Player Matchup

Janus
Janus
Cmdlet
Janus
Level 47
God Stats
2W - 2L
1,368 SR
Queue Stats
160W - 164L
1,456 Elo+
Party 1
Thor
Thor
Isadir1411
Thor
Level 69
God Stats
2W - 1L
1,312 SR
Queue Stats
135W - 123L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
MrsSinEater
Baron Samedi
Level 139
God Stats
13W - 8L
1,635 SR
Queue Stats
1,584W - 1,554L
1,462 Elo+
Solo
Xing Tian
Xing Tian
Steadmonster
Xing Tian
Level 158
God Stats
12W - 10L
1,465 SR
Queue Stats
784W - 802L
1,461 Elo+
Solo
Thanatos
Thanatos
SuperLynx
Thanatos
Level 144
God Stats
3W - 1L
1,606 SR
Queue Stats
165W - 172L
1,456 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,474 Elo+

VS

Team Averages
Level 95
1,512 SR
1,476 Elo+
Artio
Artio
SS420CHICHI
Artio
Level 141
God Stats
6W - 8L
1,505 SR
Queue Stats
341W - 348L
1,442 Elo+
Solo
Nemesis
Nemesis
Stankest
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
XxkkkxX
Ganesha
Level 29
God Stats
0W - 2L
1,506 SR
Queue Stats
35W - 51L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
catcollector6000
Danzaburou
Level 184
God Stats
3W - 1L
1,603 SR
Queue Stats
576W - 579L
1,459 Elo+
Solo
Bellona
Bellona
spitcurtain
Bellona
Level 107
God Stats
3W - 6L
1,446 SR
Queue Stats
263W - 259L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cmdlet
Janus
15
3 / 4 / 13
8,676
789
14,098
9,529
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 12
8,951
814
13,907
9,874
6,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
MrsSinEater
Baron Samedi
17
6 / 0 / 10
9,548
868
14,959
5,404
3,136
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Steadmonster
Xing Tian
16
2 / 0 / 17
9,597
872
7,382
12,504
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
SuperLynx
Thanatos
14
6 / 3 / 9
8,590
781
13,642
9,375
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
8,351
759
5,500
16,055
15,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Stankest
Nemesis
11
0 / 6 / 3
6,556
596
4,832
12,323
6,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
XxkkkxX
Ganesha
14
0 / 4 / 8
7,160
651
3,851
18,944
17,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
catcollector6000
Danzaburou
13
3 / 4 / 4
7,335
667
9,175
8,565
3,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
spitcurtain
Bellona
15
6 / 5 / 3
8,403
764
10,265
14,456
16,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
23
Kills
10
10
Deaths
23
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
Cmdlet
Janus
3
4
13
2.38
W
6
3
12
4
W
Baron Samedi
MrsSinEater
Baron Samedi
6
0
10
11
L
1
4
7
1.13
L
Nemesis
Stankest
Nemesis
0
6
3
0.25
W
Xing Tian
Steadmonster
Xing Tian
2
0
17
10.5
W
Thanatos
SuperLynx
Thanatos
6
3
9
3.5
L
Ganesha
XxkkkxX
Ganesha
0
4
8
1
L
Danzaburou
catcollector6000
Danzaburou
3
4
4
1.25
L
Bellona
spitcurtain
Bellona
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,988
Damage
33,623
46,686
Taken
70,343
34,197
Mitigated
60,030
19,551
Healing
21,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cmdlet
Janus
14,098
515
437
543
9,529
4,506
723
2,626
6,903
23,314
0
W
13,907
2,622
1,057
1,999
9,874
6,694
961
1,993
7,881
0
19,284
W
Baron Samedi
MrsSinEater
Baron Samedi
14,959
1,118
4,578
1,742
5,404
3,136
1,318
1,379
4,025
35,916
0
L
5,500
169
6,209
4,426
16,055
15,634
0
10,433
5,622
13,803
0
L
Nemesis
Stankest
Nemesis
4,832
1,010
323
734
12,323
6,477
0
5,264
7,059
0
10,751
W
Xing Tian
Steadmonster
Xing Tian
7,382
329
1,004
3,568
12,504
15,035
135
2,894
9,610
16,655
0
W
Thanatos
SuperLynx
Thanatos
13,642
1,016
0
4,623
9,375
4,826
0
1,626
7,749
0
16,746
L
Ganesha
XxkkkxX
Ganesha
3,851
169
737
3,682
18,944
17,479
0
9,951
8,993
7,982
0
L
Danzaburou
catcollector6000
Danzaburou
9,175
4,420
928
1,045
8,565
3,926
0
4,358
4,207
0
15,514
L
Bellona
spitcurtain
Bellona
10,265
961
1,209
2,059
14,456
16,514
0
6,433
8,023
2,064
20,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
37,805
100
Minions Killed
66
0
Camps Cleared
0
1,090,477
Distance Traveled
933,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,676
789
30
3
0
199,334
0
W
Thor
8,951
814
14
1
0
206,808
0
W
Baron Samedi
9,548
868
41
4
0
221,176
0
L
Artio
8,351
759
29
3
0
201,137
0
L
Nemesis
6,556
596
9
1
0
183,016
0
W
Xing Tian
9,597
872
10
1
0
245,969
0
W
Thanatos
8,590
781
5
0
0
217,190
0
L
Ganesha
7,160
651
0
0
0
197,732
0
L
Danzaburou
7,335
667
11
1
0
156,295
0
L
Bellona
8,403
764
17
2
0
195,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role