Player Matchup

Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
AgonizingFXV
Kukulkan
Silver II
Level 78
God Stats
5W - 4L
1,641 SR
Queue Stats
65W - 76L
969 MMR
Party 1
Raijin
Raijin
Silver I
Chrch
Raijin
Silver I
Level 178
God Stats
19W - 18L
1,448 SR
Queue Stats
523W - 542L
1,045 MMR
Solo
Ra
Ra
Silver II
Hosty-1
Ra
Silver II
Level 125
God Stats
18W - 8L
1,672 SR
Queue Stats
74W - 78L
1,002 MMR
Solo
Ymir
Ymir
Silver I
MajesticLemur
Ymir
Silver I
Level 60
God Stats
8W - 7L
1,497 SR
Queue Stats
62W - 72L
1,062 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,552 SR
1,116 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,523 SR
998 MMR
Odin
Odin
Silver II
AgeofConflict_
Odin
Silver II
Level 101
God Stats
7W - 14L
1,478 SR
Queue Stats
109W - 131L
1,041 MMR
Solo
Vulcan
Vulcan
Silver IV
Elraiomackuin
Vulcan
Silver IV
Level 117
God Stats
1W - 2L
1,636 SR
Queue Stats
23W - 44L
890 MMR
Solo
Apollo
Apollo
Silver II
KuceGotJuice
Apollo
Silver II
Level 81
God Stats
9W - 11L
1,505 SR
Queue Stats
74W - 84L
1,061 MMR
Solo
Thanatos
Thanatos
Silver II
nightslayer49
Thanatos
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
982 MMR
Solo
Ganesha
Ganesha
Silver II
skunk90
Ganesha
Silver II
Level 202
God Stats
23W - 36L
1,498 SR
Queue Stats
618W - 633L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 2
5,138
571
3,842
3,621
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
AgonizingFXV
Kukulkan
10
1 / 0 / 2
6,032
670
4,407
3,210
1,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Chrch
Raijin
10
1 / 0 / 2
5,549
617
2,977
2,663
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
5,664
629
1,466
4,885
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 2
5,453
606
2,014
4,843
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AresChernobogAthenaTsukuyomi

VS

Bans
ArachnePoseidonThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,854
539
930
7,376
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

2
0 / 0 / 0
3,291
366
54
725
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
8
0 / 0 / 0
4,654
517
1,868
3,761
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
nightslayer49
Thanatos
8
0 / 2 / 0
4,527
503
1,484
7,404
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
skunk90
Ganesha
7
0 / 1 / 0
4,659
518
1,040
6,693
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
1
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
2
1
L
0
2
0
0
W
Kukulkan
AgonizingFXV
Kukulkan
1
0
2
2
W
Raijin
Chrch
Raijin
1
0
2
2
L
0
0
0
0
W
1
0
1
1.5
L
Apollo
0
0
0
0
W
2
0
2
3
L
Thanatos
nightslayer49
Thanatos
0
2
0
0
L
Ganesha
skunk90
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
5,376
19,222
Taken
25,959
7,135
Mitigated
12,570
10,523
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,842
2,772
0
1,405
3,621
1,179
1,040
414
3,207
0
35,850
L
930
295
0
2,427
7,376
5,299
0
4,236
3,085
0
26,771
W
Kukulkan
AgonizingFXV
Kukulkan
4,407
1,167
0
1,900
3,210
1,031
192
107
2,876
36,942
0
W
Raijin
Chrch
Raijin
2,977
142
0
796
2,663
782
0
54
2,609
30,857
63
L
54
54
0
375
725
200
0
306
419
3,057
0
W
1,466
325
668
4,022
4,885
1,635
67
0
4,885
53,233
939
L
Apollo
1,868
1,681
0
1,583
3,761
952
0
839
2,922
0
28,004
W
2,014
926
0
1,732
4,843
2,508
349
519
4,324
11,542
0
L
Thanatos
nightslayer49
Thanatos
1,484
323
0
3,364
7,404
2,594
0
3,169
4,235
0
25,396
L
Ganesha
skunk90
Ganesha
1,040
218
0
2,040
6,693
3,525
0
2,152
4,541
11,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
21,985
303
Minions Killed
170
0
Camps Cleared
0
859,947
Distance Traveled
688,428
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,138
571
67
7
0
153,009
0
L
Odin
4,854
539
46
5
0
155,587
0
W
Kukulkan
6,032
670
67
7
0
149,579
1
W
Raijin
5,549
617
77
9
0
167,607
0
L
Vulcan
3,291
366
3
0
0
44,233
0
W
Ra
5,664
629
83
9
0
216,603
0
L
Apollo
4,654
517
71
8
0
164,715
0
W
Ymir
5,453
606
9
1
0
173,149
0
L
Thanatos
4,527
503
49
5
0
159,592
0
L
Ganesha
4,659
518
1
0
0
164,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role