Player Matchup

King Arthur
King Arthur
GM0AT
King Arthur
Level 48
God Stats
3W - 2L
1,726 SR
Queue Stats
53W - 43L
1,434 Elo+
Party 2
Zeus
Zeus
LogiFugginBear
Zeus
Level 106
God Stats
2W - 1L
1,792 SR
Queue Stats
126W - 120L
1,438 Elo+
Party 2
Medusa
Medusa
SHEFFboyRDEE
Medusa
Level 95
God Stats
1W - 1L
1,397 SR
Queue Stats
157W - 160L
1,437 Elo+
Party 2
Team Averages
Level 83
1,638 SR
1,436 Elo+

VS

Team Averages
Level 86
1,348 SR
1,449 Elo+
Anubis
Anubis
DarkDevil_056
Anubis
Level 93
God Stats
68W - 62L
1,455 SR
Queue Stats
490W - 501L
1,377 Elo+
Solo
Bastet
Bastet
NemesisvsMedusa
Bastet
Level 91
God Stats
5W - 13L
1,331 SR
Queue Stats
391W - 404L
1,480 Elo+
Party 1
Maui
Maui
XeL_Wubsy
Maui
Level 74
God Stats
4W - 2L
1,257 SR
Queue Stats
454W - 452L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GM0AT
King Arthur
9
0 / 1 / 2
6,705
671
2,820
9,751
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 0
7,517
752
8,674
6,944
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
0 / 4 / 2
6,859
686
4,439
9,245
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,913
791
8,296
6,254
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 4
8,279
828
9,329
8,691
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Maui
11
3 / 0 / 5
7,874
787
3,934
5,231
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
King Arthur
GM0AT
King Arthur
0
1
2
1
L
2
5
0
0.4
W
5
1
4
7
L
Medusa
0
4
2
0.25
W
Maui
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
21,559
25,940
Taken
20,176
11,242
Mitigated
11,108
765
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,296
373
0
1,843
6,254
3,139
0
3,370
2,564
39,911
0
L
King Arthur
GM0AT
King Arthur
2,820
250
0
0
9,751
6,833
0
5,147
4,604
0
11,807
L
8,674
644
0
265
6,944
1,585
0
2,971
3,973
27,291
0
W
9,329
2,330
0
2,303
8,691
3,570
0
3,695
4,650
0
23,282
L
Medusa
4,439
1,711
0
500
9,245
2,824
0
4,456
4,789
0
34,096
W
Maui
3,934
419
0
861
5,231
4,399
0
1,166
3,953
12,695
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,081
Gold Earned
24,066
118
Minions Killed
97
0
Camps Cleared
0
518,742
Distance Traveled
576,531
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,913
791
53
5
0
161,872
0
L
King Arthur
6,705
671
14
1
0
184,093
0
L
Zeus
7,517
752
61
6
0
151,284
0
W
Bastet
8,279
828
32
3
0
220,624
0
L
Medusa
6,859
686
43
4
0
183,365
0
W
Maui
7,874
787
12
1
0
194,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role