Player Matchup

Nu Wa
Nu Wa
CongTuan
Nu Wa
Level 109
God Stats
4W - 0L
1,606 SR
Queue Stats
94W - 90L
1,436 Elo+
Solo
Nemesis
Nemesis
DirtyDanDen1
Nemesis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 316L
1,442 Elo+
Solo
Hera
Hera
Kahjari
Hera
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,542 Elo+
Solo
Freya
Freya
SlothK1NG69
Freya
Level 124
God Stats
1W - 0L
1,575 SR
Queue Stats
7W - 5L
1,525 Elo+
Solo
Hachiman
Hachiman
iClozter
Hachiman
Level 154
God Stats
5W - 4L
1,603 SR
Queue Stats
311W - 214L
1,547 Elo+
Solo
Team Averages
Level 121
1,557 SR
1,499 Elo+

VS

Team Averages
Level 105
1,501 SR
1,510 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AttackGoose93
Thor
Level 85
God Stats
2W - 3L
1,600 SR
Queue Stats
358W - 333L
1,514 Elo+
Solo
Pele
Pele
D7S-Greed
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
IILemur
Chiron
Level 178
God Stats
0W - 3L
1,403 SR
Queue Stats
154W - 156L
1,491 Elo+
Solo
The Morrigan
The Morrigan
Sainita670
The Morrigan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CongTuan
Nu Wa
11
2 / 1 / 7
6,388
1,065
5,386
2,756
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DirtyDanDen1
Nemesis
12
2 / 1 / 6
6,827
1,138
3,219
4,597
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Kahjari
Hera
13
3 / 1 / 7
7,319
1,220
5,880
3,162
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 7
6,277
1,046
4,120
5,412
1,891
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
iClozter
Hachiman
12
2 / 1 / 6
6,767
1,128
6,349
5,536
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 4
5,484
914
2,008
7,716
5,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 2 / 0
6,992
1,165
5,768
5,700
2,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
7
0 / 2 / 0
4,882
814
276
2,813
920
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
IILemur
Chiron
13
0 / 2 / 5
5,794
966
4,649
5,951
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Sainita670
The Morrigan
12
1 / 2 / 4
5,984
997
3,892
5,606
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
11
Kills
7
7
Deaths
12
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
4
0.5
L
6
2
0
3
W
Nu Wa
CongTuan
Nu Wa
2
1
7
5.5
L
Pele
0
2
0
0
W
Nemesis
DirtyDanDen1
Nemesis
2
1
6
5
L
Chiron
IILemur
Chiron
0
2
5
1.25
W
Hera
Kahjari
Hera
3
1
7
6.5
L
The Morrigan
Sainita670
The Morrigan
1
2
4
1.5
W
2
3
7
1.83
W
Hachiman
iClozter
Hachiman
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
16,593
21,463
Taken
27,786
10,840
Mitigated
14,020
7,954
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,008
136
254
530
7,716
5,978
0
4,015
3,446
0
3,922
L
5,768
216
537
884
5,700
2,434
144
2,485
3,128
0
15,967
W
Nu Wa
CongTuan
Nu Wa
5,386
2,651
1,118
573
2,756
962
411
858
1,898
14,534
0
L
Pele
276
99
0
168
2,813
920
0
1,479
1,334
0
3,308
W
Nemesis
DirtyDanDen1
Nemesis
3,219
402
265
863
4,597
4,838
142
521
4,076
0
5,810
L
Chiron
IILemur
Chiron
4,649
149
451
1,034
5,951
2,469
180
3,859
2,092
0
17,048
W
Hera
Kahjari
Hera
5,880
702
181
595
3,162
1,066
0
518
2,644
13,030
0
L
The Morrigan
Sainita670
The Morrigan
3,892
596
227
1,647
5,606
2,219
141
3,548
2,010
13,321
1,036
W
4,120
1,165
0
770
5,412
1,891
417
477
4,935
9,396
0
W
Hachiman
iClozter
Hachiman
6,349
3,253
998
2,591
5,536
2,083
811
1,399
4,137
0
17,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
29,136
81
Minions Killed
66
0
Camps Cleared
0
635,097
Distance Traveled
549,123
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,484
914
5
1
0
79,409
0
L
Thor
6,992
1,165
21
4
0
128,257
0
W
Nu Wa
6,388
1,065
6
1
0
142,563
0
L
Pele
4,882
814
4
1
0
79,077
0
W
Nemesis
6,827
1,138
8
1
0
139,057
0
L
Chiron
5,794
966
18
3
0
133,181
0
W
Hera
7,319
1,220
16
3
0
127,637
0
L
The Morrigan
5,984
997
18
3
0
129,199
0
W
Freya
6,277
1,046
17
3
0
114,703
1
W
Hachiman
6,767
1,128
34
6
0
111,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role