Player Matchup

Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BJShadow
Sun Wukong
Level 37
God Stats
1W - 1L
1,218 SR
Queue Stats
19W - 31L
1,552 Elo+
Solo
Nox
Nox
Barnesz
Nox
Level 127
God Stats
2W - 1L
1,320 SR
Queue Stats
254W - 220L
1,520 Elo+
Solo
Heimdallr
Heimdallr
Lilogjj
Heimdallr
Level 58
God Stats
5W - 4L
1,193 SR
Queue Stats
155W - 139L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
trapland89
Baron Samedi
Level 47
God Stats
11W - 12L
1,202 SR
Queue Stats
163W - 151L
1,479 Elo+
Solo
Team Averages
Level 70
1,286 SR
1,500 Elo+

VS

Team Averages
Level 68
1,571 SR
1,487 Elo+
Gilgamesh
Gilgamesh
Darthgabe100
Gilgamesh
Level 68
God Stats
7W - 4L
1,599 SR
Queue Stats
186W - 166L
1,509 Elo+
Party 2
Anhur
Anhur
Funfireball99
Anhur
Level 27
God Stats
1W - 3L
1,412 SR
Queue Stats
23W - 24L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
GrimBlitzrow
Baron Samedi
Level 94
God Stats
119W - 86L
1,589 SR
Queue Stats
284W - 265L
1,462 Elo+
Party 1
Zeus
Zeus
Jawwless
Zeus
Level 108
God Stats
0W - 1L
1,954 SR
Queue Stats
308W - 285L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
SpartanCoconuts
Hun Batz
Level 43
God Stats
1W - 2L
1,302 SR
Queue Stats
22W - 25L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 2 / 1
9,596
640
10,000
13,772
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
BJShadow
Sun Wukong
16
2 / 0 / 1
9,523
635
13,602
19,827
20,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
14
1 / 1 / 6
8,624
575
6,349
7,557
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Lilogjj
Heimdallr
13
1 / 4 / 1
7,580
505
3,490
12,709
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
trapland89
Baron Samedi
12
2 / 3 / 2
7,667
511
7,270
13,061
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darthgabe100
Gilgamesh
14
0 / 2 / 0
8,543
570
11,794
17,807
21,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 2 / 1
8,425
562
8,342
8,633
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GrimBlitzrow
Baron Samedi
12
2 / 2 / 4
7,745
516
8,222
10,928
10,557
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
14
2 / 5 / 1
8,433
562
6,230
9,665
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
14
0 / 4 / 4
7,991
533
8,663
14,763
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
9
10
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
2
1
4.75
W
Sun Wukong
BJShadow
Sun Wukong
2
0
1
2.5
W
Nox
1
1
6
4
L
Gilgamesh
Darthgabe100
Gilgamesh
0
2
0
0
L
5
2
1
2.75
L
Baron Samedi
GrimBlitzrow
Baron Samedi
2
2
4
2
L
Zeus
2
5
1
0.5
W
Heimdallr
Lilogjj
Heimdallr
1
4
1
0.38
L
Hun Batz
0
4
4
0.5
W
Baron Samedi
trapland89
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,711
Damage
43,251
66,926
Taken
61,796
44,220
Mitigated
44,413
25,162
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,000
3,018
0
5,406
13,772
5,089
914
1,491
12,281
0
74,683
W
Sun Wukong
BJShadow
Sun Wukong
13,602
2,593
0
9,162
19,827
20,741
71
0
19,572
1,327
86,038
W
Nox
6,349
460
0
1,708
7,557
3,258
0
3,728
3,829
73,652
0
L
Gilgamesh
Darthgabe100
Gilgamesh
11,794
3,998
0
2,687
17,807
21,108
0
590
17,217
0
77,930
L
8,342
4,803
0
3,439
8,633
3,250
880
1,586
7,043
0
58,682
L
Baron Samedi
GrimBlitzrow
Baron Samedi
8,222
902
559
3,547
10,928
10,557
38
5,954
4,974
28,949
0
L
Zeus
6,230
356
0
1,323
9,665
3,701
73
4,142
5,523
74,026
0
W
Heimdallr
Lilogjj
Heimdallr
3,490
1,386
0
4,564
12,709
3,977
313
2,097
10,612
0
51,660
L
Hun Batz
8,663
3,140
0
5,793
14,763
5,797
0
2,017
12,746
0
68,311
W
Baron Samedi
trapland89
Baron Samedi
7,270
277
444
3,878
13,061
11,155
0
7,136
5,925
25,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
41,137
493
Minions Killed
481
0
Camps Cleared
0
1,519,862
Distance Traveled
1,514,664
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,596
640
107
7
0
334,207
0
W
Sun Wukong
9,523
635
142
9
0
297,800
0
W
Nox
8,624
575
141
9
0
293,928
4
L
Gilgamesh
8,543
570
137
9
0
253,363
0
L
Anhur
8,425
562
93
6
0
320,368
4
L
Baron Samedi
7,745
516
40
3
0
286,008
2
L
Zeus
8,433
562
115
8
0
299,430
0
W
Heimdallr
7,580
505
83
6
0
300,819
0
L
Hun Batz
7,991
533
96
6
0
355,495
2
W
Baron Samedi
7,667
511
20
1
0
293,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role