Player Matchup

Charybdis
Charybdis
Bronze I
Nagell15
Charybdis
Bronze I
Level 104
God Stats
1W - 4L
1,430 SR
Queue Stats
81W - 142L
604 MMR
Solo
King Arthur
King Arthur
Silver IV
klutzydrake7
King Arthur
Silver IV
Level 102
God Stats
17W - 34L
1,372 SR
Queue Stats
390W - 492L
878 MMR
Solo
Hades
Hades
Silver V
melaneyrose
Hades
Silver V
Level 175
God Stats
20W - 9L
1,691 SR
Queue Stats
598W - 685L
755 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,498 SR
745 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,414 SR
662 MMR
Nu Wa
Nu Wa
Silver III
BloodMoonBarbi
Nu Wa
Silver III
Level 119
God Stats
318W - 271L
1,459 SR
Queue Stats
456W - 516L
927 MMR
Solo
Gilgamesh
Gilgamesh
Bronze II
Lowski07
Gilgamesh
Bronze II
Level 102
God Stats
6W - 6L
1,444 SR
Queue Stats
22W - 43L
353 MMR
Party 1
Kali
Kali
Silver IV
zMajesticz-
Kali
Silver IV
Level 120
God Stats
21W - 22L
1,340 SR
Queue Stats
203W - 239L
708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nagell15
Charybdis
6
0 / 4 / 4
7,238
603
2,183
9,683
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
klutzydrake7
King Arthur
11
4 / 4 / 1
8,715
726
9,593
20,221
10,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 3
9,042
754
12,819
15,923
8,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
KuzenboNoxAnubisVulcanVamana

VS

Bans
AchillesBacchusDanzaburouGaneshaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,849
821
13,521
7,677
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Lowski07
Gilgamesh
12
7 / 4 / 5
10,450
871
15,384
14,976
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 1 / 8
10,351
863
10,972
13,129
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
13
13
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Gilgamesh
Lowski07
Gilgamesh
7
4
5
2.38
L
Charybdis
Nagell15
Charybdis
0
4
4
0.5
L
King Arthur
klutzydrake7
King Arthur
4
4
1
1.13
L
2
5
3
0.7
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,595
Damage
39,877
45,827
Taken
35,782
20,911
Mitigated
16,154
9,271
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,521
6,069
0
214
7,677
2,989
1,632
4,398
3,279
51,095
0
W
Gilgamesh
Lowski07
Gilgamesh
15,384
6,338
0
2,728
14,976
7,668
1,019
3,690
10,285
0
32,406
L
Charybdis
Nagell15
Charybdis
2,183
1,042
0
593
9,683
2,401
0
2,335
7,043
0
10,475
L
King Arthur
klutzydrake7
King Arthur
9,593
1,026
233
3,902
20,221
10,485
0
6,154
13,662
484
27,282
L
12,819
310
144
4,399
15,923
8,025
0
5,628
10,017
60,613
0
W
10,972
7,152
0
4,278
13,129
5,497
885
5,517
7,489
0
39,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
30,650
131
Minions Killed
120
0
Camps Cleared
0
479,227
Distance Traveled
662,574
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,849
821
70
6
0
213,413
5
W
Gilgamesh
10,450
871
17
1
0
203,109
0
L
Charybdis
7,238
603
15
1
0
104,105
5
L
King Arthur
8,715
726
24
2
0
196,490
0
L
Hades
9,042
754
92
8
0
178,632
1
W
Kali
10,351
863
33
3
0
246,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role