Player Matchup

Lancelot
Lancelot
Gold I
IzaNahMate
Lancelot
Gold I
Level 169
God Stats
7W - 4L
1,799 SR
Queue Stats
427W - 426L
1,750 MMR
Solo
Charon
Charon
Gold II
Lord of 101
Charon
Gold II
Level 127
God Stats
3W - 6L
1,645 SR
Queue Stats
84W - 80L
1,698 MMR
Party 1
Scylla
Scylla
Gold III
NovaCatalyst
Scylla
Gold III
Level 135
God Stats
19W - 9L
1,686 SR
Queue Stats
70W - 51L
1,671 MMR
Solo
Amaterasu
Amaterasu
Platinum III
SynQ Mind
Amaterasu
Platinum III
Level 129
God Stats
0W - 1L
1,704 SR
Queue Stats
78W - 70L
1,855 MMR
Party 1
Rama
Rama
Gold II
WeeD__SnPzZ
Rama
Gold II
Level 144
God Stats
8W - 13L
1,479 SR
Queue Stats
150W - 156L
1,660 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,662 SR
1,727 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,519 SR
1,606 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum IV
 
Bakasura
Platinum IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
LSG x Hawk
Merlin
Silver I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,637 MMR
Solo
Bellona
Bellona
Gold V
PartimeAlcoholic
Bellona
Gold V
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,712 MMR
Solo
Anhur
Anhur
Platinum III
janüüüs
Anhur
Platinum III
Level 81
God Stats
8W - 11L
1,596 SR
Queue Stats
119W - 111L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IzaNahMate
Lancelot
11
3 / 2 / 3
6,768
521
5,812
9,598
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
3
0 / 1 / 0
4,581
352
1,367
3,545
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
4 / 3 / 1
7,658
589
6,274
7,314
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SynQ Mind
Amaterasu
11
2 / 3 / 2
6,777
521
6,522
16,154
11,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
6,424
494
2,856
8,660
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PoseidonThothSusanoFenrir

VS

Bans
HorusAo KuangRaijinAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 3 / 2
8,263
636
6,645
7,230
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
 
Bakasura
14
4 / 3 / 1
8,076
621
10,693
12,255
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LSG x Hawk
Merlin
12
0 / 1 / 3
7,645
588
5,734
6,875
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 3
6,765
520
4,517
10,947
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
14
4 / 1 / 1
8,729
671
5,881
7,066
2,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
12
12
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
2
1.33
W
Bakasura
 
Bakasura
4
3
1
1.5
L
Lancelot
IzaNahMate
Lancelot
3
2
3
2.25
W
Merlin
LSG x Hawk
Merlin
0
1
3
1.5
L
Charon
0
1
0
0
L
Scylla
4
3
1
1.5
W
1
1
3
2.5
L
Amaterasu
SynQ Mind
Amaterasu
2
3
2
1
L
0
3
1
0.17
W
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,831
Damage
33,470
45,271
Taken
44,373
20,763
Mitigated
25,378
11,709
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,645
476
0
875
7,230
2,749
297
2,619
4,611
74,138
0
W
Bakasura
 
Bakasura
10,693
5,918
0
5,457
12,255
6,762
336
2,064
10,191
0
55,002
L
Lancelot
IzaNahMate
Lancelot
5,812
1,555
0
2,781
9,598
3,309
0
2,197
6,922
0
32,658
W
Merlin
LSG x Hawk
Merlin
5,734
1,046
0
1,430
6,875
3,388
0
0
6,875
53,295
0
L
Charon
1,367
481
0
854
3,545
1,360
0
447
3,085
4,927
0
L
Scylla
6,274
545
0
652
7,314
2,620
0
3,117
3,815
59,187
0
W
4,517
924
0
2,770
10,947
9,698
0
2,308
8,639
0
41,528
L
Amaterasu
SynQ Mind
Amaterasu
6,522
2,420
0
5,083
16,154
11,142
0
5,849
7,784
0
44,351
L
2,856
2,282
0
2,339
8,660
2,332
0
474
8,174
0
51,169
W
Anhur
5,881
3,620
0
3,882
7,066
2,781
2,034
650
6,416
0
69,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
39,478
342
Minions Killed
520
0
Camps Cleared
0
1,096,464
Distance Traveled
1,315,329
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,263
636
132
10
0
264,743
0
W
Bakasura
8,076
621
109
8
0
303,822
0
L
Lancelot
6,768
521
61
5
0
277,164
0
W
Merlin
7,645
588
103
8
0
226,909
0
L
Charon
4,581
352
8
1
0
92,123
1
L
Scylla
7,658
589
102
8
0
249,252
3
W
Bellona
6,765
520
56
4
0
279,968
0
L
Amaterasu
6,777
521
72
6
0
259,520
0
L
Rama
6,424
494
99
8
0
218,405
0
W
Anhur
8,729
671
120
9
0
239,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role