Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DEWEY1128
Hou Yi
Level 80
God Stats
10W - 9L
1,693 SR
Queue Stats
99W - 104L
1,377 Elo+
Party 1
Aphrodite
Aphrodite
FatedPHX
Aphrodite
Level 86
God Stats
13W - 8L
1,719 SR
Queue Stats
196W - 187L
1,397 Elo+
Party 1
Mercury
Mercury
FreedomAintFree
Mercury
Level 89
God Stats
6W - 10L
1,618 SR
Queue Stats
88W - 99L
1,406 Elo+
Party 1
Ares
Ares
Hobnockers
Ares
Level 78
God Stats
3W - 1L
1,472 SR
Queue Stats
231W - 240L
1,403 Elo+
Solo
Team Averages
Level 95
1,601 SR
1,416 Elo+

VS

Team Averages
Level 102
1,411 SR
1,475 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Immort_Draconis
Cthulhu
Level 66
God Stats
21W - 20L
1,572 SR
Queue Stats
195W - 194L
1,449 Elo+
Solo
Serqet
Serqet
LeftToFray
Serqet
Level 107
God Stats
32W - 35L
1,530 SR
Queue Stats
562W - 598L
1,511 Elo+
Solo
Horus
Horus
eduardo_el_24
Horus
Level 103
God Stats
5W - 12L
1,274 SR
Queue Stats
206W - 204L
1,441 Elo+
Party 2
Thor
Thor
thawtsnap3
Thor
Level 108
God Stats
1W - 5L
1,180 SR
Queue Stats
130W - 127L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 0 / 3
8,140
626
3,978
4,849
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DEWEY1128
Hou Yi
11
2 / 1 / 0
6,878
529
3,114
6,572
2,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
FatedPHX
Aphrodite
10
0 / 0 / 2
6,536
503
1,101
3,640
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
4 / 0 / 2
8,495
653
5,019
7,806
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 0 / 1
8,152
627
7,329
11,643
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 2 / 0
6,258
481
1,400
6,005
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 2 / 0
5,473
421
2,967
7,359
3,772
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
LeftToFray
Serqet
11
0 / 2 / 0
6,231
479
2,354
10,434
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 0
6,208
478
6,376
13,052
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
4,161
320
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
3
2.5
L
Hel
 
Hel
0
2
0
0
W
Hou Yi
DEWEY1128
Hou Yi
2
1
0
2
W
Aphrodite
FatedPHX
Aphrodite
0
0
2
1
W
4
0
2
5
W
3
0
1
3.5
L
0
2
0
0
L
Serqet
LeftToFray
Serqet
0
2
0
0
L
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
13,097
34,510
Taken
36,850
18,515
Mitigated
17,974
13,044
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,978
268
0
722
4,849
1,839
483
2,077
2,638
78,873
0
L
Hel
 
Hel
1,400
51
62
791
6,005
2,139
0
2,099
3,906
42,037
0
W
Hou Yi
DEWEY1128
Hou Yi
3,114
1,800
0
2,487
6,572
2,164
576
1,052
5,148
0
45,643
W
Aphrodite
FatedPHX
Aphrodite
1,101
269
2,598
2,659
3,640
2,117
280
953
2,583
13,706
0
W
5,019
1,669
0
546
7,806
2,919
0
870
6,872
0
66,616
W
7,329
786
0
4,032
11,643
9,476
0
0
10,844
41,519
205
L
2,967
86
536
874
7,359
3,772
133
2,105
5,254
23,939
0
L
Serqet
LeftToFray
Serqet
2,354
421
0
1,468
10,434
4,288
0
875
9,559
0
51,309
L
6,376
3,393
0
3,960
13,052
7,775
0
6,076
5,928
0
43,146
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
28,331
368
Minions Killed
252
0
Camps Cleared
0
1,252,995
Distance Traveled
1,011,157
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,140
626
129
10
0
247,110
0
L
Hel
6,258
481
83
6
0
240,622
0
W
Hou Yi
6,878
529
61
5
0
240,246
2
W
Aphrodite
6,536
503
21
2
0
235,580
3
W
Mercury
8,495
653
96
7
0
318,101
6
W
Ares
8,152
627
61
5
0
211,958
2
L
Cthulhu
5,473
421
32
2
0
209,873
0
L
Serqet
6,231
479
85
7
0
298,799
2
L
Horus
6,208
478
52
4
0
261,863
0
L
Thor
4,161
320
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role