Player Matchup

Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
BAND OF ANGELS
Pele
Silver III
Level 172
God Stats
4W - 3L
1,702 SR
Queue Stats
333W - 349L
896 MMR
Solo
Zeus
Zeus
Bronze I
Eyes0fTheW0rld
Zeus
Bronze I
Level 84
God Stats
9W - 10L
1,440 SR
Queue Stats
135W - 161L
254 MMR
Solo
Hades
Hades
Bronze II
HulkMeeche
Hades
Bronze II
Level 139
God Stats
15W - 4L
1,695 SR
Queue Stats
488W - 568L
47 MMR
Solo
Shiva
Shiva
Bronze I
dHarcrow
Shiva
Bronze I
Level 84
God Stats
2W - 4L
1,213 SR
Queue Stats
67W - 85L
302 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,510 SR
600 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,475 SR
474 MMR
Ymir
Ymir
Bronze V
Fercho785599
Ymir
Bronze V
Level 78
God Stats
22W - 23L
1,487 SR
Queue Stats
137W - 224L
-168 MMR
Solo
Anhur
Anhur
Silver III
Kommons
Anhur
Silver III
Level 129
God Stats
10W - 15L
1,485 SR
Queue Stats
157W - 192L
927 MMR
Solo
Mulan
Mulan
Bronze I
Psymetric
Mulan
Bronze I
Level 140
God Stats
7W - 6L
1,528 SR
Queue Stats
93W - 127L
319 MMR
Solo
Ravana
Ravana
Bronze I
RiskySnisky
Ravana
Bronze I
Level 141
God Stats
1W - 3L
1,416 SR
Queue Stats
81W - 122L
324 MMR
Solo
Raijin
Raijin
Silver III
RunItUpFoo
Raijin
Silver III
Level 86
God Stats
6W - 10L
1,460 SR
Queue Stats
378W - 421L
969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 1 / 8
9,642
603
11,587
10,863
4,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
14 / 1 / 2
11,190
699
13,800
13,365
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 0 / 5
9,289
581
6,840
7,716
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
14
3 / 1 / 4
9,121
570
9,211
12,763
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
dHarcrow
Shiva
14
2 / 1 / 12
9,240
578
11,278
12,468
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Maman BrigitteKukulkanHeraChernobog

VS

Bans
ArachneThanatosMorgan Le FayKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,946
434
2,039
16,182
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Kommons
Anhur
11
0 / 6 / 1
6,867
429
6,088
13,983
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
Psymetric
Mulan
12
1 / 7 / 0
7,386
462
7,401
18,460
12,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
13
2 / 5 / 2
8,258
516
6,350
12,507
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
RunItUpFoo
Raijin
13
0 / 5 / 1
8,088
506
3,947
9,143
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
30
Kills
3
4
Deaths
30
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
8
10
W
14
1
2
15
W
5
0
5
7.5
L
0
7
0
0
W
Hades
3
1
4
5
L
Anhur
Kommons
Anhur
0
6
1
0.08
L
Mulan
Psymetric
Mulan
1
7
0
0.14
L
Ravana
2
5
2
0.6
L
Raijin
RunItUpFoo
Raijin
0
5
1
0.1
W
Shiva
dHarcrow
Shiva
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,716
Damage
25,825
57,175
Taken
70,275
28,396
Mitigated
36,020
23,190
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,587
7,239
0
4,646
10,863
4,241
387
1,141
9,722
32
82,167
W
13,800
4,772
0
6,845
13,365
5,683
0
2,662
10,703
0
101,824
W
6,840
1,400
0
1,309
7,716
2,733
0
1,266
6,450
70,573
0
L
2,039
459
108
1,801
16,182
11,427
40
1,813
14,369
25,533
0
W
Hades
9,211
784
480
6,842
12,763
5,991
804
0
12,763
58,142
0
L
Anhur
Kommons
Anhur
6,088
2,437
51
2,925
13,983
4,199
0
687
13,296
0
45,687
L
Mulan
Psymetric
Mulan
7,401
811
0
3,366
18,460
12,187
0
8,794
9,666
0
47,996
L
Ravana
6,350
1,465
0
1,103
12,507
5,065
0
3,996
8,435
0
51,773
L
Raijin
RunItUpFoo
Raijin
3,947
404
0
740
9,143
3,142
0
1,028
8,115
69,220
0
W
Shiva
dHarcrow
Shiva
11,278
1,130
221
2,847
12,468
9,748
18
1,225
11,243
235
42,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
37,545
532
Minions Killed
398
0
Camps Cleared
0
1,611,379
Distance Traveled
1,355,576
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,642
603
128
8
0
324,753
0
W
Pele
11,190
699
153
10
0
351,251
0
W
Zeus
9,289
581
99
6
0
323,247
0
L
Ymir
6,946
434
37
2
0
234,829
0
W
Hades
9,121
570
111
7
0
281,112
8
L
Anhur
6,867
429
83
5
0
272,112
0
L
Mulan
7,386
462
73
5
0
274,123
4
L
Ravana
8,258
516
79
5
0
321,277
0
L
Raijin
8,088
506
126
8
0
253,235
1
W
Shiva
9,240
578
41
3
0
331,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role