Player Matchup

Apollo
Apollo
Leonmarshy
Apollo
Level 145
God Stats
2W - 3L
1,416 SR
Queue Stats
240W - 231L
1,501 Elo+
Solo
Cupid
Cupid
MasterEMV
Cupid
Level 68
God Stats
5W - 6L
1,367 SR
Queue Stats
203W - 193L
1,523 Elo+
Party 1
Fenrir
Fenrir
MouseyPineapple
Fenrir
Level 69
God Stats
2W - 2L
1,264 SR
Queue Stats
305W - 302L
1,490 Elo+
Party 1
Merlin
Merlin
SA1HTAM_A
Merlin
Level 128
God Stats
58W - 57L
1,491 SR
Queue Stats
444W - 449L
1,434 Elo+
Solo
Cthulhu
Cthulhu
pepetoni21
Cthulhu
Level 66
God Stats
132W - 118L
1,543 SR
Queue Stats
144W - 139L
1,466 Elo+
Solo
Team Averages
Level 95
1,416 SR
1,483 Elo+

VS

Team Averages
Level 101
1,608 SR
1,401 Elo+
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Alam314314
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,201 Elo+
Solo
Hachiman
Hachiman
ImRexch
Hachiman
Level 156
God Stats
1W - 1L
1,745 SR
Queue Stats
28W - 25L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
SmurfyChris
Baron Samedi
Level 128
God Stats
8W - 7L
1,614 SR
Queue Stats
377W - 376L
1,478 Elo+
Solo
Ymir
Ymir
Sp33dy_2011_
Ymir
Level 37
God Stats
1W - 1L
1,682 SR
Queue Stats
19W - 28L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Leonmarshy
Apollo
11
3 / 0 / 3
6,934
578
6,200
5,218
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
MasterEMV
Cupid
12
3 / 2 / 2
7,862
655
6,800
12,452
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 2 / 1
7,034
586
4,726
11,876
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
SA1HTAM_A
Merlin
12
2 / 1 / 2
7,078
590
5,013
5,653
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
pepetoni21
Cthulhu
10
1 / 0 / 5
6,787
566
4,572
8,873
5,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 6 / 0
6,806
567
11,815
15,906
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

3
0 / 1 / 0
4,051
338
57
5,316
1,274
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
ImRexch
Hachiman
10
0 / 3 / 0
5,647
471
4,300
8,929
3,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SmurfyChris
Baron Samedi
14
2 / 0 / 0
7,517
626
5,411
6,672
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,487
457
3,110
11,650
8,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
5
5
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
6
0
0.5
L
0
1
0
0
L
Hachiman
ImRexch
Hachiman
0
3
0
0
W
Apollo
Leonmarshy
Apollo
3
0
3
4.5
W
Cupid
MasterEMV
Cupid
3
2
2
2
W
2
2
1
1.25
W
Merlin
SA1HTAM_A
Merlin
2
1
2
3
L
Baron Samedi
SmurfyChris
Baron Samedi
2
0
0
2
L
0
3
0
0
W
Cthulhu
pepetoni21
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
24,693
44,072
Taken
48,473
18,136
Mitigated
24,571
17,875
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,815
3,362
0
5,749
15,906
7,872
0
123
15,783
0
48,648
L
57
57
0
27
5,316
1,274
0
0
5,316
0
8,152
L
Hachiman
ImRexch
Hachiman
4,300
2,389
0
2,942
8,929
3,223
212
3,442
5,487
0
45,173
W
Apollo
Leonmarshy
Apollo
6,200
3,457
0
1,438
5,218
1,897
288
1,362
3,856
0
44,179
W
Cupid
MasterEMV
Cupid
6,800
3,589
27
6,736
12,452
3,484
950
0
12,452
0
46,723
W
4,726
899
0
3,238
11,876
5,042
1
1,728
10,148
0
58,276
W
Merlin
SA1HTAM_A
Merlin
5,013
55
0
1,500
5,653
2,345
156
3,252
2,401
46,834
0
L
Baron Samedi
SmurfyChris
Baron Samedi
5,411
66
0
3,159
6,672
3,705
0
3,390
3,282
63,775
0
L
3,110
689
0
2,387
11,650
8,497
0
2,630
9,020
17,282
0
W
Cthulhu
pepetoni21
Cthulhu
4,572
316
1,764
3,172
8,873
5,368
181
2,179
6,694
31,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
29,508
382
Minions Killed
305
0
Camps Cleared
0
1,212,598
Distance Traveled
1,107,430
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,806
567
75
6
0
232,341
0
L
Kali
4,051
338
10
1
0
205,466
0
L
Hachiman
5,647
471
79
7
0
204,343
0
W
Apollo
6,934
578
88
7
0
233,261
4
W
Cupid
7,862
655
97
8
0
207,311
0
W
Fenrir
7,034
586
88
7
0
281,773
0
W
Merlin
7,078
590
78
7
0
233,936
0
L
Baron Samedi
7,517
626
126
11
0
238,326
0
L
Ymir
5,487
457
15
1
0
226,954
0
W
Cthulhu
6,787
566
31
3
0
256,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role