Player Matchup

Nu Wa
Nu Wa
SIMON1091
Nu Wa
Level 38
God Stats
1W - 3L
1,457 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo
Yemoja
Yemoja
Sinuish
Yemoja
Level 89
God Stats
12W - 19L
1,500 SR
Queue Stats
242W - 295L
1,455 Elo+
Party 1
King Arthur
King Arthur
TRN toaster
King Arthur
Level 110
God Stats
0W - 3L
1,215 SR
Queue Stats
261W - 306L
1,504 Elo+
Party 1
Da Ji
Da Ji
ThatOneEboi4136
Da Ji
Level 87
God Stats
8W - 6L
1,489 SR
Queue Stats
152W - 201L
1,442 Elo+
Party 1
Neith
Neith
xT7Lx
Neith
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 144L
1,415 Elo+
Solo
Team Averages
Level 74
1,432 SR
1,451 Elo+

VS

Team Averages
Level 59
1,423 SR
1,417 Elo+
Geb
Geb
Aaronheart
Geb
Level 38
God Stats
18W - 6L
1,712 SR
Queue Stats
149W - 148L
1,481 Elo+
Party 2
Surtr
Surtr
BluePhoenix5421
Surtr
Level 147
God Stats
29W - 21L
1,614 SR
Queue Stats
201W - 202L
1,475 Elo+
Party 2
Olorun
Olorun
MigsFTW
Olorun
Level 25
God Stats
11W - 21L
1,228 SR
Queue Stats
34W - 42L
1,390 Elo+
Party 2
Vulcan
Vulcan
Rageoholic79
Vulcan
Level 56
God Stats
2W - 0L
1,300 SR
Queue Stats
8W - 10L
1,317 Elo+
Solo
Nemesis
Nemesis
Zephyrite16
Nemesis
Level 28
God Stats
5W - 6L
1,258 SR
Queue Stats
62W - 60L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SIMON1091
Nu Wa
9
0 / 3 / 0
5,861
451
3,333
7,399
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Sinuish
Yemoja
10
1 / 2 / 0
6,143
473
2,380
10,659
6,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TRN toaster
King Arthur
13
1 / 4 / 0
7,297
561
7,522
15,856
16,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 2
6,887
530
8,328
12,502
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
xT7Lx
Neith
9
0 / 1 / 0
5,547
427
7,018
7,564
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,776
521
5,157
10,823
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 1
9,043
696
11,368
14,254
14,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
MigsFTW
Olorun
12
3 / 0 / 0
7,227
556
8,124
6,086
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
11
3 / 3 / 0
7,230
556
11,537
8,265
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Zephyrite16
Nemesis
14
1 / 0 / 1
7,434
572
4,082
9,924
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
11
11
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
4
1
1
4.5
W
Olorun
MigsFTW
Olorun
3
0
0
3
W
Vulcan
3
3
0
1
L
Nu Wa
SIMON1091
Nu Wa
0
3
0
0
L
Yemoja
Sinuish
Yemoja
1
2
0
0.5
L
King Arthur
TRN toaster
King Arthur
1
4
0
0.25
L
2
1
2
3
W
Nemesis
Zephyrite16
Nemesis
1
0
1
1.5
L
Neith
xT7Lx
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
40,268
53,980
Taken
49,352
34,663
Mitigated
32,073
8,602
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
701
0
3,653
10,823
7,265
0
1,883
8,940
24,074
0
W
11,368
2,729
0
3,930
14,254
14,939
8
372
13,882
3,750
64,607
W
Olorun
MigsFTW
Olorun
8,124
4,784
180
2,869
6,086
2,807
1,207
687
5,399
57,788
3,677
W
Vulcan
11,537
6,573
111
500
8,265
3,318
0
1,981
6,284
57,875
0
L
Nu Wa
SIMON1091
Nu Wa
3,333
797
0
48
7,399
3,079
0
7,286
113
41,619
0
L
Yemoja
Sinuish
Yemoja
2,380
495
2,419
2,074
10,659
6,633
0
8,141
2,518
21,752
0
L
King Arthur
TRN toaster
King Arthur
7,522
779
0
920
15,856
16,415
0
1,804
14,052
0
64,604
L
8,328
1,205
0
1,891
12,502
5,641
0
3,797
8,705
0
52,132
W
Nemesis
Zephyrite16
Nemesis
4,082
1,689
0
1,923
9,924
3,744
23
790
9,134
0
67,868
L
Neith
xT7Lx
Neith
7,018
2,862
0
1,250
7,564
2,895
0
5,799
1,765
0
41,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
37,710
349
Minions Killed
419
0
Camps Cleared
0
1,259,937
Distance Traveled
1,423,923
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,776
521
24
2
0
287,822
2
W
Surtr
9,043
696
112
9
0
282,520
2
W
Olorun
7,227
556
106
8
0
254,780
4
W
Vulcan
7,230
556
85
7
0
256,335
2
L
Nu Wa
5,861
451
68
5
0
209,998
0
L
Yemoja
6,143
473
35
3
0
246,334
2
L
King Arthur
7,297
561
112
9
0
251,026
0
L
Da Ji
6,887
530
77
6
0
309,858
0
W
Nemesis
7,434
572
92
7
0
342,466
0
L
Neith
5,547
427
57
4
0
242,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role