Player Matchup

Ra
Ra
AnddyMyst
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 82L
1,412 Elo+
Solo
Susano
Susano
DozenEagleClaw
Susano
Level 164
God Stats
7W - 5L
1,970 SR
Queue Stats
932W - 914L
1,446 Elo+
Solo
Amaterasu
Amaterasu
Emily Maree2259
Amaterasu
Level 117
God Stats
6W - 4L
1,617 SR
Queue Stats
893W - 882L
1,378 Elo+
Solo
Pele
Pele
Milthred
Pele
Level 122
God Stats
7W - 5L
1,444 SR
Queue Stats
772W - 805L
1,442 Elo+
Solo
King Arthur
King Arthur
sayagainn
King Arthur
Level 126
God Stats
1W - 2L
1,219 SR
Queue Stats
105W - 96L
1,466 Elo+
Solo
Team Averages
Level 130
1,550 SR
1,429 Elo+

VS

Team Averages
Level 86
1,610 SR
1,413 Elo+
Terra
Terra
TidiestRaptor76
Terra
Level 139
God Stats
1W - 2L
1,542 SR
Queue Stats
181W - 171L
1,437 Elo+
Solo
Zeus
Zeus
Unluckypig11
Zeus
Level 90
God Stats
5W - 3L
1,666 SR
Queue Stats
397W - 408L
1,427 Elo+
Solo
Susano
Susano
WaveOfJudges
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,345 Elo+
Solo
Jormungandr
Jormungandr
WiccedBuniTTV
Jormungandr
Level 65
God Stats
11W - 7L
1,694 SR
Queue Stats
392W - 406L
1,409 Elo+
Solo
Izanami
Izanami
sebasntian48984
Izanami
Level 106
God Stats
7W - 7L
1,650 SR
Queue Stats
228W - 208L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
7,891
789
7,187
8,500
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 7
8,288
829
12,003
9,570
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Emily Maree2259
Amaterasu
13
4 / 2 / 2
7,812
781
5,942
12,022
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
14
6 / 2 / 4
8,216
822
7,838
9,494
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
sayagainn
King Arthur
13
0 / 4 / 8
7,432
743
4,686
14,935
13,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,424
242
0
0
0
15
2 / 3 / 8
8,224
822
18,848
8,050
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
2 / 7 / 5
7,457
746
7,316
10,473
4,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
WiccedBuniTTV
Jormungandr
15
4 / 4 / 4
8,606
861
7,467
14,137
16,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 5
7,962
796
8,400
8,988
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
15
Kills
11
11
Deaths
15
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
3
2
7
3.25
W
Amaterasu
Emily Maree2259
Amaterasu
4
2
2
2.5
W
Pele
6
2
4
4
L
0
0
0
0
L
2
3
8
2
L
Susano
2
7
5
0.64
L
Jormungandr
WiccedBuniTTV
Jormungandr
4
4
4
1.5
W
King Arthur
sayagainn
King Arthur
0
4
8
1
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
42,031
54,521
Taken
41,648
33,578
Mitigated
28,620
24,105
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,187
183
9,797
4,486
8,500
4,033
0
5,046
3,454
25,482
0
W
12,003
994
220
325
9,570
4,616
0
4,756
4,814
0
22,571
W
Amaterasu
Emily Maree2259
Amaterasu
5,942
2,119
632
4,779
12,022
7,483
0
4,838
7,184
0
6,123
W
Pele
7,838
913
278
1,368
9,494
4,212
0
5,414
4,080
0
13,531
L
0
0
0
0
0
0
0
0
0
0
0
L
18,848
4,295
0
0
8,050
3,545
0
1,337
6,582
28,494
0
L
Susano
7,316
957
0
0
10,473
4,524
0
608
9,730
0
12,165
L
Jormungandr
WiccedBuniTTV
Jormungandr
7,467
2,243
854
2,374
14,137
16,679
0
2,685
11,196
20,168
0
W
King Arthur
sayagainn
King Arthur
4,686
783
1,102
1,118
14,935
13,234
0
6,261
8,674
0
12,686
L
8,400
5,452
513
2,501
8,988
3,872
0
2,326
6,384
0
21,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
34,673
94
Minions Killed
86
0
Camps Cleared
0
975,466
Distance Traveled
708,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,891
789
29
3
0
212,001
0
W
Susano
8,288
829
31
3
0
212,696
0
W
Amaterasu
7,812
781
1
0
0
184,462
0
W
Pele
8,216
822
15
2
0
176,569
0
L
Terra
2,424
242
0
0
0
0
0
L
Zeus
8,224
822
32
3
0
165,261
0
L
Susano
7,457
746
10
1
0
174,917
0
L
Jormungandr
8,606
861
18
2
0
156,944
0
W
King Arthur
7,432
743
18
2
0
189,738
0
L
Izanami
7,962
796
26
3
0
210,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role