Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cmdlet
Bellona
Level 47
God Stats
5W - 2L
1,757 SR
Queue Stats
160W - 164L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
SR6 I Mau
Ah Puch
Level 57
God Stats
2W - 3L
1,258 SR
Queue Stats
162W - 175L
1,435 Elo+
Solo
Camazotz
Camazotz
SuperLynx
Camazotz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 172L
1,474 Elo+
Party 2
Ishtar
Ishtar
xXTavito616Xx
Ishtar
Level 146
God Stats
0W - 3L
1,285 SR
Queue Stats
242W - 228L
1,533 Elo+
Solo
Team Averages
Level 111
1,460 SR
1,483 Elo+

VS

Team Averages
Level 135
1,620 SR
1,507 Elo+
Charybdis
Charybdis
Coolkadeem
Charybdis
Level 73
God Stats
8W - 1L
1,902 SR
Queue Stats
291W - 302L
1,521 Elo+
Party 1
Sol
Sol
DaftLeek
Sol
Level 68
God Stats
9W - 9L
1,493 SR
Queue Stats
289W - 296L
1,493 Elo+
Party 1
Merlin
Merlin
DarthPreach
Merlin
Level 201
God Stats
4W - 3L
1,542 SR
Queue Stats
462W - 421L
1,601 Elo+
Solo
Ares
Ares
Demonic Crimson
Ares
Level 176
God Stats
10W - 10L
1,537 SR
Queue Stats
311W - 361L
1,438 Elo+
Solo
Scylla
Scylla
GumGumDab
Scylla
Level 159
God Stats
9W - 4L
1,623 SR
Queue Stats
423W - 423L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 4 / 4
9,409
784
9,694
15,218
17,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Cmdlet
Bellona
12
2 / 5 / 6
7,860
655
7,240
11,159
13,970
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
SR6 I Mau
Ah Puch
17
2 / 4 / 6
9,529
794
13,019
9,192
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
SuperLynx
Camazotz
15
2 / 4 / 8
8,949
746
10,539
13,999
11,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

15
3 / 3 / 3
8,756
730
6,994
7,354
3,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Coolkadeem
Charybdis
15
2 / 2 / 6
8,532
711
8,644
11,596
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
8 / 2 / 7
9,514
793
11,341
11,371
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
17
5 / 2 / 13
9,703
809
11,941
7,683
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 2 / 13
10,195
850
7,951
15,481
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
GumGumDab
Scylla
15
1 / 3 / 11
8,790
733
8,443
8,601
3,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
11
Kills
20
20
Deaths
11
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
4
1
L
Bellona
Cmdlet
Bellona
2
5
6
1
W
Charybdis
Coolkadeem
Charybdis
2
2
6
2.5
W
8
2
7
5.75
W
Merlin
5
2
13
5.75
W
4
2
13
5.25
W
Scylla
GumGumDab
Scylla
1
3
11
2.17
L
Ah Puch
SR6 I Mau
Ah Puch
2
4
6
1.25
L
Camazotz
SuperLynx
Camazotz
2
4
8
1.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,486
Damage
48,320
56,922
Taken
54,732
50,395
Mitigated
35,939
14,895
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,694
318
1,268
5,511
15,218
17,022
0
9,944
5,274
657
16,560
L
Bellona
Cmdlet
Bellona
7,240
1,005
540
458
11,159
13,970
0
7,673
3,486
0
9,551
W
Charybdis
Coolkadeem
Charybdis
8,644
3,418
1,208
3,444
11,596
5,784
816
2,647
8,949
0
23,025
W
11,341
3,362
562
3,772
11,371
5,254
1,182
3,737
7,634
23,772
0
W
Merlin
11,941
481
609
1,425
7,683
4,110
576
2,234
5,449
23,203
0
W
7,951
210
884
4,044
15,481
16,840
0
4,148
11,333
8,743
0
W
Scylla
GumGumDab
Scylla
8,443
448
2,231
994
8,601
3,951
456
1,736
6,865
25,039
0
L
Ah Puch
SR6 I Mau
Ah Puch
13,019
485
0
525
9,192
4,725
853
8,185
1,007
29,095
0
L
Camazotz
SuperLynx
Camazotz
10,539
2,089
1,054
4,317
13,999
11,105
0
9,267
4,732
1,059
15,551
L
6,994
4,436
0
1,222
7,354
3,573
900
4,607
2,747
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,503
Gold Earned
46,734
115
Minions Killed
182
0
Camps Cleared
0
1,025,804
Distance Traveled
1,090,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,409
784
15
1
0
223,868
0
L
Bellona
7,860
655
6
1
0
214,533
0
W
Charybdis
8,532
711
50
4
0
202,165
0
W
Sol
9,514
793
45
4
0
196,033
0
W
Merlin
9,703
809
26
2
0
230,005
0
W
Ares
10,195
850
4
0
0
236,509
0
W
Scylla
8,790
733
57
5
0
226,275
0
L
Ah Puch
9,529
794
47
4
0
214,916
0
L
Camazotz
8,949
746
4
0
0
193,739
0
L
Ishtar
8,756
730
43
4
0
178,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role