Player Matchup

Poseidon
Poseidon
AllMightybundy
Poseidon
Level 47
God Stats
11W - 6L
1,646 SR
Queue Stats
80W - 69L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
GMexe
Hun Batz
Level 107
God Stats
0W - 7L
1,117 SR
Queue Stats
12W - 21L
1,328 Elo+
Solo
Ah Puch
Ah Puch
TheSecretHorcrux
Ah Puch
Level 145
God Stats
11W - 5L
1,795 SR
Queue Stats
410W - 374L
1,519 Elo+
Party 1
Skadi
Skadi
josvandan
Skadi
Level 109
God Stats
9W - 9L
1,548 SR
Queue Stats
72W - 77L
1,450 Elo+
Solo
Aphrodite
Aphrodite
zaxhalfgod_halfd
Aphrodite
Level 144
God Stats
62W - 43L
1,646 SR
Queue Stats
712W - 683L
1,552 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,473 Elo+

VS

Team Averages
Level 105
1,593 SR
1,494 Elo+
Loki
Loki
Catalyst Snipez
Loki
Level 159
God Stats
12W - 7L
1,643 SR
Queue Stats
283W - 260L
1,504 Elo+
Solo
Maman Brigitte
Maman Brigitte
ChillJustWes
Maman Brigitte
Level 86
God Stats
6W - 5L
1,533 SR
Queue Stats
109W - 107L
1,515 Elo+
Party 2
Bacchus
Bacchus
friendlytweeker
Bacchus
Level 98
God Stats
4W - 2L
1,574 SR
Queue Stats
205W - 184L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
gotsaintsa1st
Ah Puch
Level 96
God Stats
5W - 5L
1,726 SR
Queue Stats
32W - 35L
1,465 Elo+
Solo
Cernunnos
Cernunnos
mfguttah
Cernunnos
Level 87
God Stats
1W - 0L
1,486 SR
Queue Stats
85W - 80L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 4 / 1
7,564
582
7,686
6,598
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
GMexe
Hun Batz
10
1 / 7 / 2
6,123
471
5,108
11,810
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 2
7,326
564
9,000
13,759
8,905
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
josvandan
Skadi
11
0 / 2 / 0
6,259
481
4,051
6,617
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
3
0 / 1 / 0
4,539
349
714
2,804
1,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
8,993
692
9,133
12,335
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
ChillJustWes
Maman Brigitte
12
3 / 3 / 0
7,043
542
10,282
10,987
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 7
6,942
534
4,403
10,027
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
11
2 / 3 / 3
6,695
515
2,234
8,215
5,417
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
mfguttah
Cernunnos
12
1 / 0 / 3
6,721
517
4,090
9,450
3,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
16
16
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
4
1
1.13
W
8
0
5
10.5
W
Maman Brigitte
ChillJustWes
Maman Brigitte
3
3
0
1
L
Hun Batz
GMexe
Hun Batz
1
7
2
0.29
L
2
2
2
1.5
W
2
1
7
5.5
W
Ah Puch
2
3
3
1.17
L
Skadi
josvandan
Skadi
0
2
0
0
W
Cernunnos
mfguttah
Cernunnos
1
0
3
2.5
L
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
30,142
41,588
Taken
51,014
18,465
Mitigated
27,035
11,093
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,686
1,106
0
485
6,598
2,061
367
2,108
4,490
51,068
0
W
9,133
2,985
0
5,191
12,335
5,005
58
2,268
9,980
0
79,489
W
Maman Brigitte
ChillJustWes
Maman Brigitte
10,282
1,027
0
2,314
10,987
5,817
0
7,627
3,222
46,640
0
L
Hun Batz
GMexe
Hun Batz
5,108
1,089
0
2,043
11,810
4,158
0
3,475
8,243
0
34,130
L
9,000
711
0
6,660
13,759
8,905
0
9,556
4,203
52,649
0
W
4,403
699
1,421
1,991
10,027
7,218
96
3,067
6,919
14,654
0
W
Ah Puch
2,234
386
0
1,300
8,215
5,417
0
3,642
4,393
35,529
0
L
Skadi
josvandan
Skadi
4,051
881
0
334
6,617
2,039
284
920
5,697
0
45,095
W
Cernunnos
mfguttah
Cernunnos
4,090
2,132
0
4,946
9,450
3,578
830
350
9,100
0
48,198
L
Aphrodite
714
287
259
1,312
2,804
1,302
0
860
1,944
6,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
36,394
336
Minions Killed
342
0
Camps Cleared
0
1,018,512
Distance Traveled
1,254,298
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,564
582
111
9
0
251,292
1
W
Loki
8,993
692
122
9
0
285,160
0
W
Maman Brigitte
7,043
542
73
6
0
256,728
0
L
Hun Batz
6,123
471
49
4
0
241,428
0
L
Ah Puch
7,326
564
92
7
0
229,233
2
W
Bacchus
6,942
534
18
1
0
275,558
1
W
Ah Puch
6,695
515
52
4
0
214,072
5
L
Skadi
6,259
481
73
6
0
231,922
2
W
Cernunnos
6,721
517
77
6
0
222,780
0
L
Aphrodite
4,539
349
11
1
0
64,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role