Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Faceoffjc
Anubis
Level 86
God Stats
20W - 16L
1,698 SR
Queue Stats
91W - 79L
1,540 Elo+
Party 3
Loki
Loki
TheRev004
Loki
Level 116
God Stats
25W - 25L
1,489 SR
Queue Stats
64W - 54L
1,501 Elo+
Party 2
Chaac
Chaac
Xellcorom
Chaac
Level 147
God Stats
4W - 1L
1,574 SR
Queue Stats
142W - 130L
1,519 Elo+
Party 3
Team Averages
Level 111
1,552 SR
1,512 Elo+

VS

Team Averages
Level 71
1,523 SR
1,461 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
WavingJuggler07
Hera
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 65L
1,429 Elo+
Solo
King Arthur
King Arthur
Xyruku
King Arthur
Level 56
God Stats
2W - 4L
1,492 SR
Queue Stats
12W - 21L
1,341 Elo+
Party 1
Bacchus
Bacchus
tman5595
Bacchus
Level 65
God Stats
4W - 7L
1,622 SR
Queue Stats
176W - 173L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 2
5,402
772
2,996
2,572
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
 
Cernunnos
7
0 / 0 / 0
4,129
590
750
4,498
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Faceoffjc
Anubis
10
2 / 0 / 0
5,852
836
4,336
3,779
1,728
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Loki
8
2 / 2 / 0
4,980
711
2,130
6,644
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Xellcorom
Chaac
5
0 / 1 / 0
3,846
549
844
3,329
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 0 / 0
5,023
718
4,738
3,696
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
 
Susano
2
0 / 1 / 0
3,097
442
496
2,339
539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,347
621
1,561
3,300
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Xyruku
King Arthur
7
0 / 2 / 0
3,847
550
1,471
6,797
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
tman5595
Bacchus
7
1 / 0 / 2
4,899
700
1,330
4,876
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
3
3
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
2
2
W
Cernunnos
 
Cernunnos
0
0
0
0
L
Sol
 
Sol
2
0
0
2
L
Susano
 
Susano
0
1
0
0
W
Anubis
Faceoffjc
Anubis
2
0
0
2
W
Loki
2
2
0
1
L
0
2
1
0.25
W
Chaac
Xellcorom
Chaac
0
1
0
0
L
King Arthur
Xyruku
King Arthur
0
2
0
0
L
Bacchus
tman5595
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
9,596
20,822
Taken
21,008
8,379
Mitigated
8,732
10,986
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,996
239
0
750
2,572
911
0
1,050
1,522
39,569
0
W
Cernunnos
 
Cernunnos
750
234
0
2,540
4,498
1,596
0
3,294
1,204
0
20,475
L
Sol
 
Sol
4,738
2,133
0
3,112
3,696
958
0
0
3,696
42,530
0
L
Susano
 
Susano
496
158
0
1,274
2,339
539
0
763
1,576
0
3,450
W
Anubis
Faceoffjc
Anubis
4,336
471
0
2,668
3,779
1,728
200
0
3,779
41,443
0
W
Loki
2,130
670
0
3,721
6,644
2,117
0
1,590
5,054
0
28,964
L
1,561
499
0
500
3,300
1,035
0
1,208
2,092
32,168
0
W
Chaac
Xellcorom
Chaac
844
131
0
1,307
3,329
2,027
0
1,695
1,634
0
9,169
L
King Arthur
Xyruku
King Arthur
1,471
219
0
750
6,797
2,916
0
3,870
2,927
0
16,702
L
Bacchus
tman5595
Bacchus
1,330
326
0
1,953
4,876
3,284
0
1,491
3,385
7,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
21,213
259
Minions Killed
177
0
Camps Cleared
0
753,025
Distance Traveled
648,696
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,402
772
79
11
0
157,346
0
W
Cernunnos
4,129
590
37
5
0
153,503
0
L
Sol
5,023
718
71
10
0
137,554
2
L
Susano
3,097
442
6
1
0
57,706
0
W
Anubis
5,852
836
80
11
0
144,430
0
W
Loki
4,980
711
51
7
0
170,930
0
L
Hera
4,347
621
59
8
0
142,521
0
W
Chaac
3,846
549
12
2
0
126,816
0
L
King Arthur
3,847
550
28
4
0
143,868
0
L
Bacchus
4,899
700
13
2
0
167,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role