Player Matchup

Cliodhna
Cliodhna
Bambambonsai
Cliodhna
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
691W - 656L
1,619 Elo+
Party 1
Yemoja
Yemoja
CHAPPiE_43
Yemoja
Level 108
God Stats
1W - 2L
1,218 SR
Queue Stats
164W - 160L
1,556 Elo+
Solo
Agni
Agni
Fredalope
Agni
Level 114
God Stats
1W - 1L
1,618 SR
Queue Stats
34W - 30L
1,523 Elo+
Solo
Ares
Ares
OnePunchMag
Ares
Level 152
God Stats
2W - 1L
1,533 SR
Queue Stats
167W - 166L
1,573 Elo+
Party 1
Nemesis
Nemesis
ReyReyAllDay07
Nemesis
Level 126
God Stats
3W - 0L
1,889 SR
Queue Stats
299W - 293L
1,508 Elo+
Solo
Team Averages
Level 131
1,552 SR
1,556 Elo+

VS

Team Averages
Level 137
1,613 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
Calaethan
Ah Muzen Cab
Level 143
God Stats
0W - 4L
1,469 SR
Queue Stats
216W - 178L
1,567 Elo+
Party 2
Aphrodite
Aphrodite
ZidKina
Aphrodite
Level 200
God Stats
3W - 5L
1,583 SR
Queue Stats
588W - 632L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
morecrownplz
Kumbhakarna
Level 108
God Stats
1W - 1L
1,732 SR
Queue Stats
145W - 138L
1,479 Elo+
Solo
Izanami
Izanami
rhinopatomus
Izanami
Level 109
God Stats
1W - 2L
1,779 SR
Queue Stats
57W - 50L
1,558 Elo+
Party 2
Pele
Pele
thebuddercup
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 266L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bambambonsai
Cliodhna
16
7 / 1 / 10
9,726
884
19,785
19,053
12,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
CHAPPiE_43
Yemoja
14
1 / 0 / 15
8,315
756
2,152
9,103
5,096
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Agni
16
3 / 1 / 13
9,289
844
14,790
9,588
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 3 / 10
9,014
819
9,271
15,783
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 14
9,341
849
9,909
12,327
11,563
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Calaethan
Ah Muzen Cab
14
2 / 2 / 3
8,181
744
15,841
11,053
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ZidKina
Aphrodite
14
1 / 2 / 4
7,988
726
9,027
7,616
4,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
morecrownplz
Kumbhakarna
13
1 / 4 / 3
7,692
699
4,757
15,380
13,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
rhinopatomus
Izanami
13
1 / 6 / 3
7,318
665
14,348
13,862
6,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 4 / 4
7,656
696
6,018
10,829
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
18
Kills
6
6
Deaths
18
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bambambonsai
Cliodhna
7
1
10
12
W
Yemoja
CHAPPiE_43
Yemoja
1
0
15
8.5
L
Ah Muzen Cab
Calaethan
Ah Muzen Cab
2
2
3
1.75
W
Agni
3
1
13
9.5
W
3
3
10
2.67
W
4
1
14
11
L
Aphrodite
ZidKina
Aphrodite
1
2
4
1.5
L
Kumbhakarna
morecrownplz
Kumbhakarna
1
4
3
0.63
L
Izanami
rhinopatomus
Izanami
1
6
3
0.42
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,907
Damage
49,991
65,854
Taken
58,740
52,654
Mitigated
39,516
38,998
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bambambonsai
Cliodhna
19,785
2,821
845
2,744
19,053
12,475
1,632
3,980
14,767
0
34,944
W
Yemoja
CHAPPiE_43
Yemoja
2,152
829
21,396
4,810
9,103
5,096
786
2,008
7,053
4,921
0
L
Ah Muzen Cab
Calaethan
Ah Muzen Cab
15,841
3,859
1,319
2,000
11,053
5,255
0
5,587
5,280
0
31,725
W
Agni
14,790
1,130
1,149
1,046
9,588
4,623
404
1,865
7,639
31,451
0
W
9,271
663
0
1,841
15,783
18,897
0
3,781
11,667
15,321
0
W
9,909
2,147
3,486
1,681
12,327
11,563
981
2,813
9,375
0
18,440
L
Aphrodite
ZidKina
Aphrodite
9,027
2,014
6,505
2,916
7,616
4,754
0
2,795
4,769
15,619
0
L
Kumbhakarna
morecrownplz
Kumbhakarna
4,757
97
1,248
1,924
15,380
13,363
0
6,136
9,056
14,371
0
L
Izanami
rhinopatomus
Izanami
14,348
9,128
1,080
1,505
13,862
6,092
0
6,540
7,137
0
23,069
L
6,018
182
896
1,375
10,829
10,052
0
5,155
5,578
1,063
9,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
38,835
132
Minions Killed
109
0
Camps Cleared
0
990,745
Distance Traveled
895,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,726
884
27
2
0
225,571
0
W
Yemoja
8,315
756
10
1
0
171,955
0
L
Ah Muzen Cab
8,181
744
37
3
0
198,382
0
W
Agni
9,289
844
52
5
0
185,494
0
W
Ares
9,014
819
20
2
0
184,459
0
W
Nemesis
9,341
849
23
2
0
223,266
0
L
Aphrodite
7,988
726
23
2
0
169,202
0
L
Kumbhakarna
7,692
699
20
2
0
191,056
0
L
Izanami
7,318
665
22
2
0
163,856
0
L
Pele
7,656
696
7
1
0
173,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role