Player Matchup

Ymir
Ymir
Deletemayhem
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,040 Elo+
Party 2
Hou Yi
Hou Yi
ihycarlos
Hou Yi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
malabootay1
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,326 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,230 Elo+

VS

Team Averages
Level 80
1,426 SR
1,262 Elo+
Hel
Hel
FaDe_Snipes-_-
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,319 Elo+
Party 1
Medusa
Medusa
RECKLESS-CHILD40
Medusa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,234 Elo+
Party 1
Odin
Odin
Sir_Mavok
Odin
Level 14
God Stats
0W - 2L
1,279 SR
Queue Stats
4W - 9L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 15
9,752
813
5,989
12,375
13,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
ihycarlos
Hou Yi
14
9 / 0 / 9
11,282
940
18,437
8,618
3,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
malabootay1
Baron Samedi
14
7 / 1 / 11
10,761
897
12,553
8,716
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
8,225
685
4,723
9,532
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 5 / 1
8,269
689
8,475
12,528
5,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
10
0 / 8 / 1
7,763
647
2,809
18,162
20,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
18
Kills
2
2
Deaths
18
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
1
5
1
0.3
L
1
5
1
0.3
L
Odin
0
8
1
0.06
W
Hou Yi
ihycarlos
Hou Yi
9
0
9
13.5
W
Baron Samedi
malabootay1
Baron Samedi
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
16,007
29,709
Taken
40,222
21,572
Mitigated
29,835
11,403
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,989
498
0
2,545
12,375
13,167
184
2,313
9,474
19,462
0
L
4,723
0
3,117
2,594
9,532
4,363
290
3,891
5,641
25,951
0
L
8,475
4,385
0
0
12,528
5,148
796
6,630
5,898
0
35,436
L
Odin
2,809
257
0
970
18,162
20,324
334
8,321
9,841
0
7,921
W
Hou Yi
ihycarlos
Hou Yi
18,437
8,105
0
3,654
8,618
3,770
1,594
1,266
7,352
0
62,476
W
Baron Samedi
malabootay1
Baron Samedi
12,553
602
1,861
3,343
8,716
4,635
573
1,751
6,965
47,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
24,257
151
Minions Killed
89
0
Camps Cleared
0
665,646
Distance Traveled
560,845
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,752
813
26
2
0
231,534
0
L
Hel
8,225
685
37
3
0
197,932
1
L
Medusa
8,269
689
42
4
0
185,827
4
L
Odin
7,763
647
10
1
0
177,086
0
W
Hou Yi
11,282
940
76
6
0
215,410
0
W
Baron Samedi
10,761
897
49
4
0
218,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role