Player Matchup

Ra
Ra
 
Ra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Benjib_99
Discordia
Level 39
God Stats
44W - 29L
1,505 SR
Queue Stats
199W - 210L
1,333 Elo+
Solo
Ymir
Ymir
LeeroyJ6084
Ymir
Level 80
God Stats
0W - 2L
1,133 SR
Queue Stats
143W - 166L
1,381 Elo+
Solo
Team Averages
Level 59
1,379 SR
1,404 Elo+

VS

Team Averages
Level 55
1,526 SR
1,409 Elo+
Hun Batz
Hun Batz
JazonKeyz
Hun Batz
Level 60
God Stats
12W - 4L
1,581 SR
Queue Stats
175W - 153L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Spicesalter1
Baron Samedi
Level 55
God Stats
4W - 4L
1,433 SR
Queue Stats
213W - 235L
1,399 Elo+
Solo
Atlas
Atlas
TacoBoy1305
Atlas
Level 49
God Stats
23W - 16L
1,564 SR
Queue Stats
151W - 165L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 3 / 2
8,319
832
5,491
7,285
2,687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Benjib_99
Discordia
10
1 / 4 / 3
7,399
740
7,145
7,668
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 5
8,114
811
5,023
10,308
8,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JazonKeyz
Hun Batz
11
5 / 5 / 5
8,909
891
5,965
10,580
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Spicesalter1
Baron Samedi
11
3 / 1 / 6
8,619
862
7,683
6,455
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 8
8,282
828
8,500
10,423
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
10
10
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
2
1.67
L
Discordia
Benjib_99
Discordia
1
4
3
0.63
W
Hun Batz
JazonKeyz
Hun Batz
5
5
5
1.5
L
1
3
5
1.17
W
Baron Samedi
Spicesalter1
Baron Samedi
3
1
6
6
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,659
Damage
22,148
25,261
Taken
27,458
14,000
Mitigated
18,915
3,206
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,491
649
312
1,284
7,285
2,687
0
4,226
2,588
32,321
0
L
Discordia
Benjib_99
Discordia
7,145
155
0
675
7,668
2,315
0
4,534
2,645
20,405
0
W
Hun Batz
JazonKeyz
Hun Batz
5,965
1,025
0
2,933
10,580
5,945
1,145
6,034
4,546
0
27,945
L
5,023
917
0
935
10,308
8,998
0
6,481
3,146
23,918
0
W
Baron Samedi
Spicesalter1
Baron Samedi
7,683
695
1,108
2,639
6,455
4,067
54
5,848
577
31,128
0
W
8,500
3,072
0
2,501
10,423
8,903
0
6,185
4,238
18,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
25,810
107
Minions Killed
100
0
Camps Cleared
0
487,934
Distance Traveled
539,903
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,319
832
45
5
0
167,409
0
L
Discordia
7,399
740
27
3
0
167,392
0
W
Hun Batz
8,909
891
34
3
0
191,733
2
L
Ymir
8,114
811
35
4
0
153,133
0
W
Baron Samedi
8,619
862
39
4
0
161,359
0
W
Atlas
8,282
828
27
3
0
186,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role