Player Matchup

Morgan Le Fay
Morgan Le Fay
ATO5563
Morgan Le Fay
Level 122
God Stats
10W - 5L
1,543 SR
Queue Stats
369W - 409L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
En6285
Gilgamesh
Level 95
God Stats
5W - 6L
1,324 SR
Queue Stats
536W - 558L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Greevan
Xing Tian
Level 69
God Stats
1W - 0L
1,293 SR
Queue Stats
24W - 15L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
SunWuKongs7803
Kuzenbo
Level 107
God Stats
7W - 2L
1,699 SR
Queue Stats
513W - 540L
1,422 Elo+
Solo
Guan Yu
Guan Yu
guyver123
Guan Yu
Level 64
God Stats
3W - 4L
1,422 SR
Queue Stats
495W - 511L
1,452 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,473 Elo+

VS

Team Averages
Level 79
1,535 SR
1,417 Elo+
Gilgamesh
Gilgamesh
BLK_MAMBA_RIP_24
Gilgamesh
Level 104
God Stats
1W - 3L
1,279 SR
Queue Stats
219W - 208L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
Ms_Sativa05
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 74L
1,406 Elo+
Solo
Guan Yu
Guan Yu
TheeMadTurtle
Guan Yu
Level 140
God Stats
1W - 1L
1,759 SR
Queue Stats
277W - 266L
1,515 Elo+
Party 2
Rama
Rama
thiago_9951
Rama
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 64L
1,305 Elo+
Solo
Chiron
Chiron
veritas2332
Chiron
Level 77
God Stats
1W - 1L
1,638 SR
Queue Stats
50W - 75L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ATO5563
Morgan Le Fay
16
3 / 0 / 9
8,689
869
13,081
7,439
3,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
En6285
Gilgamesh
15
3 / 1 / 11
8,755
876
8,781
9,629
11,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Greevan
Xing Tian
14
2 / 1 / 9
8,662
866
8,467
12,539
12,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 9
8,992
899
4,084
9,713
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
guyver123
Guan Yu
15
5 / 3 / 10
9,624
962
6,547
15,407
15,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
1 / 2 / 3
7,484
748
6,718
9,307
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
12
0 / 4 / 2
6,945
695
6,653
10,357
4,169
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
15
1 / 3 / 5
7,851
785
12,002
11,999
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 1
7,074
707
5,594
7,698
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
15
3 / 3 / 1
8,674
867
9,585
9,416
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
15
Kills
6
6
Deaths
15
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ATO5563
Morgan Le Fay
3
0
9
7.5
L
Gilgamesh
1
2
3
1.25
W
Gilgamesh
En6285
Gilgamesh
3
1
11
8.5
W
Xing Tian
Greevan
Xing Tian
2
1
9
6.5
L
Ne Zha
0
4
2
0.25
W
2
1
9
6.5
L
Guan Yu
1
3
5
1.17
W
Guan Yu
guyver123
Guan Yu
5
3
10
3.33
L
1
3
1
0.5
L
Chiron
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
40,552
54,727
Taken
48,777
55,081
Mitigated
32,433
25,498
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ATO5563
Morgan Le Fay
13,081
2,390
2,046
942
7,439
3,698
1,690
201
7,155
28,722
0
L
Gilgamesh
6,718
982
428
948
9,307
9,227
0
4,762
4,545
0
18,838
W
Gilgamesh
En6285
Gilgamesh
8,781
2,086
2,365
2,138
9,629
11,164
1,412
197
9,074
0
18,551
W
Xing Tian
Greevan
Xing Tian
8,467
388
2,138
1,728
12,539
12,612
75
193
11,767
11,542
1,124
L
Ne Zha
6,653
1,358
428
2,799
10,357
4,169
0
4,660
5,697
0
17,572
W
4,084
1,598
509
1,011
9,713
12,522
94
0
9,473
7,836
0
L
Guan Yu
12,002
982
2,460
3,767
11,999
12,201
0
6,140
5,859
1,037
19,240
W
Guan Yu
guyver123
Guan Yu
6,547
689
6,253
6,368
15,407
15,085
137
446
14,240
0
17,601
L
5,594
4,905
374
1,305
7,698
2,926
0
4,066
3,632
0
13,095
L
Chiron
9,585
5,259
860
1,803
9,416
3,910
0
4,880
4,536
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
38,028
100
Minions Killed
133
0
Camps Cleared
0
1,051,576
Distance Traveled
974,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,689
869
34
3
0
217,951
0
L
Gilgamesh
7,484
748
34
3
0
208,203
0
W
Gilgamesh
8,755
876
28
3
0
205,015
0
W
Xing Tian
8,662
866
7
1
0
236,965
0
L
Ne Zha
6,945
695
15
2
0
219,338
0
W
Kuzenbo
8,992
899
14
1
0
161,466
0
L
Guan Yu
7,851
785
20
2
0
206,663
0
W
Guan Yu
9,624
962
17
2
0
230,179
0
L
Rama
7,074
707
20
2
0
160,170
0
L
Chiron
8,674
867
44
4
0
180,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role