Player Matchup

Ares
Ares
Big_Appa1998
Ares
Level 66
God Stats
15W - 14L
1,571 SR
Queue Stats
21W - 30L
1,455 Elo+
Party 3
Surtr
Surtr
BlackAdam27
Surtr
Level 86
God Stats
41W - 46L
1,504 SR
Queue Stats
66W - 72L
1,421 Elo+
Party 2
The Morrigan
The Morrigan
HappySadMask
The Morrigan
Level 107
God Stats
1W - 3L
1,713 SR
Queue Stats
141W - 149L
1,442 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
YaBoiJok3r
Morgan Le Fay
Level 81
God Stats
1W - 3L
1,780 SR
Queue Stats
104W - 110L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
cappyreed32
Danzaburou
Level 69
God Stats
8W - 6L
1,566 SR
Queue Stats
151W - 138L
1,499 Elo+
Party 2
Team Averages
Level 82
1,627 SR
1,460 Elo+

VS

Team Averages
Level 97
1,564 SR
1,478 Elo+
Achilles
Achilles
GUNCHETE
Achilles
Level 119
God Stats
4W - 1L
1,504 SR
Queue Stats
51W - 51L
1,442 Elo+
Party 4
Hachiman
Hachiman
IrishCannon1
Hachiman
Level 66
God Stats
61W - 69L
1,420 SR
Queue Stats
245W - 265L
1,378 Elo+
Solo
Arachne
Arachne
TwinStar_Yuto
Arachne
Level 128
God Stats
2W - 0L
1,759 SR
Queue Stats
55W - 54L
1,494 Elo+
Party 1
Chang'e
Chang'e
furrycuCUMber666
Chang'e
Level 62
God Stats
7W - 4L
1,671 SR
Queue Stats
58W - 44L
1,622 Elo+
Party 1
Sylvanus
Sylvanus
xxxFateSnowxxx
Sylvanus
Level 111
God Stats
16W - 10L
1,465 SR
Queue Stats
235W - 224L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,596
412
3,854
11,776
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 1
7,479
467
8,674
14,450
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
HappySadMask
The Morrigan
16
3 / 3 / 0
9,240
578
5,823
9,740
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
YaBoiJok3r
Morgan Le Fay
13
1 / 2 / 1
7,678
480
11,546
8,493
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
cappyreed32
Danzaburou
11
0 / 4 / 2
6,742
421
6,182
11,103
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GUNCHETE
Achilles
14
2 / 0 / 1
8,041
503
7,118
15,009
14,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
IrishCannon1
Hachiman
15
3 / 1 / 5
8,535
533
9,128
10,672
4,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
15
6 / 1 / 4
8,851
553
10,227
14,486
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 2 / 4
8,100
506
4,574
13,456
6,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
13
2 / 0 / 9
8,326
520
4,409
12,388
10,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
16
16
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
3
1
0.17
W
Achilles
GUNCHETE
Achilles
2
0
1
2.5
L
The Morrigan
HappySadMask
The Morrigan
3
3
0
1
W
Hachiman
IrishCannon1
Hachiman
3
1
5
5.5
W
Arachne
6
1
4
8
L
Morgan Le Fay
YaBoiJok3r
Morgan Le Fay
1
2
1
0.75
L
Danzaburou
cappyreed32
Danzaburou
0
4
2
0.25
W
3
2
4
2.5
W
Sylvanus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
35,456
55,562
Taken
66,011
35,632
Mitigated
42,411
17,049
Healing
28,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
301
105
1,976
11,776
9,709
0
4,072
7,704
12,537
0
L
8,674
3,455
0
5,385
14,450
12,633
0
291
14,159
1,578
50,383
W
Achilles
GUNCHETE
Achilles
7,118
1,724
0
4,095
15,009
14,288
0
1,064
12,930
0
59,065
L
The Morrigan
HappySadMask
The Morrigan
5,823
2,232
0
5,539
9,740
4,628
528
836
8,884
79,105
4,973
W
Hachiman
IrishCannon1
Hachiman
9,128
6,506
0
3,493
10,672
4,788
821
4,151
6,521
0
73,481
W
Arachne
10,227
7,928
0
5,562
14,486
6,335
542
3,195
11,247
0
70,584
L
Morgan Le Fay
YaBoiJok3r
Morgan Le Fay
11,546
1,679
0
1,513
8,493
3,969
36
1,730
6,763
60,164
0
L
Danzaburou
cappyreed32
Danzaburou
6,182
2,675
0
2,531
11,103
4,693
472
2,054
9,049
0
45,162
W
4,574
575
870
4,624
13,456
6,335
0
6,422
7,034
62,072
0
W
Sylvanus
4,409
1,285
4,538
5,105
12,388
10,665
120
4,222
8,166
26,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
41,853
396
Minions Killed
438
0
Camps Cleared
0
1,432,345
Distance Traveled
1,498,795
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,596
412
21
1
0
293,759
0
L
Surtr
7,479
467
65
4
0
300,636
4
W
Achilles
8,041
503
90
6
0
276,954
5
L
The Morrigan
9,240
578
157
10
0
277,080
0
W
Hachiman
8,535
533
123
8
0
289,883
0
W
Arachne
8,851
553
90
6
0
370,939
2
L
Morgan Le Fay
7,678
480
97
6
0
289,720
0
L
Danzaburou
6,742
421
56
4
0
271,150
2
W
Chang'e
8,100
506
102
6
0
289,536
0
W
Sylvanus
8,326
520
33
2
0
271,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role