Player Matchup

Freya
Freya
Catfoode
Freya
Level 29
God Stats
1W - 6L
1,376 SR
Queue Stats
18W - 27L
1,405 Elo+
Party 2
Ymir
Ymir
Demonstalker03
Ymir
Level 125
God Stats
1W - 1L
1,993 SR
Queue Stats
156W - 160L
1,463 Elo+
Party 2
Nike
Nike
Ouat
Nike
Level 65
God Stats
1W - 1L
1,729 SR
Queue Stats
101W - 103L
1,458 Elo+
Party 2
Set
Set
vitaraga_
Set
Level 98
God Stats
1W - 1L
1,302 SR
Queue Stats
172W - 173L
1,444 Elo+
Solo
Janus
Janus
xXMotherKillerXx
Janus
Level 102
God Stats
6W - 5L
1,431 SR
Queue Stats
72W - 73L
1,437 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,441 Elo+

VS

Team Averages
Level 104
1,495 SR
1,446 Elo+
Serqet
Serqet
InTacT Dead
Serqet
Level 155
God Stats
52W - 57L
1,520 SR
Queue Stats
239W - 246L
1,415 Elo+
Solo
Charon
Charon
MortsedMinlk
Charon
Level 129
God Stats
7W - 8L
1,516 SR
Queue Stats
223W - 215L
1,516 Elo+
Party 1
Sol
Sol
Ranjex
Sol
Level 76
God Stats
65W - 35L
1,631 SR
Queue Stats
129W - 120L
1,560 Elo+
Solo
Neith
Neith
TTvTesser2
Neith
Level 26
God Stats
3W - 4L
1,412 SR
Queue Stats
6W - 11L
1,296 Elo+
Party 1
Hel
Hel
carloshenrii
Hel
Level 133
God Stats
24W - 22L
1,397 SR
Queue Stats
311W - 303L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Catfoode
Freya
13
3 / 7 / 3
8,252
516
9,905
15,495
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
5 / 4 / 2
9,805
613
9,877
17,419
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
Ouat
Nike
12
2 / 4 / 4
7,211
451
9,313
13,127
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 2 / 0
7,248
453
2,015
10,794
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 0
7,766
485
6,303
10,821
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 1 / 5
9,859
616
9,631
14,779
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
13
4 / 2 / 8
7,865
492
9,210
8,858
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
Ranjex
Sol
15
7 / 4 / 6
9,654
603
17,011
13,042
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
12
1 / 5 / 1
7,843
490
4,519
13,235
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 6
8,990
562
6,059
10,635
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
13
Kills
20
21
Deaths
13
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
Catfoode
Freya
3
7
3
0.64
L
5
4
2
1.5
W
Serqet
6
1
5
8.5
W
Charon
4
2
8
4
L
Nike
Ouat
Nike
2
4
4
1
W
Sol
Ranjex
Sol
7
4
6
2.5
W
Neith
1
5
1
0.3
W
2
1
6
5
L
2
2
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
46,430
67,656
Taken
60,549
36,029
Mitigated
26,602
11,603
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Catfoode
Freya
9,905
2,640
0
3,539
15,495
6,233
642
11,515
3,592
49,134
0
L
9,877
2,063
0
4,672
17,419
17,039
480
5,268
11,719
64,714
0
W
Serqet
9,631
1,733
0
1,730
14,779
6,534
0
3,316
11,224
0
93,386
W
Charon
9,210
1,618
0
685
8,858
5,738
261
2,862
5,784
24,427
0
L
Nike
Ouat
Nike
9,313
2,109
0
540
13,127
4,662
432
6,017
6,745
0
35,905
W
Sol
Ranjex
Sol
17,011
7,227
0
2,609
13,042
4,896
265
7,064
5,660
72,400
5,829
W
Neith
4,519
1,429
0
2,178
13,235
4,836
616
6,389
6,030
0
47,983
W
6,059
48
1,285
6,370
10,635
4,598
844
4,825
5,766
68,233
0
L
2,015
1,024
0
2,102
10,794
4,475
0
1,604
8,834
0
50,304
L
6,303
157
0
750
10,821
3,620
0
6,496
3,787
66,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,282
Gold Earned
44,211
424
Minions Killed
474
0
Camps Cleared
0
1,444,354
Distance Traveled
1,544,653
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,252
516
79
5
0
284,734
0
L
Ymir
9,805
613
124
8
0
246,784
0
W
Serqet
9,859
616
111
7
0
374,219
0
W
Charon
7,865
492
24
2
0
335,451
6
L
Nike
7,211
451
39
2
0
338,557
3
W
Sol
9,654
603
123
8
0
310,309
6
W
Neith
7,843
490
89
6
0
217,063
0
W
Hel
8,990
562
127
8
0
307,611
3
L
Set
7,248
453
82
5
0
270,420
0
L
Janus
7,766
485
100
6
0
303,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role