Player Matchup

Ymir
Ymir
Beastyboiii52
Ymir
Level 39
God Stats
2W - 0L
1,722 SR
Queue Stats
270W - 286L
1,396 Elo+
Party 1
Bellona
Bellona
HavokVII-
Bellona
Level 27
God Stats
6W - 1L
1,505 SR
Queue Stats
193W - 185L
1,334 Elo+
Party 1
Pele
Pele
Inami_WRLD
Pele
Level 27
God Stats
4W - 7L
1,762 SR
Queue Stats
51W - 75L
1,223 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
Level 23
God Stats
16W - 24L
1,229 SR
Queue Stats
30W - 54L
1,271 Elo+
Party 1
Anhur
Anhur
roninMRP
Anhur
Level 44
God Stats
24W - 31L
1,360 SR
Queue Stats
175W - 182L
1,395 Elo+
Solo
Team Averages
Level 32
1,516 SR
1,324 Elo+

VS

Team Averages
Level 38
1,592 SR
1,354 Elo+
Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DaneDollaa
Vamana
Level 35
God Stats
6W - 2L
1,824 SR
Queue Stats
86W - 108L
1,399 Elo+
Solo
Izanami
Izanami
baked_monkey90
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,135 Elo+
Party 2
Hou Yi
Hou Yi
cramerpanther
Hou Yi
Level 45
God Stats
1W - 2L
1,561 SR
Queue Stats
33W - 39L
1,393 Elo+
Solo
Geb
Geb
grim_reaper14710
Geb
Level 63
God Stats
4W - 4L
1,577 SR
Queue Stats
168W - 199L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,770
521
3,748
10,327
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
HavokVII-
Bellona
12
5 / 0 / 1
7,611
585
8,692
12,184
13,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
7 / 1 / 1
7,775
598
4,599
8,514
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NaughtyNyte
Morgan Le Fay
12
1 / 3 / 3
6,871
529
5,378
6,115
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
roninMRP
Anhur
11
6 / 0 / 1
7,107
547
7,559
9,786
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 3 / 1
7,295
561
2,843
6,884
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
DaneDollaa
Vamana
10
0 / 4 / 0
5,958
458
7,393
14,130
13,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 9 / 0
4,408
339
688
8,693
2,152
8
0 / 4 / 0
5,328
410
6,186
8,856
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,185
399
5,250
10,508
7,130
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
19
Kills
3
4
Deaths
22
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
1
1.17
W
0
0
5
2.5
L
Vamana
DaneDollaa
Vamana
0
4
0
0
W
Bellona
HavokVII-
Bellona
5
0
1
5.5
W
7
1
1
7.5
W
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
1
3
3
0.83
L
0
9
0
0
L
0
4
0
0
L
0
2
0
0
W
Anhur
roninMRP
Anhur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,976
Damage
22,360
46,926
Taken
49,071
30,857
Mitigated
27,720
15,299
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,843
286
0
1,921
6,884
2,461
0
3,657
3,227
47,614
0
W
3,748
899
0
3,381
10,327
8,486
87
2,937
7,390
20,484
0
L
Vamana
DaneDollaa
Vamana
7,393
4,243
0
1,520
14,130
13,631
0
0
14,130
0
40,433
W
Bellona
HavokVII-
Bellona
8,692
2,944
0
5,695
12,184
13,016
0
551
11,633
0
50,547
W
4,599
1,301
0
1,114
8,514
3,248
0
159
8,355
0
59,507
W
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
5,378
1,328
0
336
6,115
2,477
0
2,133
3,982
41,692
0
L
688
517
0
360
8,693
2,152
0
2,018
6,675
0
6,519
L
6,186
2,324
0
1,897
8,856
2,346
0
847
8,009
0
33,564
L
5,250
551
252
3,047
10,508
7,130
72
2,604
7,904
23,868
0
W
Anhur
roninMRP
Anhur
7,559
4,834
0
4,773
9,786
3,630
719
2,313
7,473
0
49,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
28,174
306
Minions Killed
229
0
Camps Cleared
0
1,292,697
Distance Traveled
1,191,135
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,295
561
91
7
0
246,930
7
W
Ymir
6,770
521
29
2
0
249,160
2
L
Vamana
5,958
458
58
4
0
269,294
0
W
Bellona
7,611
585
63
5
0
263,102
3
W
Pele
7,775
598
84
6
0
307,899
2
W
Morgan Le Fay
6,871
529
68
5
0
236,059
1
L
Izanami
4,408
339
10
1
0
209,149
0
L
Hou Yi
5,328
410
44
3
0
217,422
0
L
Geb
5,185
399
26
2
0
248,340
0
W
Anhur
7,107
547
62
5
0
236,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role