Player Matchup

Sol
Sol
G0d0fWar1997
Sol
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 52L
1,639 Elo+
Party 1
Ravana
Ravana
LeapingLlamas
Ravana
Level 27
God Stats
4W - 1L
1,774 SR
Queue Stats
56W - 36L
1,584 Elo+
Party 1
Da Ji
Da Ji
Zoomin1
Da Ji
Level 48
God Stats
2W - 2L
1,310 SR
Queue Stats
38W - 44L
1,527 Elo+
Party 1
Team Averages
Level 34
1,528 SR
1,584 Elo+

VS

Team Averages
Level 65
1,468 SR
1,461 Elo+
Izanami
Izanami
BrandonV
Izanami
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 95L
1,098 Elo+
Solo
Horus
Horus
Thegreentide
Horus
Level 26
God Stats
1W - 4L
1,403 SR
Queue Stats
6W - 8L
1,648 Elo+
Party 2
Poseidon
Poseidon
Trench421
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 12
11,378
948
16,886
8,419
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 9
10,931
911
11,870
9,528
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Da Ji
Zoomin1
Da Ji
12
6 / 4 / 10
10,159
847
9,713
11,748
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrandonV
Izanami
10
0 / 9 / 3
8,275
690
3,038
14,666
4,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 2
8,861
738
7,185
17,693
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Trench421
Poseidon
11
2 / 9 / 1
8,755
730
9,165
11,287
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
4
4
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrandonV
Izanami
0
9
3
0.17
W
6
0
12
12
W
8
0
9
12.5
L
2
2
2
1.5
L
Poseidon
Trench421
Poseidon
2
9
1
0.28
W
Da Ji
Zoomin1
Da Ji
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,469
Damage
19,388
29,695
Taken
43,646
13,349
Mitigated
22,773
12,007
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrandonV
Izanami
3,038
1,634
0
1,611
14,666
4,710
0
5,912
8,472
0
27,538
W
16,886
5,330
0
6,141
8,419
2,608
1,405
1,847
6,404
57,370
4,174
W
11,870
2,674
0
3,768
9,528
4,269
1,015
3,428
5,866
0
41,633
L
7,185
1,927
746
5,240
17,693
14,333
0
6,653
10,822
0
17,849
L
Poseidon
Trench421
Poseidon
9,165
1,666
0
570
11,287
3,730
0
4,664
6,343
35,423
0
W
Da Ji
Zoomin1
Da Ji
9,713
1,830
0
2,098
11,748
6,472
328
4,212
7,269
0
17,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
25,891
148
Minions Killed
106
0
Camps Cleared
0
676,801
Distance Traveled
549,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,275
690
43
4
0
159,817
0
W
Sol
11,378
948
80
7
0
230,020
0
W
Ravana
10,931
911
52
4
0
244,608
0
L
Horus
8,861
738
17
1
0
219,973
0
L
Poseidon
8,755
730
46
4
0
169,394
0
W
Da Ji
10,159
847
16
1
0
202,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role