
Chernobog
OutrunDuck28585
Chernobog
3
3
1
1.17
W
Morgan Le Fay
RagnarokSt
Morgan Le Fay
1
1
3
2.5
W
Chaac
RubenRL
Chaac
0
1
1
0.5
W
Bacchus
2
0
4
4
L
Ah Puch
WLiGhTnInGz
Ah Puch
1
2
0
0.5
L
Pele
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
22,541
36,529
Taken
43,967
18,300
Mitigated
20,380
11,983
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,418
2,575
0
963
8,256
2,628
0
1,270
6,986
0
34,483
L
Vulcan
ItsF0rest
Vulcan
2,018
527
0
592
4,147
1,526
0
1,144
2,921
61,221
0
L
Cthulhu
Legend3202
Cthulhu
3,128
119
0
2,023
5,441
3,806
0
1,090
4,345
19,580
0
W
Loki
Ocpik
Loki
7,680
2,617
0
4,634
8,868
3,396
0
1,238
7,630
0
65,397
W
Chernobog
OutrunDuck28585
Chernobog
5,988
4,264
0
1,700
7,522
2,590
505
865
6,657
0
49,213
W
Morgan Le Fay
RagnarokSt
Morgan Le Fay
2,748
122
0
980
4,662
1,696
0
1,555
3,107
45,417
0
W
Chaac
RubenRL
Chaac
7,313
1,661
0
3,411
9,956
5,759
0
6,759
3,197
0
55,465
W
Bacchus
4,164
320
0
1,258
5,521
4,859
0
2,275
3,246
14,207
0
L
Ah Puch
WLiGhTnInGz
Ah Puch
7,546
1,010
0
11,404
15,327
8,522
0
0
15,327
50,739
0
L
Pele
5,431
1,163
0
707
10,796
3,898
0
3,222
7,476
0
35,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
30,486
420
Minions Killed
346
0
Camps Cleared
0
1,229,349
Distance Traveled
1,164,558
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,792
527
59
5
0
208,360
0
L
Vulcan
6,396
581
101
9
0
252,291
2
L
Cthulhu
5,952
541
38
3
0
253,485
0
W
Loki
7,706
701
94
9
0
286,081
0
W
Chernobog
6,715
610
86
8
0
205,366
0
W
Morgan Le Fay
6,899
627
120
11
0
234,295
0
W
Chaac
6,965
633
103
9
0
241,736
2
W
Bacchus
6,101
555
17
2
0
261,871
4
L
Ah Puch
6,636
603
86
8
0
218,149
2
L
Pele
5,710
519
62
6
0
232,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role