Player Matchup

Zeus
Zeus
AКЕЛA
Zeus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,464 Elo+
Party 1
Nemesis
Nemesis
BAGIRRA
Nemesis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,435 Elo+
Party 1
Ravana
Ravana
Mariooreyess
Ravana
Level 66
God Stats
4W - 1L
1,574 SR
Queue Stats
114W - 114L
1,355 Elo+
Solo
Team Averages
Level 115
1,525 SR
1,418 Elo+

VS

Team Averages
Level 114
1,382 SR
1,403 Elo+
Sol
Sol
Frakkio89
Sol
Level 128
God Stats
326W - 306L
1,471 SR
Queue Stats
367W - 370L
1,379 Elo+
Party 2
Surtr
Surtr
SBOMBARINGHIO
Surtr
Level 114
God Stats
4W - 9L
1,351 SR
Queue Stats
482W - 475L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zacniator
Ah Muzen Cab
Level 99
God Stats
11W - 19L
1,325 SR
Queue Stats
82W - 78L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 5 / 1
12,420
828
8,825
10,711
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
BAGIRRA
Nemesis
16
5 / 4 / 3
13,032
869
14,070
17,047
8,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
12
0 / 5 / 3
10,301
687
2,777
12,838
5,465
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 3
13,284
886
20,450
13,464
3,862
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 8
11,641
776
10,826
17,486
15,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Zacniator
Ah Muzen Cab
9
0 / 1 / 1
9,315
621
1,101
2,884
1,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
14
14
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
5
1
0.7
W
Nemesis
BAGIRRA
Nemesis
5
4
3
1.63
L
10
3
3
3.83
W
Ravana
0
5
3
0.3
L
4
4
8
2
L
Ah Muzen Cab
Zacniator
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
32,377
40,596
Taken
33,834
17,892
Mitigated
20,265
6,268
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,825
1,038
569
459
10,711
3,963
1,354
5,305
5,406
57,888
0
W
Nemesis
BAGIRRA
Nemesis
14,070
5,608
481
3,579
17,047
8,464
1,100
7,930
9,117
0
36,493
L
20,450
3,638
0
5,315
13,464
3,862
1,410
2,540
10,924
71,351
0
W
Ravana
2,777
615
0
1,180
12,838
5,465
662
7,837
5,001
0
36,019
L
10,826
2,977
0
1,110
17,486
15,400
296
5,458
12,028
856
30,719
L
Ah Muzen Cab
Zacniator
Ah Muzen Cab
1,101
286
0
250
2,884
1,003
0
1,216
1,668
0
13,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
34,240
180
Minions Killed
150
0
Camps Cleared
0
785,592
Distance Traveled
592,577
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,420
828
92
6
0
230,296
2
W
Nemesis
13,032
869
38
3
0
284,680
0
L
Sol
13,284
886
100
7
0
267,968
0
W
Ravana
10,301
687
50
3
0
270,616
0
L
Surtr
11,641
776
27
2
0
252,738
3
L
Ah Muzen Cab
9,315
621
23
2
0
71,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role