Player Matchup

Baron Samedi
Baron Samedi
Brenton120592
Baron Samedi
Level 169
God Stats
29W - 21L
1,538 SR
Queue Stats
310W - 319L
1,498 Elo+
Party 3
Chernobog
Chernobog
LikeyElf
Chernobog
Level 125
God Stats
2W - 5L
1,260 SR
Queue Stats
58W - 76L
1,374 Elo+
Party 3
Kukulkan
Kukulkan
XxKeneth-_-proxX
Kukulkan
Level 76
God Stats
11W - 9L
1,645 SR
Queue Stats
87W - 107L
1,433 Elo+
Party 1
Achilles
Achilles
lHM-432l
Achilles
Level 143
God Stats
33W - 27L
1,547 SR
Queue Stats
329W - 345L
1,468 Elo+
Party 1
Awilix
Awilix
meepablo
Awilix
Level 129
God Stats
5W - 7L
1,430 SR
Queue Stats
243W - 227L
1,519 Elo+
Party 3
Team Averages
Level 128
1,484 SR
1,458 Elo+

VS

Team Averages
Level 109
1,481 SR
1,486 Elo+
Sun Wukong
Sun Wukong
CGBV97
Sun Wukong
Level 83
God Stats
17W - 18L
1,511 SR
Queue Stats
133W - 169L
1,478 Elo+
Party 2
Neith
Neith
CartmanRM972
Neith
Level 83
God Stats
73W - 82L
1,544 SR
Queue Stats
454W - 452L
1,472 Elo+
Solo
Athena
Athena
Dironidae
Athena
Level 126
God Stats
3W - 8L
1,385 SR
Queue Stats
115W - 96L
1,516 Elo+
Solo
Poseidon
Poseidon
Urboyblue1337
Poseidon
Level 129
God Stats
68W - 83L
1,455 SR
Queue Stats
274W - 272L
1,482 Elo+
Solo
Bastet
Bastet
kevcanzam
Bastet
Level 123
God Stats
5W - 5L
1,509 SR
Queue Stats
210W - 225L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brenton120592
Baron Samedi
12
1 / 3 / 5
8,168
480
7,552
13,471
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
LikeyElf
Chernobog
14
1 / 1 / 4
8,106
477
7,047
12,831
5,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 6
9,759
574
12,706
10,115
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
lHM-432l
Achilles
17
6 / 0 / 2
11,015
648
11,713
13,929
14,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
meepablo
Awilix
16
8 / 3 / 4
10,029
590
12,586
14,248
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CGBV97
Sun Wukong
14
1 / 6 / 2
8,859
521
8,065
17,954
14,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 2 / 1
9,125
537
7,101
11,886
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
Dironidae
Athena
12
2 / 3 / 3
8,628
508
5,020
17,799
17,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Urboyblue1337
Poseidon
16
3 / 3 / 1
10,113
595
13,567
12,029
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
kevcanzam
Bastet
13
0 / 5 / 5
7,897
465
7,058
15,881
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
7
8
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brenton120592
Baron Samedi
1
3
5
1.17
L
Sun Wukong
CGBV97
Sun Wukong
1
6
2
0.33
L
1
2
1
0.75
L
Athena
Dironidae
Athena
2
3
3
1.17
W
Chernobog
LikeyElf
Chernobog
1
1
4
3
L
Poseidon
Urboyblue1337
Poseidon
3
3
1
1.17
W
3
1
6
6
L
Bastet
kevcanzam
Bastet
0
5
5
0.5
W
Achilles
lHM-432l
Achilles
6
0
2
7
W
Awilix
meepablo
Awilix
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,604
Damage
40,811
64,594
Taken
75,549
38,476
Mitigated
47,578
19,420
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brenton120592
Baron Samedi
7,552
667
1,071
5,293
13,471
8,223
0
5,699
7,772
38,412
0
L
Sun Wukong
CGBV97
Sun Wukong
8,065
1,790
0
1,382
17,954
14,963
0
2,649
15,305
0
54,805
L
7,101
918
0
4,831
11,886
4,710
891
2,598
9,288
0
78,186
L
Athena
Dironidae
Athena
5,020
660
336
4,044
17,799
17,447
0
7,903
9,896
20,949
0
W
Chernobog
LikeyElf
Chernobog
7,047
3,906
0
5,114
12,831
5,307
1,033
2,787
10,044
0
53,078
L
Poseidon
Urboyblue1337
Poseidon
13,567
1,835
0
3,592
12,029
4,895
703
4,027
8,002
119,661
0
W
12,706
1,333
0
2,072
10,115
4,402
183
4,862
5,253
90,199
0
L
Bastet
kevcanzam
Bastet
7,058
1,591
0
3,691
15,881
5,563
159
3,955
11,926
0
61,923
W
Achilles
lHM-432l
Achilles
11,713
2,497
0
3,185
13,929
14,786
0
339
13,590
188
80,164
W
Awilix
meepablo
Awilix
12,586
4,469
0
2,685
14,248
5,758
1,081
4,900
9,348
0
85,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
44,622
511
Minions Killed
512
0
Camps Cleared
0
1,655,091
Distance Traveled
1,729,627
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,168
480
45
3
0
270,162
0
L
Sun Wukong
8,859
521
106
6
0
344,530
0
L
Neith
9,125
537
132
8
0
325,008
0
L
Athena
8,628
508
34
2
0
365,233
0
W
Chernobog
8,106
477
83
5
0
322,218
3
L
Poseidon
10,113
595
170
10
0
346,966
0
W
Kukulkan
9,759
574
140
8
0
313,295
2
L
Bastet
7,897
465
70
4
0
347,890
0
W
Achilles
11,015
648
136
8
0
350,144
0
W
Awilix
10,029
590
107
6
0
399,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role