Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Mattszrr
Bacchus
Level 6
God Stats
0W - 3L
1,467 SR
Queue Stats
6W - 18L
1,258 Elo+
Party 2
Thanatos
Thanatos
ThatDudeBroGuy
Thanatos
Level 59
God Stats
1W - 3L
1,610 SR
Queue Stats
24W - 34L
1,493 Elo+
Party 2
Charon
Charon
YMIR IS H3R3
Charon
Level 141
God Stats
2W - 6L
1,463 SR
Queue Stats
91W - 133L
1,430 Elo+
Solo
Ah Puch
Ah Puch
gomeserik11
Ah Puch
Level 43
God Stats
1W - 1L
1,512 SR
Queue Stats
12W - 16L
1,300 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,396 Elo+

VS

Team Averages
Level 117
1,573 SR
1,502 Elo+
Hera
Hera
THE_DARTH_WABBIT
Hera
Level 90
God Stats
3W - 2L
1,329 SR
Queue Stats
54W - 71L
1,422 Elo+
Solo
Chang'e
Chang'e
TenjiKrym
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,515 Elo+
Solo
Hun Batz
Hun Batz
WD Hexproof
Hun Batz
Level 155
God Stats
5W - 6L
1,683 SR
Queue Stats
133W - 138L
1,539 Elo+
Solo
Cthulhu
Cthulhu
christnowli
Cthulhu
Level 114
God Stats
3W - 5L
1,545 SR
Queue Stats
93W - 66L
1,483 Elo+
Party 3
Hachiman
Hachiman
xDocDroopy
Hachiman
Level 124
God Stats
10W - 5L
1,806 SR
Queue Stats
99W - 61L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 6 / 0
7,527
753
4,058
10,118
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Mattszrr
Bacchus
13
1 / 3 / 0
7,322
732
2,725
7,664
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
13
0 / 1 / 0
7,286
729
5,067
8,459
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
12
0 / 2 / 0
7,205
721
857
4,965
2,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
gomeserik11
Ah Puch
15
0 / 3 / 0
8,162
816
6,209
7,601
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,804
880
6,725
4,335
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
TenjiKrym
Chang'e
16
6 / 0 / 6
9,104
910
6,506
7,156
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
WD Hexproof
Hun Batz
15
4 / 0 / 6
8,731
873
6,090
7,801
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
christnowli
Cthulhu
14
0 / 0 / 7
8,099
810
5,963
5,835
5,212
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
xDocDroopy
Hachiman
16
3 / 0 / 6
8,967
897
7,070
7,930
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
15
15
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
0
0
L
Bacchus
Mattszrr
Bacchus
1
3
0
0.33
W
2
1
5
4.5
W
Chang'e
TenjiKrym
Chang'e
6
0
6
9
L
Thanatos
0
1
0
0
W
Hun Batz
WD Hexproof
Hun Batz
4
0
6
7
L
Charon
0
2
0
0
W
Cthulhu
christnowli
Cthulhu
0
0
7
3.5
L
Ah Puch
gomeserik11
Ah Puch
0
3
0
0
W
Hachiman
xDocDroopy
Hachiman
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,916
Damage
32,354
38,807
Taken
33,057
21,824
Mitigated
17,254
5,723
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,058
1,005
0
994
10,118
4,900
936
3,938
6,180
0
20,578
L
Bacchus
Mattszrr
Bacchus
2,725
37
0
789
7,664
7,623
51
3,863
3,801
6,949
0
W
6,725
900
0
576
4,335
1,724
1,385
1,111
3,158
26,518
0
W
Chang'e
TenjiKrym
Chang'e
6,506
620
2,297
2,875
7,156
2,957
0
1,243
5,802
23,744
0
L
Thanatos
5,067
416
0
2,679
8,459
3,507
0
6,132
2,327
0
17,226
W
Hun Batz
WD Hexproof
Hun Batz
6,090
230
0
0
7,801
4,080
613
1,519
6,043
0
27,646
L
Charon
857
54
0
272
4,965
2,738
0
1,923
3,042
6,009
0
W
Cthulhu
christnowli
Cthulhu
5,963
169
494
152
5,835
5,212
59
1,832
3,704
24,630
0
L
Ah Puch
gomeserik11
Ah Puch
6,209
0
0
989
7,601
3,056
276
3,338
4,263
29,957
0
W
Hachiman
xDocDroopy
Hachiman
7,070
4,484
370
2,462
7,930
3,281
2,503
3,032
4,559
0
31,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
43,705
157
Minions Killed
246
0
Camps Cleared
0
885,782
Distance Traveled
1,102,263
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,527
753
39
4
0
163,875
2
L
Bacchus
7,322
732
12
1
0
191,175
0
W
Hera
8,804
880
50
5
0
171,882
0
W
Chang'e
9,104
910
45
5
0
235,604
0
L
Thanatos
7,286
729
23
2
0
229,599
0
W
Hun Batz
8,731
873
52
5
0
244,762
0
L
Charon
7,205
721
11
1
0
107,300
0
W
Cthulhu
8,099
810
44
4
0
228,710
0
L
Ah Puch
8,162
816
72
7
0
193,833
1
W
Hachiman
8,967
897
55
6
0
221,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role