Player Matchup

Bakasura
Bakasura
AlphaKenny0ne
Bakasura
Level 172
God Stats
1W - 0L
1,410 SR
Queue Stats
53W - 54L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
BLAKESDADDY
Jormungandr
Level 129
God Stats
2W - 1L
1,437 SR
Queue Stats
34W - 40L
1,504 Elo+
Party 1
Zeus
Zeus
Skyphall
Zeus
Level 147
God Stats
6W - 2L
1,672 SR
Queue Stats
144W - 154L
1,551 Elo+
Party 1
Team Averages
Level 149
1,506 SR
1,537 Elo+

VS

Team Averages
Level 101
1,513 SR
1,544 Elo+
Sylvanus
Sylvanus
Legend3202
Sylvanus
Level 103
God Stats
5W - 4L
1,493 SR
Queue Stats
72W - 74L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShortyTooClean
Ah Muzen Cab
Level 75
God Stats
3W - 5L
1,354 SR
Queue Stats
188W - 194L
1,519 Elo+
Solo
Merlin
Merlin
huffdoom
Merlin
Level 126
God Stats
3W - 2L
1,691 SR
Queue Stats
186W - 180L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlphaKenny0ne
Bakasura
12
2 / 2 / 8
8,456
846
3,788
9,558
4,909
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
BLAKESDADDY
Jormungandr
11
5 / 3 / 6
8,663
866
5,626
11,562
10,454
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
4 / 1 / 6
8,835
884
12,568
5,235
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Legend3202
Sylvanus
11
3 / 3 / 3
8,465
847
3,525
8,723
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
ShortyTooClean
Ah Muzen Cab
11
1 / 2 / 4
7,595
760
6,864
6,834
2,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
huffdoom
Merlin
10
2 / 6 / 3
7,977
798
6,841
8,736
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlphaKenny0ne
Bakasura
2
2
8
3
W
Jormungandr
BLAKESDADDY
Jormungandr
5
3
6
2.67
L
Sylvanus
Legend3202
Sylvanus
3
3
3
1.5
L
Ah Muzen Cab
ShortyTooClean
Ah Muzen Cab
1
2
4
1.5
W
Zeus
4
1
6
7
L
Merlin
huffdoom
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
17,230
26,355
Taken
24,293
16,753
Mitigated
12,840
5,786
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlphaKenny0ne
Bakasura
3,788
3,504
0
4,206
9,558
4,909
4
4,148
5,190
0
25,718
W
Jormungandr
BLAKESDADDY
Jormungandr
5,626
513
0
970
11,562
10,454
0
5,049
6,186
18,992
96
L
Sylvanus
Legend3202
Sylvanus
3,525
321
688
2,018
8,723
6,852
120
6,922
1,400
10,726
1,123
L
Ah Muzen Cab
ShortyTooClean
Ah Muzen Cab
6,864
1,903
257
2,039
6,834
2,688
294
4,796
1,739
0
32,564
W
Zeus
12,568
900
0
610
5,235
1,390
50
970
4,175
35,488
0
L
Merlin
huffdoom
Merlin
6,841
411
0
454
8,736
3,300
0
5,648
2,752
28,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
24,037
149
Minions Killed
118
0
Camps Cleared
0
614,668
Distance Traveled
550,531
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,456
846
81
8
0
243,482
0
W
Jormungandr
8,663
866
17
2
0
187,694
0
L
Sylvanus
8,465
847
19
2
0
185,046
0
L
Ah Muzen Cab
7,595
760
46
5
0
184,578
2
W
Zeus
8,835
884
51
5
0
183,492
0
L
Merlin
7,977
798
53
5
0
180,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role