Player Matchup

Discordia
Discordia
DRIIZZEE
Discordia
Level 62
God Stats
8W - 0L
1,837 SR
Queue Stats
231W - 37L
1,854 Elo+
Party 1
Raijin
Raijin
KrAsEa
Raijin
Level 127
God Stats
2W - 0L
1,922 SR
Queue Stats
215W - 191L
1,573 Elo+
Solo
Agni
Agni
MORPHENOMENAL
Agni
Level 145
God Stats
3W - 1L
1,334 SR
Queue Stats
144W - 49L
1,811 Elo+
Party 1
Thoth
Thoth
iamjesus56
Thoth
Level 198
God Stats
34W - 13L
1,702 SR
Queue Stats
677W - 375L
1,772 Elo+
Party 1
Ishtar
Ishtar
ussthomnas3
Ishtar
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,758 Elo+
Party 1
Team Averages
Level 110
1,659 SR
1,754 Elo+

VS

Team Averages
Level 134
1,524 SR
1,514 Elo+
Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GIOCHEK16
Gilgamesh
Level 148
God Stats
1W - 2L
1,706 SR
Queue Stats
65W - 61L
1,531 Elo+
Solo
Nike
Nike
ItsBobRoss
Nike
Level 142
God Stats
1W - 2L
1,551 SR
Queue Stats
243W - 241L
1,462 Elo+
Solo
King Arthur
King Arthur
SargeArchDornan
King Arthur
Level 139
God Stats
13W - 15L
1,508 SR
Queue Stats
1,051W - 1,051L
1,519 Elo+
Party 2
Discordia
Discordia
TotalTomatoTime
Discordia
Level 153
God Stats
2W - 4L
1,355 SR
Queue Stats
573W - 583L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DRIIZZEE
Discordia
18
7 / 1 / 7
10,354
941
16,312
6,887
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
KrAsEa
Raijin
15
1 / 3 / 7
9,103
828
8,948
8,973
6,629
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 6
8,387
762
6,619
7,290
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
17
5 / 2 / 7
10,031
912
13,110
6,221
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
14
1 / 2 / 9
8,358
760
3,439
6,394
3,037
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 5 / 1
8,288
753
5,095
8,417
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
GIOCHEK16
Gilgamesh
16
1 / 3 / 5
8,382
762
6,157
12,212
13,835
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 2
7,675
698
6,590
10,307
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
SargeArchDornan
King Arthur
16
3 / 2 / 6
8,989
817
6,834
15,864
11,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
TotalTomatoTime
Discordia
15
2 / 3 / 2
8,335
758
7,948
6,353
2,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
17
Kills
11
12
Deaths
17
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
1
0.5
W
Discordia
DRIIZZEE
Discordia
7
1
7
10.5
L
Gilgamesh
GIOCHEK16
Gilgamesh
1
3
5
1.17
L
3
4
2
1
W
Raijin
KrAsEa
Raijin
1
3
7
1.5
W
3
4
6
1.5
L
King Arthur
SargeArchDornan
King Arthur
3
2
6
3
L
Discordia
TotalTomatoTime
Discordia
2
3
2
1
W
Thoth
5
2
7
4.25
W
Ishtar
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,428
Damage
32,624
35,765
Taken
53,153
18,808
Mitigated
37,054
8,953
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,095
95
1,225
614
8,417
3,125
0
8,201
216
15,000
0
W
Discordia
DRIIZZEE
Discordia
16,312
366
1,992
1,487
6,887
3,307
930
3,017
3,864
35,234
0
L
Gilgamesh
GIOCHEK16
Gilgamesh
6,157
731
1,203
2,227
12,212
13,835
0
9,767
2,445
0
16,883
L
6,590
170
749
544
10,307
5,624
0
8,427
1,880
1,904
5,577
W
Raijin
KrAsEa
Raijin
8,948
795
0
1,635
8,973
6,629
164
3,441
5,503
21,203
0
W
6,619
452
753
910
7,290
2,979
123
3,339
3,951
8,697
0
L
King Arthur
SargeArchDornan
King Arthur
6,834
99
553
4,647
15,864
11,974
0
12,699
3,165
0
17,687
L
Discordia
TotalTomatoTime
Discordia
7,948
0
233
1,204
6,353
2,496
0
5,895
458
23,836
0
W
Thoth
13,110
315
617
1,339
6,221
2,856
2,273
2,700
3,518
29,927
0
W
Ishtar
3,439
2,417
0
220
6,394
3,037
968
2,147
4,242
0
5,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
41,669
131
Minions Killed
110
0
Camps Cleared
0
971,048
Distance Traveled
932,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,288
753
24
2
0
196,494
0
W
Discordia
10,354
941
45
4
0
213,834
0
L
Gilgamesh
8,382
762
22
2
0
235,626
0
L
Nike
7,675
698
6
1
0
136,477
0
W
Raijin
9,103
828
30
3
0
190,087
0
W
Agni
8,387
762
5
0
0
194,241
0
L
King Arthur
8,989
817
15
1
0
159,121
0
L
Discordia
8,335
758
43
4
0
205,280
0
W
Thoth
10,031
912
43
4
0
186,578
0
W
Ishtar
8,358
760
8
1
0
186,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role