Player Matchup

Jing Wei
Jing Wei
Coolio357
Jing Wei
Level 149
God Stats
22W - 12L
1,374 SR
Queue Stats
482W - 452L
1,553 Elo+
Party 3
Loki
Loki
NICKSTER 1999
Loki
Level 99
God Stats
16W - 7L
1,874 SR
Queue Stats
265W - 250L
1,505 Elo+
Party 3
The Morrigan
The Morrigan
NotAsigned
The Morrigan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 222L
1,438 Elo+
Party 2
Horus
Horus
Spyro1356
Horus
Level 46
God Stats
7W - 9L
1,468 SR
Queue Stats
65W - 78L
1,405 Elo+
Party 2
Jormungandr
Jormungandr
redfoxmgv
Jormungandr
Level 127
God Stats
1W - 1L
1,264 SR
Queue Stats
18W - 24L
1,398 Elo+
Solo
Team Averages
Level 114
1,496 SR
1,460 Elo+

VS

Team Averages
Level 145
1,567 SR
1,473 Elo+
Terra
Terra
ALBloodyReaper
Terra
Level 126
God Stats
7W - 4L
1,583 SR
Queue Stats
44W - 33L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
DivineEntity25
Baron Samedi
Level 167
God Stats
25W - 21L
1,563 SR
Queue Stats
406W - 383L
1,456 Elo+
Party 1
Merlin
Merlin
RedoReinkoto77
Merlin
Level 147
God Stats
6W - 4L
1,745 SR
Queue Stats
286W - 268L
1,507 Elo+
Solo
Fenrir
Fenrir
Techno-Wolf121
Fenrir
Level 126
God Stats
5W - 4L
1,406 SR
Queue Stats
242W - 242L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Umbral_Alchemyst
Ah Muzen Cab
Level 158
God Stats
6W - 8L
1,539 SR
Queue Stats
341W - 333L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Coolio357
Jing Wei
20
2 / 0 / 1
12,216
643
12,001
12,253
6,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 7
10,035
528
8,975
16,593
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
NotAsigned
The Morrigan
16
5 / 2 / 3
10,074
530
11,249
9,835
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Spyro1356
Horus
14
1 / 0 / 7
9,021
475
5,795
15,937
18,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
redfoxmgv
Jormungandr
15
3 / 0 / 4
9,970
525
6,974
10,504
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,491
447
7,387
20,409
18,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DivineEntity25
Baron Samedi
1
0 / 0 / 0
5,736
302
0
0
0
15
2 / 1 / 0
9,125
480
15,004
10,754
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 5 / 0
9,421
496
8,742
20,896
11,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Umbral_Alchemyst
Ah Muzen Cab
15
0 / 3 / 0
8,963
472
6,461
16,423
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
3
3
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Jing Wei
Coolio357
Jing Wei
2
0
1
2.5
L
Baron Samedi
DivineEntity25
Baron Samedi
0
0
0
0
W
1
1
7
4.5
W
The Morrigan
NotAsigned
The Morrigan
5
2
3
3.25
L
2
1
0
2
W
Horus
Spyro1356
Horus
1
0
7
4.5
L
1
5
0
0.2
L
Ah Muzen Cab
Umbral_Alchemyst
Ah Muzen Cab
0
3
0
0
W
Jormungandr
redfoxmgv
Jormungandr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
37,594
65,122
Taken
68,482
43,791
Mitigated
41,709
24,484
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,387
406
3,022
4,075
20,409
18,166
0
6,850
13,285
38,262
0
W
Jing Wei
Coolio357
Jing Wei
12,001
8,606
0
6,836
12,253
6,208
1,058
1,582
10,671
0
139,388
L
Baron Samedi
DivineEntity25
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
8,975
3,040
0
6,746
16,593
7,275
573
3,919
12,674
0
98,349
W
The Morrigan
NotAsigned
The Morrigan
11,249
2,868
0
771
9,835
5,108
297
5,232
4,405
92,836
3,973
L
15,004
490
0
2,200
10,754
6,203
0
3,050
7,482
88,652
0
W
Horus
Spyro1356
Horus
5,795
2,159
2,509
6,267
15,937
18,602
75
7,245
8,692
0
21,830
L
8,742
3,182
0
7,131
20,896
11,192
337
5,056
15,584
0
90,515
L
Ah Muzen Cab
Umbral_Alchemyst
Ah Muzen Cab
6,461
2,572
0
2,880
16,423
6,148
0
328
16,095
0
85,720
W
Jormungandr
redfoxmgv
Jormungandr
6,974
1,828
0
1,355
10,504
6,598
239
4,413
6,091
57,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,316
Gold Earned
41,736
681
Minions Killed
466
0
Camps Cleared
0
1,923,585
Distance Traveled
1,461,278
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,491
447
41
2
0
378,089
0
W
Jing Wei
12,216
643
254
13
0
375,849
0
L
Baron Samedi
5,736
302
0
0
0
0
0
W
Loki
10,035
528
137
7
0
445,874
0
W
The Morrigan
10,074
530
166
9
0
353,775
0
L
Merlin
9,125
480
151
8
0
352,151
0
W
Horus
9,021
475
21
1
0
384,042
4
L
Fenrir
9,421
496
140
7
0
379,167
0
L
Ah Muzen Cab
8,963
472
134
7
0
351,871
4
W
Jormungandr
9,970
525
103
5
0
364,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role