Player Matchup

Cupid
Cupid
Demieybrinav
Cupid
Level 45
God Stats
3W - 0L
1,857 SR
Queue Stats
34W - 26L
1,598 Elo+
Party 2
Janus
Janus
ImHume
Janus
Level 127
God Stats
15W - 7L
1,749 SR
Queue Stats
429W - 406L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
MeticulousZay
Sylvanus
Level 142
God Stats
7W - 4L
1,536 SR
Queue Stats
425W - 424L
1,579 Elo+
Party 2
Loki
Loki
PharaohReturns
Loki
Level 144
God Stats
4W - 4L
1,514 SR
Queue Stats
396W - 387L
1,492 Elo+
Party 2
Bastet
Bastet
WhyTryG
Bastet
Level 109
God Stats
1W - 1L
1,358 SR
Queue Stats
152W - 173L
1,519 Elo+
Party 2
Team Averages
Level 113
1,603 SR
1,544 Elo+

VS

Team Averages
Level 130
1,633 SR
1,539 Elo+
Chernobog
Chernobog
AreJayy
Chernobog
Level 127
God Stats
10W - 5L
1,792 SR
Queue Stats
128W - 108L
1,669 Elo+
Solo
Cupid
Cupid
Kuz3nb0
Cupid
Level 149
God Stats
1W - 1L
1,688 SR
Queue Stats
303W - 269L
1,542 Elo+
Party 1
Osiris
Osiris
Liquiden9
Osiris
Level 140
God Stats
6W - 10L
1,416 SR
Queue Stats
299W - 272L
1,517 Elo+
Party 1
Anubis
Anubis
selgia13
Anubis
Level 49
God Stats
79W - 59L
1,590 SR
Queue Stats
151W - 136L
1,486 Elo+
Solo
Loki
Loki
waak895
Loki
Level 187
God Stats
6W - 6L
1,680 SR
Queue Stats
204W - 222L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
8,768
585
11,779
11,967
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ImHume
Janus
14
5 / 4 / 8
8,631
575
8,287
10,437
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
MeticulousZay
Sylvanus
15
4 / 4 / 7
9,071
605
8,224
17,788
10,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 0 / 7
9,286
619
10,001
6,835
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
WhyTryG
Bastet
14
3 / 2 / 3
8,850
590
10,374
14,095
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AreJayy
Chernobog
14
4 / 5 / 2
8,949
597
9,277
13,480
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Kuz3nb0
Cupid
12
1 / 7 / 5
7,463
498
7,404
16,926
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Liquiden9
Osiris
14
2 / 4 / 0
8,521
568
7,408
15,637
11,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
selgia13
Anubis
14
5 / 4 / 1
9,220
615
11,905
13,045
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
waak895
Loki
16
1 / 3 / 4
9,052
603
3,397
11,034
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
13
13
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AreJayy
Chernobog
4
5
2
1
W
5
3
6
2.67
W
Janus
ImHume
Janus
5
4
8
2.25
L
Cupid
Kuz3nb0
Cupid
1
7
5
0.5
L
Osiris
Liquiden9
Osiris
2
4
0
0.5
W
Sylvanus
MeticulousZay
Sylvanus
4
4
7
1.88
W
6
0
7
9.5
W
Bastet
WhyTryG
Bastet
3
2
3
2.25
L
Anubis
selgia13
Anubis
5
4
1
1.38
L
Loki
waak895
Loki
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,665
Damage
39,391
61,122
Taken
70,122
29,788
Mitigated
33,785
14,710
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AreJayy
Chernobog
9,277
5,956
0
3,597
13,480
5,350
216
2,791
10,513
0
64,602
W
11,779
8,599
274
1,828
11,967
4,359
0
0
11,967
0
56,882
W
Janus
ImHume
Janus
8,287
1,216
0
750
10,437
6,359
0
3,862
6,575
34,796
0
L
Cupid
Kuz3nb0
Cupid
7,404
3,299
152
3,139
16,926
7,481
248
3,607
13,009
0
35,733
L
Osiris
Liquiden9
Osiris
7,408
2,796
0
4,519
15,637
11,449
0
2,688
12,909
0
56,294
W
Sylvanus
MeticulousZay
Sylvanus
8,224
2,189
652
6,783
17,788
10,401
0
6,550
11,238
54,061
21,919
W
10,001
2,423
0
596
6,835
2,587
0
1,657
5,178
0
62,940
W
Bastet
WhyTryG
Bastet
10,374
2,808
0
3,827
14,095
6,082
0
0
14,095
0
57,312
L
Anubis
selgia13
Anubis
11,905
453
0
4,028
13,045
5,745
212
4,399
8,506
80,883
835
L
Loki
waak895
Loki
3,397
471
0
4,966
11,034
3,760
468
1,676
9,280
0
74,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
43,205
428
Minions Killed
500
0
Camps Cleared
0
1,594,047
Distance Traveled
1,471,327
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,949
597
109
7
0
299,640
2
W
Cupid
8,768
585
77
5
0
296,467
5
W
Janus
8,631
575
55
4
0
303,247
3
L
Cupid
7,463
498
44
3
0
269,746
6
L
Osiris
8,521
568
108
7
0
286,607
1
W
Sylvanus
9,071
605
105
7
0
293,382
0
W
Loki
9,286
619
100
7
0
359,283
0
W
Bastet
8,850
590
91
6
0
341,668
0
L
Anubis
9,220
615
126
8
0
271,232
2
L
Loki
9,052
603
113
8
0
344,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role