Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AlexCar507
Bellona
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
434W - 585L
1,432 Elo+
Party 2
Hachiman
Hachiman
MrD3F3CTIV3
Hachiman
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,477 Elo+
Party 3
Anubis
Anubis
Nitrxm
Anubis
Level 49
God Stats
3W - 3L
1,588 SR
Queue Stats
141W - 208L
1,374 Elo+
Party 2
Charon
Charon
Spartan110301
Charon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 75L
1,441 Elo+
Party 3
Team Averages
Level 93
1,518 SR
1,445 Elo+

VS

Team Averages
Level 84
1,447 SR
1,465 Elo+
Danzaburou
Danzaburou
Kagenochinoame
Danzaburou
Level 103
God Stats
6W - 14L
1,386 SR
Queue Stats
203W - 237L
1,479 Elo+
Party 1
Bellona
Bellona
SEN Kiba
Bellona
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 38L
1,430 Elo+
Solo
Janus
Janus
TZVelocityzZ
Janus
Level 127
God Stats
12W - 21L
1,445 SR
Queue Stats
271W - 298L
1,452 Elo+
Party 1
Athena
Athena
brothergunns1255
Athena
Level 104
God Stats
3W - 3L
1,402 SR
Queue Stats
340W - 364L
1,465 Elo+
Party 1
Mercury
Mercury
lsidewayzzl
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
10 / 1 / 6
11,787
561
14,723
17,185
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
AlexCar507
Bellona
17
3 / 1 / 10
11,748
559
7,231
15,885
13,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
MrD3F3CTIV3
Hachiman
15
8 / 6 / 8
10,859
517
16,790
13,974
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Nitrxm
Anubis
16
3 / 1 / 8
10,760
512
8,682
10,447
5,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 12
11,015
525
10,541
17,434
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kagenochinoame
Danzaburou
13
3 / 5 / 3
8,822
420
8,897
16,480
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SEN Kiba
Bellona
16
5 / 3 / 5
9,928
473
7,648
17,085
11,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 3
10,748
512
12,665
10,138
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 10 / 10
8,335
397
5,465
23,004
22,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
lsidewayzzl
Mercury
8
0 / 7 / 3
6,795
324
1,236
11,255
6,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
27
Kills
13
13
Deaths
27
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
1
6
13
W
Bellona
AlexCar507
Bellona
3
1
10
8
L
Danzaburou
Kagenochinoame
Danzaburou
3
5
3
0.9
W
Hachiman
MrD3F3CTIV3
Hachiman
8
6
8
2
W
Anubis
Nitrxm
Anubis
3
1
8
7
L
Bellona
SEN Kiba
Bellona
5
3
5
2.5
W
3
4
12
2.25
L
5
2
3
3.25
L
0
10
10
0.5
L
Mercury
lsidewayzzl
Mercury
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,967
Damage
35,911
74,925
Taken
77,962
47,500
Mitigated
52,064
16,186
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,723
11,475
0
4,828
17,185
7,932
2,423
3,796
13,389
0
108,453
W
Bellona
AlexCar507
Bellona
7,231
2,446
58
4,344
15,885
13,787
1,304
6,710
9,175
0
73,895
L
Danzaburou
Kagenochinoame
Danzaburou
8,897
3,398
0
4,912
16,480
7,261
486
4,211
12,269
0
61,910
W
Hachiman
MrD3F3CTIV3
Hachiman
16,790
10,388
0
11
13,974
5,406
1,877
2,709
11,265
0
66,398
W
Anubis
Nitrxm
Anubis
8,682
612
0
4,718
10,447
5,317
1,504
5,358
5,089
75,335
0
L
Bellona
SEN Kiba
Bellona
7,648
2,085
0
1,254
17,085
11,895
0
4,372
12,713
0
86,082
W
10,541
2,671
257
1,970
17,434
15,058
1,247
4,365
13,069
40,887
0
L
12,665
412
0
420
10,138
4,170
138
2,340
7,798
89,273
0
L
5,465
1,601
0
944
23,004
22,351
250
4,409
18,595
19,084
0
L
Mercury
lsidewayzzl
Mercury
1,236
404
0
1,115
11,255
6,387
0
3,891
7,364
0
9,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,169
Gold Earned
44,628
513
Minions Killed
420
0
Camps Cleared
0
2,010,755
Distance Traveled
2,090,761
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,787
561
132
6
0
480,079
4
W
Bellona
11,748
559
128
6
0
385,085
3
L
Danzaburou
8,822
420
89
4
0
386,647
0
W
Hachiman
10,859
517
120
6
0
377,287
0
W
Anubis
10,760
512
103
5
0
393,538
5
L
Bellona
9,928
473
124
6
0
479,429
0
W
Charon
11,015
525
30
1
0
374,766
7
L
Janus
10,748
512
171
8
0
418,661
0
L
Athena
8,335
397
23
1
0
380,373
2
L
Mercury
6,795
324
13
1
0
425,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role