Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Katrina the Kat
Xbalanque
Level 136
God Stats
11W - 4L
1,502 SR
Queue Stats
320W - 298L
1,534 Elo+
Party 1
Cupid
Cupid
MHMD93
Cupid
Level 163
God Stats
4W - 4L
1,498 SR
Queue Stats
564W - 547L
1,482 Elo+
Solo
Ares
Ares
VoS Riptide
Ares
Level 125
God Stats
3W - 6L
1,434 SR
Queue Stats
52W - 57L
1,505 Elo+
Party 1
Apollo
Apollo
fraserw
Apollo
Level 124
God Stats
2W - 2L
1,550 SR
Queue Stats
158W - 142L
1,581 Elo+
Solo
Team Averages
Level 129
1,497 SR
1,520 Elo+

VS

Team Averages
Level 109
1,477 SR
1,481 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AluAlu
Cupid
Level 149
God Stats
1W - 6L
1,385 SR
Queue Stats
330W - 354L
1,518 Elo+
Solo
Nemesis
Nemesis
Demchuu
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
V0bis
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,389 Elo+
Solo
Serqet
Serqet
Xeltaras
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 22
9,104
910
7,759
15,224
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Katrina the Kat
Xbalanque
16
6 / 4 / 17
9,710
971
16,101
10,781
5,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
MHMD93
Cupid
16
7 / 2 / 14
9,551
955
13,680
9,335
5,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 3 / 18
10,179
1,018
8,074
13,954
18,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
fraserw
Apollo
16
7 / 1 / 14
10,246
1,025
8,656
7,304
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 6 / 4
8,855
886
14,517
15,048
15,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
AluAlu
Cupid
14
3 / 5 / 6
8,164
816
9,409
10,271
4,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Demchuu
Nemesis
14
3 / 4 / 6
8,165
817
4,441
14,495
9,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
V0bis
Scylla
14
0 / 6 / 9
7,648
765
7,433
8,332
2,954
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Xeltaras
Serqet
14
3 / 5 / 7
8,960
896
3,687
11,705
15,300
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
26
Kills
14
15
Deaths
26
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
22
2.2
L
Zhong Kui
 
Zhong Kui
5
6
4
1.17
L
Cupid
AluAlu
Cupid
3
5
6
1.2
L
Nemesis
Demchuu
Nemesis
3
4
6
1.5
W
Xbalanque
Katrina the Kat
Xbalanque
6
4
17
3.63
W
Cupid
MHMD93
Cupid
7
2
14
7
L
Scylla
V0bis
Scylla
0
6
9
0.75
W
6
3
18
5
L
Serqet
Xeltaras
Serqet
3
5
7
1.3
W
Apollo
fraserw
Apollo
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,270
Damage
39,487
56,598
Taken
59,851
48,852
Mitigated
48,054
18,385
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,759
445
912
2,154
15,224
15,368
92
5,800
9,218
17,194
0
L
Zhong Kui
 
Zhong Kui
14,517
1,518
353
3,418
15,048
15,469
628
4,345
10,703
26,952
0
L
Cupid
AluAlu
Cupid
9,409
5,257
628
1,866
10,271
4,409
335
3,584
6,687
0
19,901
L
Nemesis
Demchuu
Nemesis
4,441
1,110
427
4,357
14,495
9,922
0
3,281
11,214
0
8,858
W
Xbalanque
Katrina the Kat
Xbalanque
16,101
8,841
887
1,348
10,781
5,696
1,814
2,684
7,857
0
29,699
W
Cupid
MHMD93
Cupid
13,680
6,000
3,606
2,904
9,335
5,006
1,895
4,503
4,832
0
19,793
L
Scylla
V0bis
Scylla
7,433
527
0
0
8,332
2,954
704
2,547
5,785
16,814
0
W
8,074
245
1,179
1,927
13,954
18,532
0
5,409
8,353
14,268
0
L
Serqet
Xeltaras
Serqet
3,687
322
105
700
11,705
15,300
0
2,076
9,629
0
3,583
W
Apollo
fraserw
Apollo
8,656
6,026
1,650
1,818
7,304
4,250
3,984
3,554
3,750
0
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,790
Gold Earned
41,792
123
Minions Killed
91
0
Camps Cleared
0
930,292
Distance Traveled
844,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,104
910
0
0
0
183,419
0
L
Zhong Kui
8,855
886
30
3
0
156,620
0
L
Cupid
8,164
816
27
3
0
163,893
0
L
Nemesis
8,165
817
3
0
0
183,279
0
W
Xbalanque
9,710
971
38
4
0
180,366
0
W
Cupid
9,551
955
17
2
0
170,700
0
L
Scylla
7,648
765
25
3
0
168,478
0
W
Ares
10,179
1,018
14
1
0
203,338
0
L
Serqet
8,960
896
6
1
0
172,115
0
W
Apollo
10,246
1,025
54
5
0
192,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role